24 lines
592 B
C++
24 lines
592 B
C++
#pragma once
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#include "Fireball.h"
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class HitResult;
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class SmallFireball : public Fireball
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_SMALL_FIREBALL; }
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static Entity *create(Level *level) { return new SmallFireball(level); }
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public:
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SmallFireball(Level *level);
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SmallFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za);
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SmallFireball(Level *level, double x, double y, double z, double xa, double ya, double za);
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protected:
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virtual void onHit(HitResult *res);
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public:
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virtual bool isPickable();
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virtual bool hurt(DamageSource *source, int damage);
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}; |