88 lines
2.9 KiB
C++
88 lines
2.9 KiB
C++
#pragma once
|
|
using namespace std;
|
|
//#include <vector>
|
|
|
|
#include "..\Media\xuiscene_TransferToXboxOne.h"
|
|
|
|
|
|
class CXuiCtrl4JList;
|
|
|
|
class CScene_TransferToXboxOne : public CXuiSceneImpl
|
|
{
|
|
protected:
|
|
|
|
typedef struct
|
|
{
|
|
WCHAR wchSaveTitle[XCONTENT_MAX_DISPLAYNAME_LENGTH];
|
|
unsigned int uiImageLength;
|
|
}
|
|
SLOTDATA;
|
|
|
|
CXuiCtrl4JList *m_pSavesSlotList;
|
|
CXuiList m_SavesSlotList;
|
|
CXuiControl m_SavesSlotListTimer;
|
|
|
|
XUI_BEGIN_MSG_MAP()
|
|
XUI_ON_XM_INIT( OnInit )
|
|
XUI_ON_XM_DESTROY(OnDestroy)
|
|
XUI_ON_XM_KEYDOWN(OnKeyDown)
|
|
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
|
|
XUI_ON_XM_NOTIFY_SELCHANGED(OnNotifySelChanged)
|
|
XUI_ON_XM_NOTIFY_SET_FOCUS(OnNotifySetFocus)
|
|
XUI_ON_XM_NOTIFY_KILL_FOCUS(OnNotifyKillFocus)
|
|
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
|
|
XUI_ON_XM_FONTRENDERERCHANGE_MESSAGE(OnFontRendererChange)
|
|
|
|
XUI_END_MSG_MAP()
|
|
|
|
BEGIN_CONTROL_MAP()
|
|
MAP_CONTROL(IDC_SavesSlotTimer, m_SavesSlotListTimer)
|
|
MAP_CONTROL(IDC_SavesSlotsList, m_SavesSlotList)
|
|
END_CONTROL_MAP()
|
|
|
|
|
|
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
|
|
HRESULT OnDestroy();
|
|
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData,BOOL& rfHandled);
|
|
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
|
|
HRESULT OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled);
|
|
HRESULT OnNotifySelChanged(HXUIOBJ hObjSource, XUINotifySelChanged *pNotifySelChangedData, BOOL& bHandled);
|
|
HRESULT OnNotifySetFocus(HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled);
|
|
HRESULT OnNotifyKillFocus(HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled);
|
|
HRESULT OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled );
|
|
HRESULT OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled );
|
|
HRESULT OnFontRendererChange();
|
|
|
|
public:
|
|
|
|
// Define the class. The class name must match the ClassOverride property
|
|
// set for the scene in the UI Authoring tool.
|
|
XUI_IMPLEMENT_CLASS( CScene_TransferToXboxOne, L"CScene_TransferToXboxOne", XUI_CLASS_SCENE )
|
|
|
|
static int TMSPPSlotListReturned(LPVOID pParam,int iPad,int iUserData,C4JStorage::PTMSPP_FILEDATA pFileData, LPCSTR szFilename);
|
|
static int TMSPPWriteReturned(LPVOID pParam,int iPad,int iUserData);
|
|
static int TMSPPDeleteReturned(LPVOID pParam,int iPad,int iUserData);
|
|
static int UploadSaveForXboxOneThreadProc( LPVOID lpParameter );
|
|
static int LoadSaveDataReturned(void *pParam,bool bContinue);
|
|
private:
|
|
HRESULT BuildSlotFile(int iIndexBeingUpdated,PBYTE pbImageData,DWORD dwImageBytes);
|
|
|
|
bool m_bIgnoreInput;
|
|
bool m_bRetrievingSaveInfo;
|
|
int m_iPad;
|
|
int m_MaxSlotC;
|
|
int m_iX; // tooltip for clearing all slots if there are saves in them
|
|
LoadMenuInitData *m_params;
|
|
XCONTENT_DATA m_XContentData;
|
|
PBYTE m_pbImageData;
|
|
DWORD m_dwImageBytes;
|
|
HXUIBRUSH m_hXuiBrush;
|
|
PBYTE m_pbSlotListFile;
|
|
unsigned int m_uiSlotListFileBytes;
|
|
SLOTDATA *m_pSlotDataA;
|
|
bool m_bWaitingForWrite;
|
|
void *m_pvSaveMem;
|
|
unsigned int m_uiStorageLength;
|
|
bool m_bSaveDataReceived;
|
|
unsigned int m_uiSlotID;
|
|
}; |