Files
MinecraftConsoles/Minecraft.World/FishingRodItem.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

66 lines
1.7 KiB
C++

#include "stdafx.h"
#include "net.minecraft.network.packet.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.chunk.h"
#include "net.minecraft.world.level.material.h"
#include "net.minecraft.world.level.saveddata.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.h"
#include "ItemInstance.h"
#include "FishingRodItem.h"
#include "SoundTypes.h"
FishingRodItem::FishingRodItem(int id) : Item(id)
{
setMaxDamage(64);
setMaxStackSize(1);
emptyIcon = NULL;
}
bool FishingRodItem::isHandEquipped()
{
return true;
}
bool FishingRodItem::isMirroredArt()
{
return true;
}
shared_ptr<ItemInstance> FishingRodItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (player->fishing != NULL)
{
int dmg = player->fishing->retrieve();
instance->hurtAndBreak(dmg, player);
player->swing();
}
else
{
level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide)
{
// 4J Stu - Move the player->fishing out of the ctor as we cannot reference 'this'
shared_ptr<FishingHook> hook = shared_ptr<FishingHook>( new FishingHook(level, player) );
player->fishing = hook;
level->addEntity( shared_ptr<FishingHook>( hook ) );
}
player->swing();
}
return instance;
}
void FishingRodItem::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(getIconName() + L"_uncast");
emptyIcon = iconRegister->registerIcon(getIconName() + L"_cast");
}
Icon *FishingRodItem::getEmptyIcon()
{
return emptyIcon;
}