* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#include "stdafx.h"
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#include <string>
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#include "Minecraft.h"
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#include "Tutorial.h"
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#include "..\Minecraft.World\EntityHorse.h"
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#include "HorseChoiceTask.h"
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HorseChoiceTask::HorseChoiceTask(Tutorial *tutorial, int iDescHorse, int iDescDonkey, int iDescMule, int iPromptId,
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bool requiresUserInput, int iConfirmMapping, int iCancelMapping,
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eTutorial_CompletionAction cancelAction, ETelemetryChallenges telemetryEvent)
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: ChoiceTask(tutorial, -1, iPromptId, requiresUserInput, iConfirmMapping, iCancelMapping, cancelAction, telemetryEvent)
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{
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m_eHorseType = -1;
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m_iDescMule = iDescMule;
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m_iDescDonkey = iDescDonkey;
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m_iDescHorse = iDescHorse;
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}
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int HorseChoiceTask::getDescriptionId()
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{
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switch (m_eHorseType)
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{
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case EntityHorse::TYPE_HORSE: return m_iDescHorse;
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case EntityHorse::TYPE_DONKEY: return m_iDescDonkey;
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case EntityHorse::TYPE_MULE: return m_iDescMule;
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default: return -1;
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}
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return -1;
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}
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void HorseChoiceTask::onLookAtEntity(shared_ptr<Entity> entity)
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{
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if ( (m_eHorseType < 0) && entity->instanceof(eTYPE_HORSE) )
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{
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shared_ptr<EntityHorse> horse = dynamic_pointer_cast<EntityHorse>(entity);
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if ( horse->isAdult() ) m_eHorseType = horse->getType();
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}
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} |