Files
MinecraftConsoles/Minecraft.Client/PSVita/PSVita_App.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

1705 lines
50 KiB
C++

#include "stdafx.h"
#include "..\Common\Consoles_App.h"
#include "..\User.h"
#include "..\..\Minecraft.Client\Minecraft.h"
#include "..\..\Minecraft.Client\MinecraftServer.h"
#include "..\..\Minecraft.Client\PlayerList.h"
#include "..\..\Minecraft.Client\ServerPlayer.h"
#include "..\..\Minecraft.World\Level.h"
#include "..\..\Minecraft.World\LevelSettings.h"
#include "..\..\Minecraft.World\BiomeSource.h"
#include "..\..\Minecraft.World\LevelType.h"
#include "..\..\Minecraft.World\StringHelpers.h"
#include "PSVita\Network\SonyRemoteStorage_Vita.h"
#include "PSVita\Network\SonyCommerce_Vita.h"
#include "..\..\Common\Network\Sony\SonyRemoteStorage.h"
#include "PSVita/Network/PSVita_NPToolkit.h"
#include <message_dialog.h>
#include <savedata_dialog.h>
#include "Common\UI\UI.h"
#include "PSVita\PSVitaExtras\PSVitaStrings.h"
#define VITA_COMMERCE_ENABLED
CConsoleMinecraftApp app;
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
{
memset(&m_ThumbnailBuffer,0,sizeof(ImageFileBuffer));
memset(&m_SaveImageBuffer,0,sizeof(ImageFileBuffer));
memset(&ProductCodes,0,sizeof(PRODUCTCODES));
m_bVoiceChatAndUGCRestricted=false;
m_bDisplayFullVersionPurchase=false;
m_ProductListA=NULL;
m_pRemoteStorage = new SonyRemoteStorage_Vita;
m_bSaveIncompleteDialogRunning = false;
m_bSaveDataDeleteDialogState = eSaveDataDeleteState_idle;
m_pSaveToDelete = NULL;
m_pCheckoutProductInfo = NULL;
}
void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId)
{
ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId);
}
char *CConsoleMinecraftApp::GetProductCode()
{
return ProductCodes.chProductCode;
}
char *CConsoleMinecraftApp::GetSaveFolderPrefix()
{
return ProductCodes.chSaveFolderPrefix;
}
char *CConsoleMinecraftApp::GetCommerceCategory()
{
return ProductCodes.chCommerceCategory;
}
char *CConsoleMinecraftApp::GetTexturePacksCategoryID()
{
return NULL; // ProductCodes.chTexturePackID;
}
char *CConsoleMinecraftApp::GetUpgradeKey()
{
return ProductCodes.chUpgradeKey;
}
EProductSKU CConsoleMinecraftApp::GetProductSKU()
{
return ProductCodes.eProductSKU;
}
bool CConsoleMinecraftApp::IsJapaneseSKU()
{
return ProductCodes.eProductSKU == e_sku_SCEJ;
}
bool CConsoleMinecraftApp::IsEuropeanSKU()
{
return ProductCodes.eProductSKU == e_sku_SCEE;
}
bool CConsoleMinecraftApp::IsAmericanSKU()
{
return ProductCodes.eProductSKU == e_sku_SCEA;
}
// char *CConsoleMinecraftApp::GetSKUPostfix()
// {
// return ProductCodes.chSkuPostfix;
// }
SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(char *pchTitle)
{
wstring wstrTemp=convStringToWstring(pchTitle);
AUTO_VAR(it, m_SONYDLCMap.find(wstrTemp));
if(it == m_SONYDLCMap.end())
{
app.DebugPrintf("Couldn't find DLC info for %s\n", pchTitle);
assert(0);
return NULL;
}
return it->second;
/*wstring wstrTemp=convStringToWstring(pchTitle);
SONYDLC *pTemp=m_SONYDLCMap.at(wstrTemp);
return pTemp;*/
}
SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(int iTexturePackID)
{
for ( AUTO_VAR(it, m_SONYDLCMap.begin()); it != m_SONYDLCMap.end(); ++it )
{
if(it->second->iConfig == iTexturePackID)
return it->second;
}
return NULL;
}
#define WRAPPED_READFILE(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped) {if(ReadFile(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped)==FALSE) { return FALSE;}}
BOOL CConsoleMinecraftApp::ReadProductCodes()
{
char chDLCTitle[64];
// 4J-PB - Read the file containing the product codes. This will be different for the SCEE/SCEA/SCEJ builds
HANDLE file = CreateFile("PSVita/PSVitaProductCodes.bin", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if( file == INVALID_HANDLE_VALUE )
{
DWORD error = GetLastError();
app.DebugPrintf("Failed to open ProductCodes.bin with error code %d (%x)\n", error, error);
return FALSE;
}
DWORD dwHigh=0;
DWORD dwFileSize = GetFileSize(file,&dwHigh);
if(dwFileSize!=0)
{
DWORD bytesRead;
WRAPPED_READFILE(file,ProductCodes.chProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL);
//WRAPPED_READFILE(file,ProductCodes.chDiscSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL);
WRAPPED_READFILE(file,ProductCodes.chCommerceCategory,COMMERCE_CATEGORY_SIZE,&bytesRead,NULL);
//WRAPPED_READFILE(file,ProductCodes.chTexturePackID,SCE_NP_COMMERCE2_CATEGORY_ID_LEN,&bytesRead,NULL); // TODO
WRAPPED_READFILE(file,ProductCodes.chUpgradeKey,UPGRADE_KEY_SIZE,&bytesRead,NULL);
//WRAPPED_READFILE(file,ProductCodes.chSkuPostfix,SKU_POSTFIX_SIZE,&bytesRead,NULL);
app.DebugPrintf("ProductCodes.chProductCode %s\n",ProductCodes.chProductCode);
app.DebugPrintf("ProductCodes.chSaveFolderPrefix %s\n",ProductCodes.chSaveFolderPrefix);
//app.DebugPrintf("ProductCodes.chDiscSaveFolderPrefix %s\n",ProductCodes.chDiscSaveFolderPrefix);
app.DebugPrintf("ProductCodes.chCommerceCategory %s\n",ProductCodes.chCommerceCategory);
//app.DebugPrintf("ProductCodes.chTexturePackID %s\n",ProductCodes.chTexturePackID);
app.DebugPrintf("ProductCodes.chUpgradeKey %s\n",ProductCodes.chUpgradeKey);
//app.DebugPrintf("ProductCodes.chSkuPostfix %s\n",ProductCodes.chSkuPostfix);
// DLC
unsigned int uiDLC;
WRAPPED_READFILE(file,&uiDLC,sizeof(int),&bytesRead,NULL);
for(unsigned int i=0;i<uiDLC;i++)
{
SONYDLC *pDLCInfo= new SONYDLC;
memset(pDLCInfo,0,sizeof(SONYDLC));
memset(chDLCTitle,0,64);
unsigned int uiVal;
WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,pDLCInfo->chDLCKeyname,sizeof(char)*uiVal,&bytesRead,NULL);
WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,chDLCTitle,sizeof(char)*uiVal,&bytesRead,NULL);
app.DebugPrintf("DLC title %s\n",chDLCTitle);
WRAPPED_READFILE(file,&pDLCInfo->eDLCType,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,&pDLCInfo->iFirstSkin,sizeof(int),&bytesRead,NULL);
WRAPPED_READFILE(file,&pDLCInfo->iConfig,sizeof(int),&bytesRead,NULL);
// push this into a vector
wstring wstrTemp=convStringToWstring(chDLCTitle);
m_SONYDLCMap[wstrTemp]=pDLCInfo;
}
CloseHandle(file);
}
if(strcmp(ProductCodes.chProductCode, "PCSB00560") == 0)
ProductCodes.eProductSKU = e_sku_SCEE;
else if(strcmp(ProductCodes.chProductCode, "PCSE00491") == 0)
ProductCodes.eProductSKU = e_sku_SCEA;
else if(strcmp(ProductCodes.chProductCode, "PCSG00302") == 0)
ProductCodes.eProductSKU = e_sku_SCEJ;
else
{
// unknown product ID
assert(0);
}
return TRUE;
}
void CConsoleMinecraftApp::StoreLaunchData()
{
}
void CConsoleMinecraftApp::ExitGame()
{
}
void CConsoleMinecraftApp::FatalLoadError()
{
assert(0);
}
void CConsoleMinecraftApp::CaptureSaveThumbnail()
{
RenderManager.CaptureThumbnail(&m_ThumbnailBuffer);
}
void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *ppbThumbnailData,DWORD *pdwThumbnailSize,PBYTE *ppbDataImage,DWORD *pdwSizeImage)
{
// on a save caused by a create world, the thumbnail capture won't have happened
if(m_ThumbnailBuffer.Allocated())
{
if( ppbThumbnailData )
{
*ppbThumbnailData= new BYTE [m_ThumbnailBuffer.GetBufferSize()];
*pdwThumbnailSize=m_ThumbnailBuffer.GetBufferSize();
memcpy(*ppbThumbnailData,m_ThumbnailBuffer.GetBufferPointer(),*pdwThumbnailSize);
}
m_ThumbnailBuffer.Release();
}
else
{
if( ppbThumbnailData )
{
// use the default image
StorageManager.GetDefaultSaveThumbnail(ppbThumbnailData,pdwThumbnailSize);
}
}
if(m_SaveImageBuffer.Allocated())
{
if( ppbDataImage )
{
*ppbDataImage= new BYTE [m_SaveImageBuffer.GetBufferSize()];
*pdwSizeImage=m_SaveImageBuffer.GetBufferSize();
memcpy(*ppbDataImage,m_SaveImageBuffer.GetBufferPointer(),*pdwSizeImage);
}
m_SaveImageBuffer.Release();
}
else
{
if( ppbDataImage )
{
// use the default image
StorageManager.GetDefaultSaveImage(ppbDataImage,pdwSizeImage);
}
}
}
void CConsoleMinecraftApp::ReleaseSaveThumbnail()
{
}
void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize)
{
}
int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT)
{
return -1;
}
int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile)
{
return -1;
}
int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt)
{
return -1;
}
void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType)
{
}
void CConsoleMinecraftApp::TemporaryCreateGameStart()
{
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit
app.setLevelGenerationOptions(NULL);
// From CScene_Main::RunPlayGame
Minecraft *pMinecraft=Minecraft::GetInstance();
app.ReleaseSaveThumbnail();
ProfileManager.SetLockedProfile(0);
pMinecraft->user->name = L"Vita";
app.ApplyGameSettingsChanged(0);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit
MinecraftServer::resetFlags();
// From CScene_MultiGameJoinLoad::OnNotifyPressEx
app.SetTutorialMode( false );
app.SetCorruptSaveDeleted(false);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame
app.ClearTerrainFeaturePosition();
wstring wWorldName = L"TestWorld";
bool isFlat = false;
__int64 seedValue = 0;//BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements
NetworkGameInitData *param = new NetworkGameInitData();
param->seed = seedValue;
param->saveData = NULL;
g_NetworkManager.HostGame(0,false,true,MINECRAFT_NET_MAX_PLAYERS,0);
app.SetGameHostOption(eGameHostOption_Difficulty,0);
app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0);
app.SetGameHostOption(eGameHostOption_Gamertags,1);
app.SetGameHostOption(eGameHostOption_BedrockFog,1);
app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId());
app.SetGameHostOption(eGameHostOption_LevelType, 0 );
app.SetGameHostOption(eGameHostOption_Structures, 1 );
app.SetGameHostOption(eGameHostOption_BonusChest, 0 );
app.SetGameHostOption(eGameHostOption_PvP, 1);
app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 );
app.SetGameHostOption(eGameHostOption_FireSpreads, 1 );
app.SetGameHostOption(eGameHostOption_TNT, 1 );
app.SetGameHostOption(eGameHostOption_HostCanFly, 1);
app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1);
app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 );
app.SetGameHostOption(eGameHostOption_MobGriefing, 1 );
app.SetGameHostOption(eGameHostOption_KeepInventory, 0 );
app.SetGameHostOption(eGameHostOption_DoMobSpawning, 1 );
app.SetGameHostOption(eGameHostOption_DoMobLoot, 1 );
app.SetGameHostOption(eGameHostOption_DoTileDrops, 1 );
app.SetGameHostOption(eGameHostOption_NaturalRegeneration, 1 );
app.SetGameHostOption(eGameHostOption_DoDaylightCycle, 1 );
param->settings = app.GetGameHostOption( eGameHostOption_All );
g_NetworkManager.FakeLocalPlayerJoined();
LoadingInputParams *loadingParams = new LoadingInputParams();
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
loadingParams->lpParam = (LPVOID)param;
// Reset the autosave time
app.SetAutosaveTimerTime();
C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame");
thread->Run();
}
// COMMERCE / DLC
void CConsoleMinecraftApp::CommerceInit()
{
m_bCommerceCategoriesRetrieved=false;
m_bCommerceProductListRetrieved=false;
m_bCommerceInitialised=false;
m_bProductListAdditionalDetailsRetrieved=false;
#ifdef VITA_COMMERCE_ENABLED
m_pCommerce= new SonyCommerce_Vita;
#endif
m_eCommerce_State=eCommerce_State_Offline; // can only init when we have a PSN user
m_ProductListRetrievedC=0;
m_ProductListAdditionalDetailsC=0;
m_ProductListCategoriesC=0;
m_iCurrentCategory=0;
m_iCurrentProduct=0;
memset(m_pchSkuID,0,48);
}
void CConsoleMinecraftApp::CommerceTick()
{
#ifdef VITA_COMMERCE_ENABLED
// only tick this if the primary user is signed in to the PSN
if(ProfileManager.IsSignedInLive(0))
{
switch(m_eCommerce_State)
{
case eCommerce_State_Offline:
m_eCommerce_State=eCommerce_State_Init;
break;
case eCommerce_State_Init:
m_eCommerce_State=eCommerce_State_Init_Pending;
m_pCommerce->CreateSession(&CConsoleMinecraftApp::CommerceInitCallback, this);
break;
case eCommerce_State_GetCategories:
m_eCommerce_State=eCommerce_State_GetCategories_Pending;
// get all categories for this product
m_pCommerce->GetCategoryInfo(&CConsoleMinecraftApp::CommerceGetCategoriesCallback, this, &m_CategoryInfo,app.GetCommerceCategory());
break;
case eCommerce_State_GetProductList:
{
m_eCommerce_State=eCommerce_State_GetProductList_Pending;
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_ProductListRetrievedC;i++)
{
iter++;
}
SonyCommerce::CategoryInfoSub category = (SonyCommerce::CategoryInfoSub)(*iter);
m_pCommerce->GetProductList(&CConsoleMinecraftApp::CommerceGetProductListCallback, this, &m_ProductListA[m_ProductListRetrievedC],category.categoryId);
}
break;
case eCommerce_State_AddProductInfoDetailed:
{
m_eCommerce_State=eCommerce_State_AddProductInfoDetailed_Pending;
// for each of the products in the categories, get the detailed info. We really only need the long description and price info.
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_iCurrentCategory;i++)
{
iter++;
}
SonyCommerce::CategoryInfoSub category = (SonyCommerce::CategoryInfoSub)(*iter);
std::vector<SonyCommerce::ProductInfo>*pvProductList=&m_ProductListA[m_iCurrentCategory];
// 4J-PB - there may be no products in the category
if(pvProductList->size()==0)
{
CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(this,0);
}
else
{
assert(pvProductList->size() > m_iCurrentProduct);
SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(m_iCurrentProduct));
m_pCommerce->AddDetailedProductInfo(&CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback, this, pProductInfo,pProductInfo->productId,category.categoryId);
}
}
break;
case eCommerce_State_Checkout:
m_pCommerce->CreateSession(&CConsoleMinecraftApp::CheckoutSessionStartedCallback, this);
m_eCommerce_State=eCommerce_State_Checkout_WaitingForSession;
break;
case eCommerce_State_Checkout_SessionStarted:
m_eCommerce_State=eCommerce_State_Checkout_Pending;
((SonyCommerce_Vita*)m_pCommerce)->Checkout(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pCheckoutProductInfo);
break;
case eCommerce_State_RegisterDLC:
{
m_eCommerce_State=eCommerce_State_Online;
// register the DLC info
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_iCurrentCategory;i++)
{
std::vector<SonyCommerce::ProductInfo>*pvProductList=&m_ProductListA[i];
for(int j=0;j<pvProductList->size();j++)
{
SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(j));
// just want the final 16 characters of the product id
RegisterDLCData(&pProductInfo->productId[20],0,pProductInfo->imageUrl);
}
iter++;
}
}
break;
case eCommerce_State_DownloadAlreadyPurchased:
m_pCommerce->CreateSession(&CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback, this);
m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_WaitingForSession;
break;
case eCommerce_State_DownloadAlreadyPurchased_SessionStarted:
m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_Pending;
m_pCommerce->DownloadAlreadyPurchased(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID);
break;
case eCommerce_State_UpgradeTrial:
m_pCommerce->CreateSession(&CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback, this);
m_eCommerce_State=eCommerce_State_UpgradeTrial_WaitingForSession;
break;
case eCommerce_State_UpgradeTrial_SessionStarted:
m_pCommerce->UpgradeTrial(&CConsoleMinecraftApp::CommerceCheckoutCallback, this);
m_eCommerce_State=eCommerce_State_UpgradeTrial_Pending;
break;
}
// 4J-PB - bit of a hack to display the full version purchase after signing in during a trial trophy popup
if(m_bDisplayFullVersionPurchase && ((m_eCommerce_State==eCommerce_State_Online) || (m_eCommerce_State==eCommerce_State_Error)))
{
m_bDisplayFullVersionPurchase=false;
ProfileManager.DisplayFullVersionPurchase(false,ProfileManager.GetPrimaryPad(),eSen_UpsellID_Full_Version_Of_Game);
}
}
else
{
// was the primary player signed in and is now signed out?
if(m_eCommerce_State!=eCommerce_State_Offline)
{
m_eCommerce_State=eCommerce_State_Offline;
// clear out all the product info
ClearCommerceDetails();
m_pCommerce->CloseSession();
}
}
#endif // VITA_COMMERCE_ENABLED
}
bool CConsoleMinecraftApp::GetCommerceCategoriesRetrieved()
{
return m_bCommerceCategoriesRetrieved;
}
bool CConsoleMinecraftApp::GetCommerceProductListRetrieved()
{
return m_bCommerceProductListRetrieved;
}
bool CConsoleMinecraftApp::GetCommerceProductListInfoRetrieved()
{
return m_bProductListAdditionalDetailsRetrieved;
}
#ifdef VITA_COMMERCE_ENABLED
SonyCommerce::CategoryInfo *CConsoleMinecraftApp::GetCategoryInfo()
{
if(m_bCommerceCategoriesRetrieved==false)
{
return NULL;
}
return &m_CategoryInfo;
}
#endif
void CConsoleMinecraftApp::ClearCommerceDetails()
{
#ifdef VITA_COMMERCE_ENABLED
for(int i=0;i<m_ProductListCategoriesC;i++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
pProductList->clear();
}
if(m_ProductListA!=NULL)
{
delete [] m_ProductListA;
m_ProductListA=NULL;
}
m_ProductListRetrievedC=0;
m_ProductListAdditionalDetailsC=0;
m_ProductListCategoriesC=0;
m_iCurrentCategory=0;
m_iCurrentProduct=0;
m_bCommerceCategoriesRetrieved=false;
m_bCommerceInitialised=false;
m_bCommerceProductListRetrieved=false;
m_bProductListAdditionalDetailsRetrieved=false;
m_CategoryInfo.subCategories.clear();
#endif // #ifdef VITA_COMMERCE_ENABLED
}
void CConsoleMinecraftApp::GetDLCSkuIDFromProductList(char * pchDLCProductID, char *pchSkuID)
{
#ifdef VITA_COMMERCE_ENABLED
// find the DLC
for(int i=0;i<m_ProductListCategoriesC;i++)
{
for(int j=0;j<m_ProductListA[i].size();j++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
AUTO_VAR(itEnd, pProductList->end());
for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++)
{
SonyCommerce::ProductInfo Info=*it;
if(strcmp(pchDLCProductID,Info.productId)==0)
{
memcpy(pchSkuID,Info.skuId,SCE_NP_COMMERCE2_SKU_ID_LEN);
return;
}
}
}
}
return;
#endif // #ifdef VITA_COMMERCE_ENABLED
}
void CConsoleMinecraftApp::Checkout(char *pchSkuID)
{
SonyCommerce::ProductInfo* productInfo = NULL;
for(int i=0;i<m_ProductListCategoriesC;i++)
{
for(int j=0;j<m_ProductListA[i].size();j++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
AUTO_VAR(itEnd, pProductList->end());
for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++)
{
SonyCommerce::ProductInfo Info=*it;
if(strcmp(pchSkuID,Info.skuId)==0)
{
productInfo = &(*it);
break;
}
}
}
}
if(productInfo)
{
if(m_eCommerce_State==eCommerce_State_Online)
{
strcpy(m_pchSkuID,productInfo->skuId);
m_pCheckoutProductInfo = productInfo;
m_eCommerce_State=eCommerce_State_Checkout;
}
}
else
{
assert(0);
}
}
void CConsoleMinecraftApp::DownloadAlreadyPurchased(char *pchSkuID)
{
if(m_eCommerce_State==eCommerce_State_Online)
{
strcpy(m_pchSkuID,pchSkuID);
m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased;
}
}
bool CConsoleMinecraftApp::UpgradeTrial()
{
if(m_eCommerce_State==eCommerce_State_Online)
{
m_eCommerce_State=eCommerce_State_UpgradeTrial;
return true;
}
else if(m_eCommerce_State==eCommerce_State_Error)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
return true;
}
else
{
// commerce is busy
return false;
}
}
#ifdef VITA_COMMERCE_ENABLED
std::vector<SonyCommerce::ProductInfo>* CConsoleMinecraftApp::GetProductList(int iIndex)
{
if((m_bCommerceProductListRetrieved==false) || (m_bProductListAdditionalDetailsRetrieved==false) )
{
return NULL;
}
return &m_ProductListA[iIndex];
}
#endif // #ifdef VITA_COMMERCE_ENABLED
bool CConsoleMinecraftApp::DLCAlreadyPurchased(char *pchTitle)
{
#ifdef VITA_COMMERCE_ENABLED
// find the DLC
for(int i=0;i<m_ProductListCategoriesC;i++)
{
for(int j=0;j<m_ProductListA[i].size();j++)
{
std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i];
AUTO_VAR(itEnd, pProductList->end());
for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++)
{
SonyCommerce::ProductInfo Info=*it;
if(strcmp(pchTitle,Info.skuId)==0)
{
if(Info.purchasabilityFlag==SCE_TOOLKIT_NP_COMMERCE_NOT_PURCHASED)
{
return false;
}
else
{
return true;
}
}
}
}
}
#endif //#ifdef VITA_COMMERCE_ENABLED
return false;
}
////////////////////
// Commerce callbacks
/////////////////////
void CConsoleMinecraftApp::CommerceInitCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
pClass->m_eCommerce_State=eCommerce_State_GetCategories;
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Error;
pClass->m_ProductListCategoriesC=0;
pClass->m_bCommerceCategoriesRetrieved=true;
}
}
void CConsoleMinecraftApp::CommerceGetCategoriesCallback(LPVOID lpParam,int err)
{
#ifdef VITA_COMMERCE_ENABLED
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
pClass->m_ProductListCategoriesC=pClass->m_CategoryInfo.countOfSubCategories;
// allocate the memory for the product info for each categories
if(pClass->m_CategoryInfo.countOfSubCategories>0)
{
pClass->m_ProductListA = (std::vector<SonyCommerce::ProductInfo> *) new std::vector<SonyCommerce::ProductInfo> [pClass->m_CategoryInfo.countOfSubCategories];
pClass->m_eCommerce_State=eCommerce_State_GetProductList;
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Online;
}
}
else
{
pClass->m_ProductListCategoriesC=0;
pClass->m_eCommerce_State=eCommerce_State_Error;
}
pClass->m_bCommerceCategoriesRetrieved=true;
#endif // #ifdef VITA_COMMERCE_ENABLED
}
void CConsoleMinecraftApp::CommerceGetProductListCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
pClass->m_ProductListRetrievedC++;
// if we have more info to get, keep going with the next call
if(pClass->m_ProductListRetrievedC==pClass->m_CategoryInfo.countOfSubCategories)
{
// we're done, so now retrieve the additional product details for each product
pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed;
pClass->m_bCommerceProductListRetrieved=true;
}
else
{
pClass->m_eCommerce_State=eCommerce_State_GetProductList;
}
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Error;
pClass->m_bCommerceProductListRetrieved=true;
}
}
// void CConsoleMinecraftApp::CommerceGetDetailedProductInfoCallback(LPVOID lpParam,int err)
// {
// CConsoleMinecraftApp *pScene=(CConsoleMinecraftApp *)lpParam;
//
// if(err==0)
// {
// pScene->m_eCommerce_State=eCommerce_State_Idle;
// //pScene->m_bCommerceProductListRetrieved=true;
// }
// //printf("Callback hit, error 0x%08x\n", err);
//
// }
void CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(LPVOID lpParam,int err)
{
#ifdef VITA_COMMERCE_ENABLED
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
// increment the current product counter. When this gets to the end of the products, move to the next category
pClass->m_iCurrentProduct++;
std::vector<SonyCommerce::ProductInfo>*pvProductList=&pClass->m_ProductListA[pClass->m_iCurrentCategory];
// if there are no more products in this category, move to the next category (there may be no products in the category)
if(pClass->m_iCurrentProduct>=pvProductList->size())
{
// MGH - change this to a while loop so we can skip empty categories.
do
{
pClass->m_iCurrentCategory++;
}while(pClass->m_ProductListA[pClass->m_iCurrentCategory].size() == 0 && pClass->m_iCurrentCategory<pClass->m_ProductListCategoriesC);
pClass->m_iCurrentProduct=0;
if(pClass->m_iCurrentCategory==pClass->m_ProductListCategoriesC)
{
// there are no more categories, so we're done
pClass->m_eCommerce_State=eCommerce_State_RegisterDLC;
pClass->m_bProductListAdditionalDetailsRetrieved=true;
}
else
{
// continue with the next category
pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed;
}
}
else
{
// continue with the next product
pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed;
}
}
else
{
pClass->m_eCommerce_State=eCommerce_State_Error;
pClass->m_bProductListAdditionalDetailsRetrieved=true;
pClass->m_iCurrentProduct=0;
pClass->m_iCurrentCategory=0;
}
#endif //#ifdef VITA_COMMERCE_ENABLED
}
void CConsoleMinecraftApp::CommerceCheckoutCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
{
}
pClass->m_eCommerce_State=eCommerce_State_Online;
}
void CConsoleMinecraftApp::CheckoutSessionStartedCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
pClass->m_eCommerce_State=eCommerce_State_Checkout_SessionStarted;
else
pClass->m_eCommerce_State=eCommerce_State_Error;
}
void CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
pClass->m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_SessionStarted;
else
pClass->m_eCommerce_State=eCommerce_State_Error;
}
void CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback(LPVOID lpParam,int err)
{
CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0)
pClass->m_eCommerce_State=eCommerce_State_UpgradeTrial_SessionStarted;
else
pClass->m_eCommerce_State=eCommerce_State_Error;
}
bool CConsoleMinecraftApp::GetTrialFromName(char *pchDLCName)
{
if(pchDLCName[0]=='T')
{
return true;
}
return false;
}
eDLCContentType CConsoleMinecraftApp::GetDLCTypeFromName(char *pchDLCName)
{
char chDLCType[3];
chDLCType[0]=pchDLCName[1];
chDLCType[1]=pchDLCName[2];
chDLCType[2]=0;
app.DebugPrintf(6,"DLC - %s\n",pchDLCName);
if(strcmp(chDLCType,"SP")==0)
{
return e_DLC_SkinPack;
}
else if(strcmp(chDLCType,"GP")==0)
{
return e_DLC_Gamerpics;
}
else if(strcmp(chDLCType,"TH")==0)
{
return e_DLC_Themes;
}
else if(strcmp(chDLCType,"AV")==0)
{
return e_DLC_AvatarItems;
}
else if(strcmp(chDLCType,"MP")==0)
{
return e_DLC_MashupPacks;
}
else if(strcmp(chDLCType,"TP")==0)
{
return e_DLC_TexturePacks;
}
else
{
return e_DLC_NotDefined;
}
}
int CConsoleMinecraftApp::GetiConfigFromName(char *pchName)
{
char pchiConfig[5];
int iStrlen=strlen(pchName);
// last four character of DLC product name are the iConfig value
pchiConfig[0]=pchName[iStrlen-4];
pchiConfig[1]=pchName[iStrlen-3];
pchiConfig[2]=pchName[iStrlen-2];
pchiConfig[3]=pchName[iStrlen-1];
pchiConfig[4]=0;
return atoi(pchiConfig);
}
int CConsoleMinecraftApp::GetiFirstSkinFromName(char *pchName)
{
char pchiFirstSkin[5];
int iStrlen=strlen(pchName);
// last four character of DLC product name are the iConfig value
// four before that are the first skin id
pchiFirstSkin[0]=pchName[iStrlen-8];
pchiFirstSkin[1]=pchName[iStrlen-7];
pchiFirstSkin[2]=pchName[iStrlen-6];
pchiFirstSkin[3]=pchName[iStrlen-5];
pchiFirstSkin[4]=0;
return atoi(pchiFirstSkin);
}
// void CConsoleMinecraftApp::SetVoiceChatAndUGCRestricted(bool bRestricted)
//{
// m_bVoiceChatAndUGCRestricted=bRestricted;
//}
// bool CConsoleMinecraftApp::GetVoiceChatAndUGCRestricted(void)
//{
// return m_bVoiceChatAndUGCRestricted;
//}
int CConsoleMinecraftApp::GetCommerceState()
{
return m_eCommerce_State;
}
// bool g_bCalledJoin = false;
void CConsoleMinecraftApp::AppEventTick()
{
int res = SCE_OK;
SceAppMgrAppState appStatus;
res = sceAppMgrGetAppState(&appStatus);
// if(!g_bCalledJoin)
// {
// SceAppUtilNpBasicJoinablePresenceParam joinParam = {0};
// strcpy(joinParam.npId.handle.data, "Mark4J");
// SQRNetworkManager_Vita::GetJoinablePresenceDataAndProcess(&joinParam);
// }
if(res == SCE_OK)
{
if (appStatus.appEventNum > 0)
{
SceAppUtilAppEventParam eventParam;
memset(&eventParam, 0, sizeof(SceAppUtilAppEventParam));
res = sceAppUtilReceiveAppEvent(&eventParam);
if (res == SCE_OK)
{
if (SCE_APPUTIL_APPEVENT_TYPE_NP_APP_DATA_MESSAGE == eventParam.type)
{
PSVitaNPToolkit::getMessageData(&eventParam);
// Messaging::Interface::retrieveMessageAttachment(&eventParam,&s_attachment);
}
else if(SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE == eventParam.type)
{
PSVitaNPToolkit::getMessageData(&eventParam);
}
else
{
app.DebugPrintf("unknown app event : 0x%08x\n", eventParam.type);
assert(0);
}
}
}
if (appStatus.systemEventNum > 0)
{
SceAppMgrSystemEvent systemEvent;
memset(&systemEvent, 0, sizeof(SceAppMgrSystemEvent));
res = sceAppMgrReceiveSystemEvent( &systemEvent );
if (res == SCE_OK)
{
switch(systemEvent.systemEvent)
{
case SCE_APPMGR_SYSTEMEVENT_ON_STORE_PURCHASE:
SonyCommerce_Vita::checkBackgroundDownloadStatus();
break;
case SCE_APPMGR_SYSTEMEVENT_ON_RESUME:
app.DebugPrintf("SCE_APPMGR_SYSTEMEVENT_ON_RESUME event received\n");
break;
case SCE_APPMGR_SYSTEMEVENT_ON_NP_MESSAGE_ARRIVED:
app.DebugPrintf("SCE_APPMGR_SYSTEMEVENT_ON_NP_MESSAGE_ARRIVED event received\n");
break;
case SCE_APPMGR_SYSTEMEVENT_ON_STORE_REDEMPTION:
app.DebugPrintf("SCE_APPMGR_SYSTEMEVENT_ON_STORE_REDEMPTION event received\n");
break;
default:
app.DebugPrintf("unknown sys event : 0x%08x\n", systemEvent.systemEvent);
assert(0);
break;
}
}
}
}
}
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
{
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
bool bEmptyStore=true;
if(pCategories!=NULL)
{
if(pCategories->countOfProducts>0)
{
bEmptyStore=false;
}
else
{
for(int i=0;i<pCategories->countOfSubCategories;i++)
{
std::vector<SonyCommerce::ProductInfo>*pvProductInfo=app.GetProductList(i);
if(pvProductInfo->size()>0)
{
bEmptyStore=false;
break;
}
}
}
}
if(bEmptyStore)
{
ProfileManager.ShowSystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_EMPTY_STORE, iPad );
}
return bEmptyStore;
}
void printSaveState()
{
#ifndef _CONTENT_PACKAGE
string strState;
switch (StorageManager.GetSaveState())
{
case C4JStorage::ESaveGame_Idle: strState = "ESaveGame_Idle"; break;
case C4JStorage::ESaveGame_Save: strState = "ESaveGame_Save"; break;
case C4JStorage::ESaveGame_SaveCompleteSuccess: strState = "ESaveGame_SaveCompleteSuccess"; break;
case C4JStorage::ESaveGame_SaveCompleteFail: strState = "ESaveGame_SaveCompleteFail"; break;
case C4JStorage::ESaveGame_SaveIncomplete: strState = "ESaveGame_SaveIncomplete"; break;
case C4JStorage::ESaveGame_SaveIncomplete_WaitingOnResponse: strState = "ESaveGame_SaveIncomplete_WaitingOnResponse"; break;
case C4JStorage::ESaveGame_Load: strState = "ESaveGame_Load"; break;
case C4JStorage::ESaveGame_LoadCompleteSuccess: strState = "ESaveGame_LoadCompleteSuccess"; break;
case C4JStorage::ESaveGame_LoadCompleteFail: strState = "ESaveGame_LoadCompleteFail"; break;
case C4JStorage::ESaveGame_Delete: strState = "ESaveGame_Delete"; break;
case C4JStorage::ESaveGame_DeleteSuccess: strState = "ESaveGame_DeleteSuccess"; break;
case C4JStorage::ESaveGame_DeleteFail: strState = "ESaveGame_DeleteFail"; break;
case C4JStorage::ESaveGame_Rename: strState = "ESaveGame_Rename"; break;
case C4JStorage::ESaveGame_RenameSuccess: strState = "ESaveGame_RenameSuccess"; break;
case C4JStorage::ESaveGame_RenameFail: strState = "ESaveGame_RenameFail"; break;
case C4JStorage::ESaveGame_GetSaveThumbnail: strState = "ESaveGame_GetSaveThumbnail"; break;
case C4JStorage::ESaveGame_GetSaveInfo: strState = "ESaveGame_GetSaveInfo"; break;
case C4JStorage::ESaveGame_SaveCache: strState = "ESaveGame_SaveCache"; break;
case C4JStorage::ESaveGame_ReconstructCache: strState = "ESaveGame_ReconstructCache"; break;
}
app.DebugPrintf("[printSaveState] GetSaveState == %s.\n", strState.c_str());
#endif
}
void CConsoleMinecraftApp::SaveDataTick()
{
//CD - We must check the savedata for odd failures that require messages
//CD - This is based on the Orbis and Durango code and solves TRC issue
//Are there any errors?
//SaveData?
if (m_bSaveIncompleteDialogRunning)
{
updateSaveIncompleteDialog();
return;
}
if (sceSaveDataDialogGetStatus() != SCE_COMMON_DIALOG_STATUS_NONE)
{
updateSaveDataDeleteDialog();
}
switch (m_bSaveDataDeleteDialogState)
{
case eSaveDataDeleteState_idle:
return;
case eSaveDataDeleteState_waitingForUser:
case eSaveDataDeleteState_userConfirmation:
case eSaveDataDeleteState_deleting:
return;
case eSaveDataDeleteState_abort:
case eSaveDataDeleteState_continue:
{
C4JStorage::ESaveGameState eGameState = StorageManager.GetSaveState();
printSaveState();
if (eGameState == C4JStorage::ESaveGame_SaveIncomplete_WaitingOnResponse)
{
if (m_bSaveDataDeleteDialogState == eSaveDataDeleteState_abort)
{
app.DebugPrintf("[SaveDataTick] eSaveDataDeleteState_abort.\n");
StorageManager.CancelIncompleteOperation();
}
else if (m_bSaveDataDeleteDialogState == eSaveDataDeleteState_continue)
{
app.DebugPrintf("[SaveDataTick] eSaveDataDeleteState_continue.\n");
StorageManager.ContinueIncompleteOperation();
}
}
else if (eGameState == C4JStorage::ESaveGame_Idle)
{
app.DebugPrintf("[SaveDataTick] Storage Manager is idle, SaveDataDialog reverting to idle state too.\n");
}
m_bSaveDataDeleteDialogState = eSaveDataDeleteState_idle;
}
return;
}
#if 0
C4JStorage::ESaveIncompleteType errorType = StorageManager.GetSaveError();
if (errorType == C4JStorage::ESaveIncomplete_None) errorType = StorageManager.GetOptionsSaveError();
if (errorType == C4JStorage::ESaveIncomplete_OutOfQuota)
{
initSaveDataDeleteDialog();
}
else if (errorType == C4JStorage::ESaveIncomplete_OutOfLocalStorage)
{
//initSaveIncompleteDialog(1);
}
else if (errorType != C4JStorage::ESaveIncomplete_None)
{
app.DebugPrintf("[SaveDataTick] Unknown save error from StorageManager.\n");
}
//TRC - Quota Failure
if( errorType == C4JStorage::ESaveIncomplete_OutOfQuota )
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult res = ui.RequestErrorMessage( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 1, ProfileManager.GetPrimaryPad());
if( res != C4JStorage::EMessage_Busy )
{
//Clear the error now it's been dealt with
StorageManager.ClearSaveError();
StorageManager.ClearOptionsSaveError();
}
}
#endif
}
void CConsoleMinecraftApp::Callback_SaveGameIncomplete(void *pParam, C4JStorage::ESaveIncompleteType saveIncompleteType, int blocksRequired)
{
app.DebugPrintf(
"[Callback_SaveGameIncomplete] saveIncompleteType=%i, blocksRequired=%i,\n",
saveIncompleteType, blocksRequired
);
if (saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota || saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfLocalStorage)
{
if(UIScene_LoadOrJoinMenu::isSaveTransferRunning())
{
// 4J MGH - if we're trying to save from the save transfer stuff, only show "ok", and we won't try to save again
if(saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota) blocksRequired = -1;
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult res = ui.RequestErrorMessage( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 1, ProfileManager.GetPrimaryPad(), &NoSaveSpaceReturned, (void *)blocksRequired);
}
else
{
// 4J Stu - If it's quota then we definitely have to delete our saves, so don't show the system UI for this case
if(saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota) blocksRequired = -1;
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
C4JStorage::EMessageResult res = ui.RequestErrorMessage( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 2, ProfileManager.GetPrimaryPad(), &NoSaveSpaceReturned, (void *)blocksRequired);
}
}
}
int CConsoleMinecraftApp::NoSaveSpaceReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
if(result==C4JStorage::EMessage_ResultAccept && !UIScene_LoadOrJoinMenu::isSaveTransferRunning()) // MGH - we won't try to save again during a save tranfer
{
int blocksRequired = (int)pParam;
if(blocksRequired > 0)
{
app.initSaveIncompleteDialog(blocksRequired);
}
else
{
app.initSaveDataDeleteDialog();
}
}
else
{
StorageManager.CancelIncompleteOperation();
StorageManager.ClearSaveError();
StorageManager.ClearOptionsSaveError();
}
return 0;
}
int CConsoleMinecraftApp::cbConfirmDeleteMessageBox(void *pParam, int iPad, const C4JStorage::EMessageResult result)
{
CConsoleMinecraftApp *pClass = (CConsoleMinecraftApp*) pParam;
if (pClass != NULL && pClass->m_pSaveToDelete != NULL)
{
if (result == C4JStorage::EMessage_ResultDecline)
{
pClass->m_bSaveDataDeleteDialogState = eSaveDataDeleteState_deleting;
C4JStorage::ESaveGameState eDeleteStatus = StorageManager.DeleteSaveData(pClass->m_pSaveToDelete, cbSaveDataDeleted, pClass);
}
else
{
pClass->initSaveDataDeleteDialog();
}
}
else
{
pClass->initSaveDataDeleteDialog();
// 4J-JEV: This could leave the storage library in a waiting for user state.
//pClass->m_bSaveDataDeleteDialogState = eSaveDataDeleteState_idle;
}
return 0;
}
void CConsoleMinecraftApp::initSaveIncompleteDialog(int spaceNeeded)
{
SceSaveDataDialogParam param;
sceSaveDataDialogParamInit(&param);
SceSaveDataDialogSystemMessageParam sysParam;
ZeroMemory(&sysParam,sizeof(SceSaveDataDialogSystemMessageParam));
param.sysMsgParam = &sysParam;
param.mode = SCE_SAVEDATA_DIALOG_MODE_SYSTEM_MSG;
param.dispType = SCE_SAVEDATA_DIALOG_TYPE_SAVE;
param.sysMsgParam->sysMsgType = SCE_SAVEDATA_DIALOG_SYSMSG_TYPE_NOSPACE_CONTINUABLE;
param.sysMsgParam->value = (SceInt32) spaceNeeded;
SceInt32 ret = sceSaveDataDialogInit(&param);
if (ret == SCE_OK)
{
m_bSaveIncompleteDialogRunning = true;
InputManager.SetMenuDisplayed(0,true);
ProfileManager.SetSysUIShowing(true);
ui.SetSysUIShowing(true);
}
else
{
app.DebugPrintf("[SaveDataIncompleteDialog] ERROR: INITIALISING DIALOG, sceSaveDataDialogInit() (0x%x).\n", ret);
}
}
void CConsoleMinecraftApp::updateSaveIncompleteDialog()
{
SceCommonDialogStatus dialogStatus = sceSaveDataDialogGetStatus();
if (dialogStatus == SCE_COMMON_DIALOG_STATUS_RUNNING)
{
SceCommonDialogStatus dialogSubStatus = sceSaveDataDialogGetSubStatus();
if (dialogSubStatus == SCE_COMMON_DIALOG_STATUS_RUNNING)
{
// Wait for user.
}
else if (dialogSubStatus == SCE_COMMON_DIALOG_STATUS_FINISHED)
{
SceSaveDataDialogFinishParam finishParam;
ZeroMemory(&finishParam, sizeof(SceSaveDataDialogFinishParam));
finishParam.flag = SCE_SAVEDATA_DIALOG_FINISH_FLAG_DEFAULT;
SceInt32 ret = sceSaveDataDialogFinish(&finishParam);
if (ret != SCE_OK)
{
app.DebugPrintf("[SaveDataIncompleteDialog] ERROR: UPDATING DIALOG, sceSaveDataDialogFinish() (0x%x).\n", ret);
}
}
}
else if (dialogStatus == SCE_COMMON_DIALOG_STATUS_FINISHED)
{
SceInt32 ret = sceSaveDataDialogTerm();
if (ret == SCE_OK)
{
finishSaveIncompleteDialog();
}
else
{
app.DebugPrintf("[SaveDataIncompleteDialog] ERROR: TERMINATING DIALOG, sceSaveDataDialogTerm() (0x%x).\n", ret);
}
}
}
void CConsoleMinecraftApp::finishSaveIncompleteDialog()
{
m_bSaveIncompleteDialogRunning = false;
InputManager.SetMenuDisplayed(0,false);
ProfileManager.SetSysUIShowing(false);
ui.SetSysUIShowing(false);
StorageManager.ClearSaveError();
StorageManager.ClearOptionsSaveError();
initSaveDataDeleteDialog();
}
void CConsoleMinecraftApp::initSaveDataDeleteDialog()
{
SceSaveDataDialogParam param;
getSaveDataDeleteDialogParam( &param );
SceInt32 ret = sceSaveDataDialogInit(&param);
if (ret == SCE_OK)
{
app.DebugPrintf("[SaveDataDeleteDialog] Successfully initialised SaveDataDelete dialog.\n");
m_bSaveDataDeleteDialogState = eSaveDataDeleteState_waitingForUser;
InputManager.SetMenuDisplayed(0,true);
ProfileManager.SetSysUIShowing(true);
ui.SetSysUIShowing(true);
// Start getting saves data to use when deleting.
if (StorageManager.ReturnSavesInfo() == NULL)
{
C4JStorage::ESaveGameState eSGIStatus
= StorageManager.GetSavesInfo(
ProfileManager.GetPrimaryPad(),
NULL,
this,
"save"
);
}
// Dim background because sony doesn't do that.
ui.showComponent(0, eUIComponent_MenuBackground, eUILayer_Tooltips, eUIGroup_Fullscreen, true);
StorageManager.SetSaveDisabled(true);
EnterSaveNotificationSection();
}
else
{
app.DebugPrintf("[SaveDataDeleteDialog] ERROR: INITIALISING DIALOG, sceSaveDataDialogInit() (0x%x).\n", ret);
}
releaseSaveDataDeleteDialogParam( &param );
}
void CConsoleMinecraftApp::updateSaveDataDeleteDialog()
{
SceCommonDialogStatus dialogStatus = sceSaveDataDialogGetStatus();
if (dialogStatus == SCE_COMMON_DIALOG_STATUS_RUNNING)
{
SceCommonDialogStatus dialogSubStatus = sceSaveDataDialogGetSubStatus();
if (dialogSubStatus == SCE_COMMON_DIALOG_STATUS_RUNNING)
{
// Wait for user.
}
else if (dialogSubStatus == SCE_COMMON_DIALOG_STATUS_FINISHED)
{
SceSaveDataDialogResult dialogResult;
ZeroMemory(&dialogResult, sizeof(SceSaveDataDialogResult));
SceInt32 ret = sceSaveDataDialogGetResult(&dialogResult);
if (ret == SCE_OK)
{
bool finishDialog = false;
if ( dialogResult.result == SCE_COMMON_DIALOG_RESULT_USER_CANCELED
|| dialogResult.result == SCE_COMMON_DIALOG_RESULT_ABORTED )
{
app.DebugPrintf("[SaveDataDeleteDialog] CANCELED OR ABORTED!\n");
// 4J-JEV: Check to ensure that finishedDeletingSaves is called only once.
if (m_bSaveDataDeleteDialogState == eSaveDataDeleteState_waitingForUser)
{
finishedDeletingSaves(false);
}
finishDialog = true;
}
if ( dialogResult.result == SCE_COMMON_DIALOG_RESULT_OK )
{
SceAppUtilSaveDataSlotParam slotParam;
ret = sceAppUtilSaveDataSlotGetParam( dialogResult.slotId, &slotParam, NULL );
if (ret == SCE_OK)
{
int saveindex = -1;
PSAVE_INFO pSaveInfo = NULL;
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
if (pSaveDetails != NULL)
{
app.DebugPrintf("[SaveDataDeleteDialog] Searching for save files:\n");
for (unsigned int i = 0; i < pSaveDetails->iSaveC; i++)
{
app.DebugPrintf("\t- '%s'\n", pSaveDetails->SaveInfoA[i].UTF8SaveFilename);
void *buf1, *buf2;
buf1 = &(pSaveDetails->SaveInfoA[i].UTF8SaveFilename);
buf2 = &slotParam.title;
if ( 0 == memcmp(buf1, buf2, MAX_SAVEFILENAME_LENGTH) )
{
pSaveInfo = &pSaveDetails->SaveInfoA[i];
saveindex = i;
break;
}
}
}
else
{
app.DebugPrintf("[SaveDataDeleteDialog] ERROR: PERFORMING DELETE OPERATION, pSavesDetails is null.\n");
}
if (pSaveInfo != NULL)
{
app.DebugPrintf(
"[SaveDataDeleteDialog] User wishes to delete slot_%d:\n\t"
"4jsaveindex=%d, filename='%s', title='%s', subtitle='%s', size=%dKiB.\n",
dialogResult.slotId,
saveindex,
pSaveInfo->UTF8SaveFilename,
slotParam.title,
slotParam.subTitle,
slotParam.sizeKiB
);
UINT uiIDA[] =
{
IDS_CONFIRM_CANCEL,
IDS_CONFIRM_OK
};
ui.RequestErrorMessage(
IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE,
uiIDA, 2,
0,
&cbConfirmDeleteMessageBox, this
);
m_bSaveDataDeleteDialogState = eSaveDataDeleteState_userConfirmation;
m_pSaveToDelete = pSaveInfo;
}
else
{
app.DebugPrintf(
"[SaveDataDeleteDialog] ERROR: PERFORMING DELETE OPERATION, cannot find file in our saves list:\n"
"\t slotId=%i, title=%s, subtitle=%s,\n",
dialogResult.slotId, slotParam.title, slotParam.subTitle
);
}
finishDialog = true;
}
else
{
app.DebugPrintf("[SaveDataDeleteDialog] ERROR: UPDATING DIALOG, sceAppUtilSaveDataGetParam() (0x%x).\n", ret);
}
}
if (finishDialog)
{
SceSaveDataDialogFinishParam finishParam;
ZeroMemory(&finishParam, sizeof(SceSaveDataDialogFinishParam));
finishParam.flag = SCE_SAVEDATA_DIALOG_FINISH_FLAG_DEFAULT;
sceSaveDataDialogFinish(&finishParam);
if (ret == SCE_OK) app.DebugPrintf("[SaveDataDeleteDialog] Successfully finished saveDataDialog.\n");
else app.DebugPrintf("[SaveDataDeleteDialog] ERROR: UPDATING DIALOG, sceSaveDataDialogFinish() (0x%x).\n", ret);
}
}
else
{
app.DebugPrintf("[SaveDataDeleteDialog] ERROR: UPDATING DIALOG, sceSaveDataDialogGetResult() (0x%x).\n", ret);
}
}
}
else if (dialogStatus == SCE_COMMON_DIALOG_STATUS_FINISHED)
{
SceInt32 ret = sceSaveDataDialogTerm();
if (ret == SCE_OK)
{
finishSaveDataDeleteDialog();
}
else
{
app.DebugPrintf("[SaveDataDeleteDialog] ERROR: TERMINATING DIALOG, sceSaveDataDialogTerm() (0x%x).\n", ret);
}
}
}
void CConsoleMinecraftApp::finishSaveDataDeleteDialog()
{
ProfileManager.SetSysUIShowing(false);
InputManager.SetMenuDisplayed(0,false);
ui.SetSysUIShowing(false);
ui.removeComponent(eUIComponent_MenuBackground, eUILayer_Tooltips, eUIGroup_Fullscreen);
}
void CConsoleMinecraftApp::getSaveDataDeleteDialogParam(SceSaveDataDialogParam *baseParam)
{
sceSaveDataDialogParamInit(baseParam);
static SceSaveDataDialogListParam listParam;
ZeroMemory(&listParam, sizeof(SceSaveDataDialogListParam));
{
vector<const SceAppUtilSaveDataSlot> slots;
for (unsigned int i = 2; i < SCE_APPUTIL_SAVEDATA_SLOT_MAX; i++)
{
SceAppUtilSaveDataSlotParam slotParam;
int ret = sceAppUtilSaveDataSlotGetParam( i, &slotParam, NULL );
if (ret == SCE_OK)
{
SceAppUtilSaveDataSlot slot;
ZeroMemory( &slot, sizeof(SceAppUtilSaveDataSlot) );
slot.id = i;
slot.status = slotParam.status;
slot.userParam = 0;
slots.push_back( slot );
}
}
SceAppUtilSaveDataSlot *pSavesList = new SceAppUtilSaveDataSlot[slots.size()];
int slotIndex = 0;
vector<const SceAppUtilSaveDataSlot>::iterator itr;
for (itr = slots.begin(); itr != slots.end(); itr++)
{
pSavesList[slotIndex] = *itr;
slotIndex++;
}
listParam.slotListSize = slots.size();
listParam.slotList = pSavesList;
}
if (listParam.slotListSize > 0) listParam.focusPos = SCE_SAVEDATA_DIALOG_FOCUS_POS_LISTHEAD;
else listParam.focusPos = SCE_SAVEDATA_DIALOG_FOCUS_POS_EMPTYHEAD;
// static SceCommonDialogColor s_bgColor, s_dColor;
// s_bgColor.r = s_dColor.r = 50;
// s_bgColor.g = s_dColor.g = 50;
// s_bgColor.b = s_dColor.b = 50;
// s_bgColor.a = s_dColor.a = 125;
// baseParam->commonParam.bgColor = &s_bgColor;
// baseParam->commonParam.dimmerColor = &s_dColor;
static uint8_t *strPtr = NULL;
if (strPtr != NULL) delete strPtr;
strPtr = mallocAndCreateUTF8ArrayFromString( IDS_TOOLTIPS_DELETESAVE );
listParam.listTitle = (const SceChar8 *) strPtr;
listParam.itemStyle = SCE_SAVEDATA_DIALOG_LIST_ITEM_STYLE_TITLE_SUBTITLE_DATE;
baseParam->mode = SCE_SAVEDATA_DIALOG_MODE_LIST;
baseParam->dispType = SCE_SAVEDATA_DIALOG_TYPE_DELETE;
baseParam->listParam = &listParam;
baseParam->flag = SCE_SAVEDATA_DIALOG_ENV_FLAG_DEFAULT;
}
void CConsoleMinecraftApp::releaseSaveDataDeleteDialogParam(SceSaveDataDialogParam *baseParam)
{
//delete baseParam->listParam;
//delete baseParam->commonParam.dimmerColor;
//delete baseParam->commonParam.bgColor;
//delete baseParam->listParam.listTitle;
}
int CConsoleMinecraftApp::cbSaveDataDeleted( void *pParam, const bool success )
{
app.DebugPrintf("[SaveDataDeleteDialog] cbSaveDataDeleted(%s)\n", (success?"success":"fail"));
CConsoleMinecraftApp *pApp = (CConsoleMinecraftApp*) pParam;
if ( pApp->m_bSaveDataDeleteDialogState == eSaveDataDeleteState_deleting )
{
/* SceSaveDataDialogParam param;
pApp->getSaveDataDeleteDialogParam( &param );
SceInt32 ret = sceSaveDataDialogContinue(&param);
if (ret != SCE_OK) app.DebugPrintf("[SaveDataDeleteDialog] ERROR: UPDATING DIALOG, sceSaveDataDialogContinue() (0x%x).\n", ret);
pApp->m_bSaveDataDeleteDialogState = eSaveDataDeleteState_waitingForUser;
pApp->releaseSaveDataDeleteDialogParam( &param ); */
pApp->finishedDeletingSaves(true);
}
return 0;
}
void CConsoleMinecraftApp::finishedDeletingSaves(bool bContinue)
{
app.DebugPrintf( "[finishedDeletingSaves] %s.\n", (bContinue?"Continuing":"Aborting") );
StorageManager.SetSaveDisabled(false);
LeaveSaveNotificationSection();
StorageManager.ClearSaveError();
StorageManager.ClearOptionsSaveError();
if (bContinue) m_bSaveDataDeleteDialogState = eSaveDataDeleteState_continue;
else m_bSaveDataDeleteDialogState = eSaveDataDeleteState_abort;
}