Files
MinecraftConsoles/Minecraft.World/HellDimension.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

24 lines
528 B
C++

#pragma once
#include "Dimension.h"
class HellDimension : public Dimension
{
public:
virtual void init();
virtual Vec3 *getFogColor(float td, float a) const;
protected:
virtual void updateLightRamp();
public:
virtual ChunkSource *createRandomLevelSource() const;
virtual bool isNaturalDimension();
virtual bool isValidSpawn(int x, int y) const;
virtual float getTimeOfDay(int64_t time, float a) const;
virtual bool mayRespawn() const;
virtual bool isFoggyAt(int x, int z);
// 4J Added
virtual int getXZSize();
};