80 lines
1.8 KiB
C
80 lines
1.8 KiB
C
#pragma once
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#include "ArmorItem.h"
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#include "BedItem.h"
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#include "BoatItem.h"
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#include "BowItem.h"
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#include "BowlFoodItem.h"
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#include "BucketItem.h"
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#include "ClothTileItem.h"
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#include "CoalItem.h"
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#include "ComplexItem.h"
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#include "DiggerItem.h"
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#include "DoorItem.h"
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#include "DyePowderItem.h"
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#include "EggItem.h"
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#include "FishingRodItem.h"
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#include "FlintAndSteelItem.h"
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#include "FoodItem.h"
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#include "HatchetItem.h"
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#include "HoeItem.h"
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#include "Item.h"
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#include "ItemInstance.h"
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#include "LeafTileItem.h"
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#include "MapItem.h"
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#include "MinecartItem.h"
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//#include "PaintingItem.h"
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#include "PickaxeItem.h"
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#include "PistonTileItem.h"
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#include "RecordingItem.h"
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#include "RedStoneItem.h"
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#include "SaddleItem.h"
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#include "SaplingTileItem.h"
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#include "SeedItem.h"
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#include "ShearsItem.h"
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#include "ShovelItem.h"
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#include "SignItem.h"
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#include "SnowBallItem.h"
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#include "StoneSlabTileItem.h"
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#include "TileItem.h"
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#include "TilePlanterItem.h"
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#include "TreeTileItem.h"
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#include "WeaponItem.h"
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// 1.8.2
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#include "AuxDataTileItem.h"
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#include "ColoredTileItem.h"
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#include "UseAnim.h"
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#include "StoneMonsterTileItem.h"
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// 1.0.1
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#include "BottleItem.h"
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#include "EnderEyeItem.h"
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#include "EnderpearlItem.h"
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#include "GoldenAppleItem.h"
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#include "MilkBucketItem.h"
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#include "PotionItem.h"
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#include "Rarity.h"
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#include "WaterLilyTileItem.h"
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#include "ExperienceItem.h" // 4J Stu brought forward
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#include "SmoothStoneBrickTileItem.h" // 4J Stu brought forward
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// TU9
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#include "FireChargeItem.h"
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#include "ItemFrame.h"
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#include "MonsterPlacerItem.h"
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#include "MultiTextureTileItem.h"
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// TU12
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#include "SkullItem.h"
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// TU14
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#include "AnvilTileItem.h"
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#include "BookItem.h"
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#include "CarrotOnAStickItem.h"
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#include "EnchantedBookItem.h"
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#include "SeedFoodItem.h"
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// 4J Added
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#include "ClockItem.h"
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#include "CompassItem.h" |