Files
MinecraftConsoles/Minecraft.World/DataOutput.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

20 lines
671 B
C++

#pragma once
class DataOutput
{
public:
virtual void write(unsigned int b) = 0;
virtual void write(byteArray b) = 0;
virtual void write(byteArray b, unsigned int offset, unsigned int length) = 0;
virtual void writeByte(byte a) = 0;
virtual void writeDouble(double a) = 0;
virtual void writeFloat(float a) = 0;
virtual void writeInt(int a) = 0;
virtual void writeLong(int64_t a) = 0;
virtual void writeShort(short a) = 0;
virtual void writeBoolean(bool v) = 0;
virtual void writeChar(wchar_t v) = 0;
virtual void writeChars(const wstring& s) = 0;
virtual void writeUTF(const wstring& a) = 0;
virtual void writePlayerUID(PlayerUID player) = 0; // 4J Added
};