Files
MinecraftConsoles/Minecraft.Client/Common/Tutorial/ChoiceTask.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

155 lines
3.9 KiB
C++

#include "stdafx.h"
#include <string>
#include <unordered_map>
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "ChoiceTask.h"
#include "..\..\..\Minecraft.World\Material.h"
#include "..\..\Windows64\KeyboardMouseInput.h"
ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/,
eTutorial_CompletionAction cancelAction /*= e_Tutorial_Completion_None*/, ETelemetryChallenges telemetryEvent /*= eTelemetryTutorial_NoEvent*/)
: TutorialTask( tutorial, descriptionId, false, NULL, true, false, false )
{
if(requiresUserInput == true)
{
constraints.push_back( new InputConstraint( iConfirmMapping ) );
constraints.push_back( new InputConstraint( iCancelMapping ) );
}
m_iConfirmMapping = iConfirmMapping;
m_iCancelMapping = iCancelMapping;
m_bConfirmMappingComplete = false;
m_bCancelMappingComplete = false;
m_cancelAction = cancelAction;
m_promptId = promptId;
tutorial->addMessage( m_promptId );
m_eTelemetryEvent = telemetryEvent;
}
bool ChoiceTask::isCompleted()
{
Minecraft* pMinecraft = Minecraft::GetInstance();
if (!pMinecraft || !pMinecraft->player)
return false;
int xboxPad = pMinecraft->player->GetXboxPad();
if( m_bConfirmMappingComplete || m_bCancelMappingComplete )
{
sendTelemetry();
enableConstraints(false, true);
return true;
}
if(ui.GetMenuDisplayed(tutorial->getPad()))
{
// If a menu is displayed, then we use the handleUIInput to complete the task
}
else
{
// If the player is under water then allow all keypresses so they can jump out
if (pMinecraft->localplayers[tutorial->getPad()]->isUnderLiquid(Material::water)) return false;
#ifdef _WINDOWS64
if (!m_bConfirmMappingComplete &&
(InputManager.GetValue(xboxPad, m_iConfirmMapping) > 0
|| g_KBMInput.IsKeyDown(VK_RETURN)))
#else
if (!m_bConfirmMappingComplete &&
InputManager.GetValue(xboxPad, m_iConfirmMapping) > 0)
#endif
{
m_bConfirmMappingComplete = true;
}
#ifdef _WINDOWS64
if (!m_bCancelMappingComplete &&
(InputManager.GetValue(xboxPad, m_iCancelMapping) > 0
|| g_KBMInput.IsKeyDown('B')))
#else
if (!m_bCancelMappingComplete &&
InputManager.GetValue(xboxPad, m_iCancelMapping) > 0)
#endif
{
m_bCancelMappingComplete = true;
}
if (m_bConfirmMappingComplete || m_bCancelMappingComplete)
{
sendTelemetry();
enableConstraints(false, true);
}
return m_bConfirmMappingComplete || m_bCancelMappingComplete;
}
}
eTutorial_CompletionAction ChoiceTask::getCompletionAction()
{
if(m_bCancelMappingComplete)
{
return m_cancelAction;
}
else
{
return e_Tutorial_Completion_None;
}
}
int ChoiceTask::getPromptId()
{
if( m_bShownForMinimumTime )
return m_promptId;
else
return -1;
}
void ChoiceTask::setAsCurrentTask(bool active /*= true*/)
{
enableConstraints( active );
TutorialTask::setAsCurrentTask(active);
}
void ChoiceTask::handleUIInput(int iAction)
{
if(bHasBeenActivated && m_bShownForMinimumTime)
{
if( iAction == m_iConfirmMapping)
{
m_bConfirmMappingComplete = true;
}
else if(iAction == m_iCancelMapping)
{
m_bCancelMappingComplete = true;
}
}
}
void ChoiceTask::sendTelemetry()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if( m_eTelemetryEvent != eTelemetryChallenges_Unknown )
{
bool firstPlay = true;
// We only store first play for some of the events
switch(m_eTelemetryEvent)
{
case eTelemetryTutorial_TrialStart:
firstPlay = !tutorial->getCompleted( eTutorial_Telemetry_TrialStart );
tutorial->setCompleted( eTutorial_Telemetry_TrialStart );
break;
case eTelemetryTutorial_Halfway:
firstPlay = !tutorial->getCompleted( eTutorial_Telemetry_Halfway );
tutorial->setCompleted( eTutorial_Telemetry_Halfway );
break;
};
TelemetryManager->RecordEnemyKilledOrOvercome(pMinecraft->player->GetXboxPad(), 0, 0, 0, 0, 0, 0, m_eTelemetryEvent);
}
}