Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_InventoryMenu.h
2026-03-01 12:16:08 +08:00

51 lines
1.7 KiB
C++

#pragma once
#include "UIScene_AbstractContainerMenu.h"
#include "IUIScene_InventoryMenu.h"
#include "..\..\..\Minecraft.World\MobEffect.h"
class InventoryMenu;
class UIScene_InventoryMenu : public UIScene_AbstractContainerMenu, public IUIScene_InventoryMenu
{
friend class UIControl_MinecraftPlayer;
private:
int m_bEffectTime[MobEffect::NUM_EFFECTS];
public:
UIScene_InventoryMenu(int iPad, void *initData, UILayer *parentLayer);
virtual EUIScene getSceneType() { return eUIScene_InventoryMenu;}
protected:
UIControl_SlotList m_slotListArmor;
UIControl_MinecraftPlayer m_playerPreview;
IggyName m_funcUpdateEffects, m_funcAddEffect;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
UI_MAP_ELEMENT( m_slotListArmor, "armorList")
UI_MAP_ELEMENT( m_playerPreview, "iggy_player")
UI_MAP_NAME( m_funcUpdateEffects, L"UpdateEffects")
UI_MAP_NAME( m_funcAddEffect, L"AddEffect")
UI_END_MAP_CHILD_ELEMENTS()
UI_END_MAP_ELEMENTS_AND_NAMES()
virtual wstring getMoviePath();
virtual void handleReload();
virtual int getSectionColumns(ESceneSection eSection);
virtual int getSectionRows(ESceneSection eSection);
virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition );
virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize );
virtual void handleSectionClick(ESceneSection eSection) {}
virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
virtual UIControl *getSection(ESceneSection eSection);
virtual void customDraw(IggyCustomDrawCallbackRegion *region);
virtual void handleTimerComplete(int id);
private:
void updateEffectsDisplay();
};