170 lines
4.3 KiB
C++
170 lines
4.3 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "net.minecraft.world.level.tile.h"
|
|
#include "net.minecraft.world.item.h"
|
|
#include "net.minecraft.world.entity.h"
|
|
#include "net.minecraft.world.entity.ai.goal.h"
|
|
#include "net.minecraft.world.entity.ai.goal.target.h"
|
|
#include "net.minecraft.world.entity.ai.navigation.h"
|
|
#include "net.minecraft.world.entity.animal.h"
|
|
#include "net.minecraft.world.entity.player.h"
|
|
#include "net.minecraft.world.damagesource.h"
|
|
#include "GeneralStat.h"
|
|
#include "Skeleton.h"
|
|
#include "Creeper.h"
|
|
#include "Arrow.h"
|
|
#include "..\Minecraft.Client\Textures.h"
|
|
#include "SoundTypes.h"
|
|
|
|
|
|
|
|
void Creeper::_init()
|
|
{
|
|
swell = 0;
|
|
oldSwell = 0;
|
|
}
|
|
|
|
Creeper::Creeper(Level *level) : Monster( level )
|
|
{
|
|
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
|
|
// the derived version of the function is called
|
|
this->defineSynchedData();
|
|
|
|
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
|
|
health = getMaxHealth();
|
|
|
|
_init();
|
|
|
|
this->textureIdx = TN_MOB_CREEPER; // 4J was L"/mob/creeper.png";
|
|
|
|
goalSelector.addGoal(1, new FloatGoal(this));
|
|
goalSelector.addGoal(2, new SwellGoal(this));
|
|
goalSelector.addGoal(3, new AvoidPlayerGoal(this, typeid(Ozelot), 6, 0.25f, 0.30f));
|
|
goalSelector.addGoal(4, new MeleeAttackGoal(this, 0.25f, false));
|
|
goalSelector.addGoal(5, new RandomStrollGoal(this, 0.20f));
|
|
goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 8));
|
|
goalSelector.addGoal(6, new RandomLookAroundGoal(this));
|
|
|
|
targetSelector.addGoal(1, new NearestAttackableTargetGoal(this, typeid(Player), 16, 0, true));
|
|
targetSelector.addGoal(2, new HurtByTargetGoal(this, false));
|
|
}
|
|
|
|
bool Creeper::useNewAi()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
int Creeper::getMaxHealth()
|
|
{
|
|
return 20;
|
|
}
|
|
|
|
void Creeper::defineSynchedData()
|
|
{
|
|
Monster::defineSynchedData();
|
|
|
|
entityData->define(DATA_SWELL_DIR, (byte) -1);
|
|
entityData->define(DATA_IS_POWERED, (byte) 0);
|
|
}
|
|
|
|
void Creeper::addAdditonalSaveData(CompoundTag *entityTag)
|
|
{
|
|
Monster::addAdditonalSaveData(entityTag);
|
|
if (entityData->getByte(DATA_IS_POWERED) == 1) entityTag->putBoolean(L"powered", true);
|
|
}
|
|
|
|
void Creeper::readAdditionalSaveData(CompoundTag *tag)
|
|
{
|
|
Monster::readAdditionalSaveData(tag);
|
|
entityData->set(DATA_IS_POWERED, (byte) (tag->getBoolean(L"powered") ? 1 : 0));
|
|
}
|
|
|
|
void Creeper::tick()
|
|
{
|
|
oldSwell = swell;
|
|
if (isAlive())
|
|
{
|
|
int swellDir = getSwellDir();
|
|
if (swellDir > 0 && swell == 0)
|
|
{
|
|
level->playSound(shared_from_this(), eSoundType_RANDOM_FUSE, 1, 0.5f);
|
|
}
|
|
swell += swellDir;
|
|
if (swell < 0) swell = 0;
|
|
if (swell >= MAX_SWELL)
|
|
{
|
|
swell = MAX_SWELL;
|
|
if (!level->isClientSide)
|
|
{
|
|
bool destroyBlocks = true; //level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
|
|
if (isPowered()) level->explode(shared_from_this(), x, y, z, 6, destroyBlocks);
|
|
else level->explode(shared_from_this(), x, y, z, 3,destroyBlocks);
|
|
remove();
|
|
}
|
|
}
|
|
}
|
|
Monster::tick();
|
|
}
|
|
|
|
int Creeper::getHurtSound()
|
|
{
|
|
return eSoundType_MOB_CREEPER_HURT;
|
|
}
|
|
|
|
int Creeper::getDeathSound()
|
|
{
|
|
return eSoundType_MOB_CREEPER_DEATH;
|
|
}
|
|
|
|
void Creeper::die(DamageSource *source)
|
|
{
|
|
Monster::die(source);
|
|
|
|
if ( dynamic_pointer_cast<Skeleton>(source->getEntity()) != NULL )
|
|
{
|
|
spawnAtLocation(Item::record_01_Id + random->nextInt(12), 1);
|
|
}
|
|
|
|
shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
|
|
if ( (dynamic_pointer_cast<Arrow>(source->getDirectEntity()) != NULL) && (player != NULL) )
|
|
{
|
|
player->awardStat(GenericStats::archer(), GenericStats::param_archer());
|
|
}
|
|
}
|
|
|
|
bool Creeper::doHurtTarget(shared_ptr<Entity> target)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool Creeper::isPowered()
|
|
{
|
|
return entityData->getByte(DATA_IS_POWERED) == 1;
|
|
}
|
|
|
|
float Creeper::getSwelling(float a)
|
|
{
|
|
return (oldSwell + (swell - oldSwell) * a) / (MAX_SWELL - 2);
|
|
}
|
|
|
|
int Creeper::getDeathLoot()
|
|
{
|
|
return Item::sulphur->id;
|
|
}
|
|
|
|
int Creeper::getSwellDir()
|
|
{
|
|
return (int) (char) entityData->getByte(DATA_SWELL_DIR);
|
|
}
|
|
|
|
void Creeper::setSwellDir(int dir)
|
|
{
|
|
entityData->set(DATA_SWELL_DIR, (byte) dir);
|
|
}
|
|
|
|
void Creeper::thunderHit(const LightningBolt *lightningBolt)
|
|
{
|
|
Monster::thunderHit(lightningBolt);
|
|
entityData->set(DATA_IS_POWERED, (byte) 1);
|
|
}
|