Files
MinecraftConsoles/Minecraft.Client/ItemFrameRenderer.h
2026-03-02 17:37:16 +07:00

18 lines
418 B
C++

#pragma once
#include "EntityRenderer.h"
class ItemFrameRenderer : public EntityRenderer
{
private:
Icon *backTexture;
//@Override
public:
void registerTerrainTextures(IconRegister *iconRegister);
virtual void render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a);
private:
void drawFrame(shared_ptr<ItemFrame> itemFrame);
void drawItem(shared_ptr<ItemFrame> entity);
};