Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

33 lines
758 B
C++

#pragma once
#include "UIControl_Base.h"
class UIControl_SpaceIndicatorBar : public UIControl_Base
{
private:
IggyName m_setSaveSizeFunc, m_setTotalSizeFunc, m_setSaveGameOffsetFunc;
int64_t m_min;
int64_t m_max;
int64_t m_currentSave, m_currentTotal;
float m_currentOffset;
vector<pair<int64_t,float> > m_sizeAndOffsets;
public:
UIControl_SpaceIndicatorBar();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
void init(const wstring &label, int id, int64_t min, int64_t max);
virtual void ReInit();
void reset();
void addSave(int64_t size);
void selectSave(int index);
private:
void setSaveSize(int64_t size);
void setTotalSize(int64_t totalSize);
void setSaveGameOffset(float offset);
};