22 lines
579 B
C++
22 lines
579 B
C++
#pragma once
|
|
|
|
#include "item.h"
|
|
|
|
class HangingEntity;
|
|
|
|
class HangingEntityItem : public Item
|
|
{
|
|
private:
|
|
//final Class<? extends HangingEntity> clazz;
|
|
eINSTANCEOF eType;
|
|
|
|
public:
|
|
HangingEntityItem(int id, eINSTANCEOF eClassType);
|
|
|
|
virtual bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int xt, int yt, int zt, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly);//, float clickX, float clickY, float clickZ);
|
|
|
|
private:
|
|
shared_ptr<HangingEntity> createEntity(Level *level, int x, int y, int z, int dir) ;
|
|
|
|
};
|