Files
MinecraftConsoles/Minecraft.World/SwampBiome.cpp
2026-03-01 12:16:08 +08:00

40 lines
1.0 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.biome.h"
#include "SwampTreeFeature.h"
SwampBiome::SwampBiome(int id) : Biome(id)
{
decorator->treeCount = 2;
decorator->flowerCount = -999;
decorator->deadBushCount = 1;
decorator->mushroomCount = 8;
decorator->reedsCount = 10;
decorator->clayCount = 1;
decorator->waterlilyCount = 4;
// waterColor = 0xe0ffae;
}
Feature *SwampBiome::getTreeFeature(Random *random)
{
return new SwampTreeFeature(); // 4J used to return member swampTree, now returning newly created object so that caller can be consistently resposible for cleanup
}
// 4J Stu - Not using these any more
//int SwampBiome::getGrassColor()
//{
// double temp = getTemperature();
// double rain = getDownfall();
//
// return ((GrassColor::get(temp, rain) & 0xfefefe) + 0x4e0e4e) / 2;
//}
//
//int SwampBiome::getFolageColor()
//{
// double temp = getTemperature();
// double rain = getDownfall();
//
// return ((FoliageColor::get(temp, rain) & 0xfefefe) + 0x4e0e4e) / 2;
//}