Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_LanguageSelector.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

165 lines
5.4 KiB
C++

#pragma once
#include "UIScene.h"
#define HAS_LANGUAGE_SYSTEM(exp) exp,
#define HAS_LANGUAGE_EN_US(exp) exp,
#define HAS_LANGUAGE_DE_DE(exp) exp,
#define HAS_LANGUAGE_ES_ES(exp) exp,
#define HAS_LANGUAGE_ES_MX(exp) exp,
#define HAS_LANGUAGE_FR_FR(exp) exp,
#define HAS_LANGUAGE_IT_IT(exp) exp,
#define HAS_LANGUAGE_PT_PT(exp) exp,
#define HAS_LANGUAGE_PT_BR(exp) exp,
#define HAS_LANGUAGE_JA_JP(exp) exp,
#define HAS_LANGUAGE_KO_KR(exp) exp,
#define HAS_LANGUAGE_CN_TW(exp) exp,
#ifdef _DURANGO
#define HAS_LANGUAGE_CN_CN(exp) exp,
#define HAS_LANGUAGE_SK_SK(exp) exp,
#define HAS_LANGUAGE_CZ_CZ(exp) exp,
#else
#define HAS_LANGUAGE_CN_CN(exp)
#define HAS_LANGUAGE_SK_SK(exp)
#define HAS_LANGUAGE_CZ_CZ(exp)
#endif
#define HAS_LANGUAGE_DA_DK(exp) exp,
#define HAS_LANGUAGE_FI_FI(exp) exp,
#define HAS_LANGUAGE_NL_NL(exp) exp,
#define HAS_LANGUAGE_PL_PL(exp) exp,
#define HAS_LANGUAGE_RU_RU(exp) exp,
#define HAS_LANGUAGE_SV_SE(exp) exp,
#define HAS_LANGUAGE_NB_NO(exp) exp,
#define HAS_LANGUAGE_EL_GR(exp) exp,
#if defined(__ORBIS__) || defined(__PS3__) || defined(__PSVITA__)
#define HAS_LANGUAGE_TR_TR(exp) exp,
#else
#define HAS_LANGUAGE_TR_TR(exp)
#endif
class UIScene_LanguageSelector : public UIScene
{
public:
enum ELangButtons
{
eLanguageSelector_LabelNone = -1,
HAS_LANGUAGE_SYSTEM(eLanguageSelector_system)
HAS_LANGUAGE_EN_US(eLanguageSelector_EN_US)
HAS_LANGUAGE_DE_DE(eLanguageSelector_DE_DE)
HAS_LANGUAGE_ES_ES(eLanguageSelector_ES_ES)
HAS_LANGUAGE_ES_MX(eLanguageSelector_ES_MX)
HAS_LANGUAGE_FR_FR(eLanguageSelector_FR_FR)
HAS_LANGUAGE_IT_IT(eLanguageSelector_IT_IT)
HAS_LANGUAGE_PT_PT(eLanguageSelector_PT_PT)
HAS_LANGUAGE_PT_BR(eLanguageSelector_PT_BR)
HAS_LANGUAGE_JA_JP(eLanguageSelector_JA_JP)
HAS_LANGUAGE_KO_KR(eLanguageSelector_KO_KR)
HAS_LANGUAGE_CN_TW(eLanguageSelector_CN_TW)
HAS_LANGUAGE_CN_CN(eLanguageSelector_CN_CN)
HAS_LANGUAGE_DA_DK(eLanguageSelector_DA_DK)
HAS_LANGUAGE_FI_FI(eLanguageSelector_FI_FI)
HAS_LANGUAGE_NL_NL(eLanguageSelector_NL_NL)
HAS_LANGUAGE_PL_PL(eLanguageSelector_PL_PL)
HAS_LANGUAGE_RU_RU(eLanguageSelector_RU_RU)
HAS_LANGUAGE_SV_SE(eLanguageSelector_SV_SE)
HAS_LANGUAGE_NB_NO(eLanguageSelector_NB_NO)
HAS_LANGUAGE_SK_SK(eLanguageSelector_SK_SK)
HAS_LANGUAGE_CZ_CZ(eLanguageSelector_CZ_CZ)
HAS_LANGUAGE_EL_GR(eLanguageSelector_EL_GR)
HAS_LANGUAGE_TR_TR(eLanguageSelector_TR_TR)
eLanguageSelector_MAX
};
private:
enum EControls
{
eControl_Buttons,
};
static const unsigned int m_uiHTPButtonNameA[eLanguageSelector_MAX];
UIControl_DynamicButtonList m_buttonListHowTo;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_buttonListHowTo, "HowToList")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_LanguageSelector(int iPad, void *initData, UILayer *parentLayer);
virtual EUIScene getSceneType() { return eUIScene_LanguageSelector; }
virtual void updateTooltips();
virtual void updateComponents();
virtual void handleReload();
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
protected:
void handlePress(F64 controlId, F64 childId);
};
const int uiLangMap[UIScene_LanguageSelector::eLanguageSelector_MAX] =
{
HAS_LANGUAGE_SYSTEM(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_EN_US(XC_LANGUAGE_ENGLISH)
HAS_LANGUAGE_DE_DE(XC_LANGUAGE_GERMAN)
HAS_LANGUAGE_ES_ES(XC_LANGUAGE_SPANISH)
HAS_LANGUAGE_ES_MX(XC_LANGUAGE_SPANISH)
HAS_LANGUAGE_FR_FR(XC_LANGUAGE_FRENCH)
HAS_LANGUAGE_IT_IT(XC_LANGUAGE_ITALIAN)
HAS_LANGUAGE_PT_PT(XC_LANGUAGE_PORTUGUESE)
HAS_LANGUAGE_PT_BR(XC_LANGUAGE_PORTUGUESE)
HAS_LANGUAGE_JA_JP(XC_LANGUAGE_JAPANESE)
HAS_LANGUAGE_KO_KR(XC_LANGUAGE_KOREAN)
HAS_LANGUAGE_CN_TW(XC_LANGUAGE_TCHINESE)
HAS_LANGUAGE_CN_CN(XC_LANGUAGE_SCHINESE)
HAS_LANGUAGE_DA_DK(XC_LANGUAGE_DANISH)
HAS_LANGUAGE_FI_FI(XC_LANGUAGE_FINISH)
HAS_LANGUAGE_NL_NL(XC_LANGUAGE_DUTCH)
HAS_LANGUAGE_PL_PL(XC_LANGUAGE_POLISH)
HAS_LANGUAGE_RU_RU(XC_LANGUAGE_RUSSIAN)
HAS_LANGUAGE_SV_SE(XC_LANGUAGE_SWEDISH)
HAS_LANGUAGE_NB_NO(XC_LANGUAGE_BNORWEGIAN)
HAS_LANGUAGE_SK_SK(XC_LANGUAGE_SLOVAK)
HAS_LANGUAGE_CZ_CZ(XC_LANGUAGE_CZECH)
HAS_LANGUAGE_EL_GR(XC_LANGUAGE_GREEK)
HAS_LANGUAGE_TR_TR(XC_LANGUAGE_TURKISH)
};
const int uiLocaleMap[UIScene_LanguageSelector::eLanguageSelector_MAX] =
{
HAS_LANGUAGE_SYSTEM(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_EN_US(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_DE_DE(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_ES_ES(XC_LOCALE_SPAIN)
HAS_LANGUAGE_ES_MX(XC_LOCALE_LATIN_AMERICA)
HAS_LANGUAGE_FR_FR(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_IT_IT(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_PT_PT(XC_LOCALE_PORTUGAL)
HAS_LANGUAGE_PT_BR(XC_LOCALE_BRAZIL)
HAS_LANGUAGE_JA_JP(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_KO_KR(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_CN_TW(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_CN_CN(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_DA_DK(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_FI_FI(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_NL_NL(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_PL_PL(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_RU_RU(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_SV_SE(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_NB_NO(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_SK_SK(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_CZ_CZ(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_EL_GR(MINECRAFT_LANGUAGE_DEFAULT)
HAS_LANGUAGE_TR_TR(MINECRAFT_LANGUAGE_DEFAULT)
};