Files
MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_Ctrl_BurnProgress.cpp
2026-03-01 12:16:08 +08:00

29 lines
756 B
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\FurnaceMenu.h"
#include "..\..\..\Minecraft.World\FurnaceTileEntity.h"
#include "XUI_Scene_Furnace.h"
#include "XUI_Ctrl_BurnProgress.h"
int CXuiCtrlBurnProgress::GetValue()
{
void* pvUserData;
this->GetUserData( &pvUserData );
if( pvUserData != NULL )
{
FurnaceTileEntity *pFurnaceTileEntity = (FurnaceTileEntity *)pvUserData;
// TODO This param is a magic number in Java but we should really define it somewhere with a name
// I think it is the number of states of the progress display (ie the max value)
return pFurnaceTileEntity->getBurnProgress( 24 );
}
return 0;
}
void CXuiCtrlBurnProgress::GetRange(int *pnRangeMin, int *pnRangeMax)
{
*pnRangeMin = 0;
*pnRangeMax = 24;
}