Files
MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp

90 lines
2.2 KiB
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\Font.h"
#include "..\..\Lighting.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "XUI_Scene_Enchant.h"
#include "XUI_Ctrl_EnchantButton.h"
//-----------------------------------------------------------------------------
HRESULT CXuiCtrlEnchantmentButton::OnInit(XUIMessageInit* pInitData, BOOL& rfHandled)
{
HRESULT hr=S_OK;
Minecraft *pMinecraft=Minecraft::GetInstance();
ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys);
m_fScreenWidth=(float)pMinecraft->width_phys;
m_fRawWidth=(float)ssc.rawWidth;
m_fScreenHeight=(float)pMinecraft->height_phys;
m_fRawHeight=(float)ssc.rawHeight;
HXUIOBJ parent = m_hObj;
HXUICLASS hcInventoryClass = XuiFindClass( L"CXuiSceneEnchant" );
HXUICLASS currentClass;
do
{
XuiElementGetParent(parent,&parent);
currentClass = XuiGetObjectClass( parent );
} while (parent != NULL && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) );
assert( parent != NULL );
VOID *pObj;
XuiObjectFromHandle( parent, &pObj );
m_containerScene = (CXuiSceneEnchant *)pObj;
m_index = 0;
m_lastCost = 0;
m_iPad = 0;
m_costString = L"";
return hr;
}
void CXuiCtrlEnchantmentButton::SetData(int iPad, int index)
{
m_iPad = iPad;
m_index = index;
}
HRESULT CXuiCtrlEnchantmentButton::OnGetSourceDataText(XUIMessageGetSourceText *pGetSourceTextData, BOOL& bHandled)
{
EnchantmentMenu *menu = m_containerScene->getMenu();
int cost = menu->costs[m_index];
if(cost != m_lastCost)
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if(cost > pMinecraft->localplayers[m_iPad]->experienceLevel && !pMinecraft->localplayers[m_iPad]->abilities.instabuild)
{
// Dark background
SetEnable(FALSE);
}
else
{
// Light background and focus background
SetEnable(TRUE);
}
m_costString = std::to_wstring(cost);
m_lastCost = cost;
}
if(cost == 0)
{
// Dark background
SetEnable(FALSE);
pGetSourceTextData->bDisplay = FALSE;
}
else
{
pGetSourceTextData->szText = m_costString.c_str();
pGetSourceTextData->bDisplay = TRUE;
}
bHandled = TRUE;
return S_OK;
}