Files
MinecraftConsoles/Minecraft.World/PistonExtensionTile.h
2026-03-01 12:16:08 +08:00

31 lines
1.3 KiB
C++

#pragma once
#include "Tile.h"
class PistonExtensionTile : public Tile
{
public:
// i'm reusing this block for the sticky pistons
static const int STICKY_BIT = 8;
private:
Icon *overrideTopTexture;
public:
PistonExtensionTile(int id);
void setOverrideTopTexture(Icon *overrideTopTexture);
void clearOverrideTopTexture();
void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual Icon *getTexture(int face, int data);
void registerIcons(IconRegister *iconRegister);
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual bool mayPlace(Level *level, int x, int y, int z);
virtual bool mayPlace(Level *level, int x, int y, int z, int face);
virtual int getResourceCount(Random *random);
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
static int getFacing(int data);
virtual int cloneTileId(Level *level, int x, int y, int z);
};