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MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_Scene_Inventory_Creative.h
2026-03-01 12:16:08 +08:00

104 lines
3.6 KiB
C++

#pragma once
using namespace std;
#include "..\Media\xuiscene_inventory_creative.h"
#include "XUI_Scene_AbstractContainer.h"
#include "XUI_CustomMessages.h"
#include "..\..\..\Minecraft.World\AbstractContainerMenu.h"
#include "..\..\..\Minecraft.World\SimpleContainer.h"
#include "..\UI\IUIScene_CreativeMenu.h"
#include <vector>
//--------------------------------------------------------------------------------------
// Scene implementation class.
//--------------------------------------------------------------------------------------
class CXuiSceneInventoryCreative : public CXuiSceneAbstractContainer, public IUIScene_CreativeMenu
{
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS( CXuiSceneInventoryCreative, L"CXuiSceneInventoryCreative", XUI_CLASS_SCENE )
protected:
CXuiControl m_hTabGroupA[eCreativeInventoryTab_COUNT];
CXuiControl m_hGroupIconA[eCreativeInventoryTab_COUNT];
CXuiElement m_Group;
CXuiControl m_GroupDescription;
CXuiSlider m_pageSlider;
CXuiControl m_scrollUp, m_scrollDown;//, m_pageNumber;
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit )
XUI_ON_XM_KEYDOWN( OnKeyDown )
XUI_ON_XM_DESTROY( OnDestroy )
XUI_ON_XM_TIMER( OnTimer ) // Poll stick input on a timer.
XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
XUI_ON_XM_TRANSITION_END( OnTransitionEnd)
XUI_END_MSG_MAP()
// Control mapping to objects
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_Group, m_sceneGroup)
BEGIN_MAP_CHILD_CONTROLS( m_sceneGroup )
// Common to all abstract container scenes
MAP_OVERRIDE(IDC_UseRow, m_useRowControl)
MAP_OVERRIDE(IDC_Pointer, m_pointerControl)
MAP_OVERRIDE(IDC_Container, m_containerControl)
MAP_CONTROL(IDC_XuiSlider,m_pageSlider)
//MAP_CONTROL(IDC_PageNumber,m_pageNumber)
MAP_CONTROL(IDC_ScrollDown,m_scrollDown)
MAP_CONTROL(IDC_ScrollUp,m_scrollUp)
MAP_CONTROL(IDC_InventoryText,m_GroupDescription)
// 4J JEV - Tabs
MAP_CONTROL(IDC_Group_Tab_Icons, m_Group)
BEGIN_MAP_CHILD_CONTROLS(m_Group)
MAP_CONTROL(IDC_Icon_1,m_hGroupIconA[0])
MAP_CONTROL(IDC_Icon_2,m_hGroupIconA[1])
MAP_CONTROL(IDC_Icon_3,m_hGroupIconA[2])
MAP_CONTROL(IDC_Icon_4,m_hGroupIconA[3])
MAP_CONTROL(IDC_Icon_5,m_hGroupIconA[4])
MAP_CONTROL(IDC_Icon_6,m_hGroupIconA[5])
MAP_CONTROL(IDC_Icon_7,m_hGroupIconA[6])
MAP_CONTROL(IDC_Icon_8,m_hGroupIconA[7])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Group_Tab_Images, m_Group)
BEGIN_MAP_CHILD_CONTROLS(m_Group)
MAP_CONTROL(IDC_TabImage1,m_hTabGroupA[0])
MAP_CONTROL(IDC_TabImage2,m_hTabGroupA[1])
MAP_CONTROL(IDC_TabImage3,m_hTabGroupA[2])
MAP_CONTROL(IDC_TabImage4,m_hTabGroupA[3])
MAP_CONTROL(IDC_TabImage5,m_hTabGroupA[4])
MAP_CONTROL(IDC_TabImage6,m_hTabGroupA[5])
MAP_CONTROL(IDC_TabImage7,m_hTabGroupA[6])
MAP_CONTROL(IDC_TabImage8,m_hTabGroupA[7])
END_MAP_CHILD_CONTROLS()
END_MAP_CHILD_CONTROLS()
END_CONTROL_MAP()
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
HRESULT OnDestroy();
HRESULT OnTransitionEnd( XUIMessageTransition *pTransData, BOOL& bHandled);
//HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled) {return S_OK;}
private:
CXuiControl m_sceneGroup;
virtual CXuiControl* GetSectionControl( ESceneSection eSection );
virtual CXuiCtrlSlotList* GetSectionSlotList( ESceneSection eSection );
CXuiCtrlSlotList* m_containerControl;
private:
// IUIScene_CreativeMenu
void updateTabHighlightAndText(ECreativeInventoryTabs tab);
void updateScrollCurrentPage(int currentPage, int pageCount);
};