* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
#pragma once
|
|
|
|
#include "AbstractTexturePack.h"
|
|
|
|
class DLCPack;
|
|
class StringTable;
|
|
|
|
class DLCTexturePack : public AbstractTexturePack
|
|
{
|
|
private:
|
|
DLCPack *m_dlcInfoPack; // Description, icon etc
|
|
DLCPack *m_dlcDataPack; // Actual textures
|
|
StringTable *m_stringTable;
|
|
bool bUILoaded;
|
|
bool m_bLoadingData, m_bHasLoadedData;
|
|
bool m_bUsingDefaultColourTable;
|
|
//bool m_bHasAudio;
|
|
ArchiveFile *m_archiveFile;
|
|
|
|
|
|
|
|
public:
|
|
using AbstractTexturePack::getResource;
|
|
|
|
DLCTexturePack(DWORD id, DLCPack *pack, TexturePack *fallback);
|
|
~DLCTexturePack();
|
|
|
|
virtual wstring getResource(const wstring& name);
|
|
virtual DLCPack * getDLCPack();
|
|
virtual wstring getDesc1() {return m_stringTable->getString(L"IDS_TP_DESCRIPTION");}
|
|
virtual wstring getName() {return m_stringTable->getString(L"IDS_DISPLAY_NAME");}
|
|
virtual wstring getWorldName() { return m_stringTable->getString(L"IDS_WORLD_NAME");}
|
|
|
|
// Added for sound banks with MashUp packs
|
|
#ifdef _XBOX
|
|
IXACT3WaveBank *m_pStreamedWaveBank;
|
|
IXACT3SoundBank *m_pSoundBank;
|
|
#endif
|
|
protected:
|
|
//@Override
|
|
void loadIcon();
|
|
void loadComparison();
|
|
void loadName();
|
|
void loadDescription();
|
|
InputStream *getResourceImplementation(const wstring &name); //throws IOException
|
|
|
|
public:
|
|
//@Override
|
|
bool hasFile(const wstring &name);
|
|
bool isTerrainUpdateCompatible();
|
|
|
|
// 4J Added
|
|
virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL);
|
|
virtual wstring getAnimationString(const wstring &textureName, const wstring &path);
|
|
virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L"");
|
|
virtual void loadColourTable();
|
|
virtual bool hasData() { return m_bHasLoadedData; }
|
|
virtual bool isLoadingData() { return m_bLoadingData; }
|
|
|
|
private:
|
|
static wstring getRootPath(DWORD packId, bool allowOverride, bool bAddDataFolder);
|
|
static wstring getFilePath(DWORD packId, wstring filename, bool bAddDataFolder=true);
|
|
|
|
public:
|
|
static int packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask);
|
|
virtual void loadData();
|
|
virtual void loadUI();
|
|
virtual void unloadUI();
|
|
virtual wstring getXuiRootPath();
|
|
virtual ArchiveFile *getArchiveFile() { return m_archiveFile; }
|
|
|
|
virtual unsigned int getDLCParentPackId();
|
|
virtual DLCPack *getDLCInfoParentPack();
|
|
virtual unsigned char getDLCSubPackId();
|
|
XCONTENTDEVICEID GetDLCDeviceID();
|
|
};
|