31 lines
715 B
C++
31 lines
715 B
C++
#pragma once
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#include "StructureFeature.h"
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#include "StructureStart.h"
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#include "biome.h"
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class Random;
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class NetherBridgeFeature : public StructureFeature
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{
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private:
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vector<Biome::MobSpawnerData *> bridgeEnemies;
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bool isSpotSelected;
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ChunkPos *netherFortressPos;
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public:
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NetherBridgeFeature();
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~NetherBridgeFeature();
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vector<Biome::MobSpawnerData *> *getBridgeEnemies();
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protected:
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virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat);
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virtual StructureStart *createStructureStart(int x, int z);
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public:
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void clearCachedBuildings();
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private:
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class NetherBridgeStart : public StructureStart
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{
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public:
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NetherBridgeStart(Level *level, Random *random, int chunkX, int chunkZ);
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};
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};
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