Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/HalfTransparentTile_SPU.h
2026-03-01 12:16:08 +08:00

12 lines
451 B
C++

#pragma once
#include "Tile_SPU.h"
class HalfTransparentTile_SPU : public Tile_SPU
{
public:
HalfTransparentTile_SPU(int id) : Tile_SPU(id) {}
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual bool shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face) = 0; // make sure the inherited class defines this, as it needs some storage (allowSame)
virtual bool blocksLight() { return false; }
};