* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
33 lines
752 B
C++
33 lines
752 B
C++
#pragma once
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#include "UIControl_Base.h"
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class UIControl_SpaceIndicatorBar : public UIControl_Base
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{
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private:
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IggyName m_setSaveSizeFunc, m_setTotalSizeFunc, m_setSaveGameOffsetFunc;
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__int64 m_min;
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__int64 m_max;
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__int64 m_currentSave, m_currentTotal;
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float m_currentOffset;
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vector<pair<__int64,float> > m_sizeAndOffsets;
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public:
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UIControl_SpaceIndicatorBar();
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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void init(UIString label, int id, __int64 min, __int64 max);
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virtual void ReInit();
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void reset();
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void addSave(__int64 size);
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void selectSave(int index);
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private:
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void setSaveSize(__int64 size);
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void setTotalSize(__int64 totalSize);
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void setSaveGameOffset(float offset);
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}; |