Files
MinecraftConsoles/Minecraft.Client/Common/GameRules/UseTileRuleDefinition.cpp

82 lines
2.6 KiB
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "UseTileRuleDefinition.h"
UseTileRuleDefinition::UseTileRuleDefinition()
{
m_tileId = -1;
m_useCoords = false;
}
void UseTileRuleDefinition::writeAttributes(DataOutputStream *dos, UINT numAttributes)
{
GameRuleDefinition::writeAttributes(dos, numAttributes + 5);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_tileId);
dos->writeUTF(std::to_wstring(m_tileId));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_useCoords);
dos->writeUTF(std::to_wstring(m_useCoords));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x);
dos->writeUTF(std::to_wstring(m_coordinates.x));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y);
dos->writeUTF(std::to_wstring(m_coordinates.y));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z);
dos->writeUTF(std::to_wstring(m_coordinates.z));
}
void UseTileRuleDefinition::addAttribute(const wstring &attributeName, const wstring &attributeValue)
{
if(attributeName.compare(L"tileId") == 0)
{
m_tileId = _fromString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter tileId=%d\n",m_tileId);
}
else if(attributeName.compare(L"useCoords") == 0)
{
m_useCoords = _fromString<bool>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter useCoords=%s\n",m_useCoords?"TRUE":"FALSE");
}
else if(attributeName.compare(L"x") == 0)
{
m_coordinates.x = _fromString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter x=%d\n",m_coordinates.x);
}
else if(attributeName.compare(L"y") == 0)
{
m_coordinates.y = _fromString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter y=%d\n",m_coordinates.y);
}
else if(attributeName.compare(L"z") == 0)
{
m_coordinates.z = _fromString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter z=%d\n",m_coordinates.z);
}
else
{
GameRuleDefinition::addAttribute(attributeName, attributeValue);
}
}
bool UseTileRuleDefinition::onUseTile(GameRule *rule, int tileId, int x, int y, int z)
{
bool statusChanged = false;
if( m_tileId == tileId )
{
if( !m_useCoords || (m_coordinates.x == x && m_coordinates.y == y && m_coordinates.z == z) )
{
if(!getComplete(rule))
{
statusChanged = true;
setComplete(rule,true);
app.DebugPrintf("Completed UseTileRule with info - t:%d, coords:%s, x:%d, y:%d, z:%d\n", m_tileId,m_useCoords?"TRUE":"FALSE",m_coordinates.x,m_coordinates.y,m_coordinates.z);
// Send a packet or some other announcement here
}
}
}
return statusChanged;
}