Files
MinecraftConsoles/Minecraft.World/CraftingMenu.h
2026-03-02 17:37:16 +07:00

35 lines
1014 B
C++

#pragma once
#include "AbstractContainerMenu.h"
class CraftingContainer;
class Container;
class CraftingMenu : public AbstractContainerMenu
{
// 4J Stu Made these public for UI menus, perhaps should make friend class?
public:
static const int RESULT_SLOT;
static const int CRAFT_SLOT_START;
static const int CRAFT_SLOT_END;
static const int INV_SLOT_START;
static const int INV_SLOT_END;
static const int USE_ROW_SLOT_START;
static const int USE_ROW_SLOT_END;
public:
shared_ptr<CraftingContainer> craftSlots;
shared_ptr<Container> resultSlots;
private:
Level *level;
int x, y, z;
public:
CraftingMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt);
virtual void slotsChanged();// 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
virtual void removed(shared_ptr<Player> player);
virtual bool stillValid(shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
};