Files
MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_TextEntry.h
2026-03-01 12:16:08 +08:00

64 lines
1.3 KiB
C++

#pragma once
#include "..\Media\xuiscene_text_entry.h"
#include "XUI_Ctrl_4JEdit.h"
class CScene_TextEntry : public CXuiSceneImpl
{
public:
typedef struct _XuiTextInputParams
{
int iPad;
WCHAR wch;
}
XuiTextInputParams;
typedef struct _CommamndParams
{
WCHAR wchCommand[40];
WCHAR wchFormat[40];
}
CommandParams;
enum
{
eCommand_Teleport=0,
eCommand_Give,
eCommand_MAX
}
eCommands;
protected:
CXuiCtrl4JEdit m_EditText;
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit )
XUI_ON_XM_NOTIFY_VALUE_CHANGED(OnNotifyValueChanged)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_END_MSG_MAP()
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_XuiEditText, m_EditText)
END_CONTROL_MAP()
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
HRESULT OnNotifyValueChanged (HXUIOBJ hObjSource, XUINotifyValueChanged* pValueChangedData, BOOL& rfHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
HRESULT InterpretString(wstring &wsText);
HRESULT Init_Commands();
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS( CScene_TextEntry, L"CScene_TextEntry", XUI_CLASS_SCENE )
private:
int m_iPad;
WCHAR m_wchInitialChar;
static CommandParams CommandA[eCommand_MAX];
unordered_map<wstring, int> m_CommandSet;
};