This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
164 lines
4.3 KiB
C++
164 lines
4.3 KiB
C++
#pragma once
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#include "..\..\Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
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class SonyRemoteStorage
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{
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public:
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enum Status
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{
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e_idle,
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e_accountLinked,
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e_error,
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e_signInRequired,
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e_compressInProgress,
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e_setDataInProgress,
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e_setDataSucceeded,
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e_getDataInProgress,
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e_getDataSucceeded,
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e_getStatusInProgress,
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e_getStatusSucceeded
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};
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typedef void (*CallbackFunc)(LPVOID lpParam, Status s, int error_code);
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enum GetInfoStatus
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{
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e_gettingInfo,
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e_infoFound,
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e_noInfoFound
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};
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GetInfoStatus m_getInfoStatus;
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enum SetDataStatus
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{
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e_settingData,
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e_settingDataFailed,
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e_settingDataSucceeded
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};
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SetDataStatus m_setDataStatus;
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PSAVE_INFO m_setSaveDataInfo;
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SceRemoteStorageData* m_remoteFileInfo;
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char m_saveFileDesc[128];
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class DescriptionData
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{
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// this stuff is read from a JSON query, so it all has to be text based, max 256 bytes
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public:
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char m_platform[4];
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char m_seed[16]; // 8 bytes as hex
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char m_hostOptions[8]; // 4 bytes as hex
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char m_texturePack[8]; // 4 bytes as hex
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char m_saveNameUTF8[128];
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};
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class DescriptionData_V2
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{
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// this stuff is read from a JSON query, so it all has to be text based, max 256 bytes
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public:
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char m_platformNone[4]; // set to no platform, to indicate we're using the newer version of the data
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char m_descDataVersion[8]; // 4 bytes as hex - version number will be 2 in this case
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char m_platform[4];
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char m_seed[16]; // 8 bytes as hex
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char m_hostOptions[8]; // 4 bytes as hex
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char m_texturePack[8]; // 4 bytes as hex
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char m_saveVersion[8]; // 4 bytes as hex
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char m_futureData[64]; // some space for future data in case we need to expand this at all
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char m_saveNameUTF8[128];
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};
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class DescriptionDataParsed
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{
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public:
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int m_descDataVersion;
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ESavePlatform m_savePlatform;
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int64_t m_seed;
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uint32_t m_hostOptions;
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uint32_t m_texturePack;
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uint32_t m_saveVersion;
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char m_saveNameUTF8[128];
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};
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static const int sc_CurrentDescDataVersion = 2;
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void GetDescriptionData(char* descData);
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void GetDescriptionData(DescriptionData& descData);
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void GetDescriptionData(DescriptionData_V2& descData);
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uint32_t GetU32FromHexBytes(char* hexBytes);
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uint64_t GetU64FromHexBytes(char* hexBytes);
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void SetU32HexBytes(char* hexBytes, uint32_t u32);
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void SetU64HexBytes(char* hexBytes, uint64_t u64);
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DescriptionDataParsed m_retrievedDescData;
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void SetRetrievedDescData();
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CallbackFunc m_callbackFunc;
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void* m_callbackParam;
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CallbackFunc m_initCallbackFunc;
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void* m_initCallbackParam;
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void getSaveInfo();
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bool waitingForSaveInfo() { return (m_getInfoStatus == e_gettingInfo); }
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bool saveIsAvailable();
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bool saveVersionSupported();
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int getSaveFilesize();
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bool getSaveData(const char* localDirname, CallbackFunc cb, LPVOID lpParam);
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bool setSaveData(PSAVE_INFO info, CallbackFunc cb, void* lpParam);
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bool waitingForSetData() { return (m_setDataStatus == e_settingData); }
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const char* getLocalFilename();
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const char* getSaveNameUTF8();
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ESavePlatform getSavePlatform();
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int64_t getSaveSeed();
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unsigned int getSaveHostOptions();
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unsigned int getSaveTexturePack();
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void SetServiceID(char *pchServiceID) { m_pchServiceID=pchServiceID; }
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virtual bool init(CallbackFunc cb, LPVOID lpParam) = 0;
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virtual bool getRemoteFileInfo(SceRemoteStorageStatus* pInfo, CallbackFunc cb, LPVOID lpParam) = 0;
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virtual bool getData(const char* remotePath, const char* localPath, CallbackFunc cb, LPVOID lpParam) = 0;
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virtual void abort() = 0;
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virtual bool shutdown();
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virtual bool setDataInternal() = 0;
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virtual void runCallback() = 0;
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Status getStatus() { return m_status; }
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int getDataProgress();
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void waitForStorageManagerIdle();
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bool setData( PSAVE_INFO info, CallbackFunc cb, LPVOID lpParam );
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static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
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static int setDataThread(void* lpParam);
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SonyRemoteStorage() : m_memPoolBuffer(NULL), m_bInitialised(false),m_getInfoStatus(e_noInfoFound) {}
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protected:
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const char* getRemoteSaveFilename();
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bool m_bInitialised;
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void* m_memPoolBuffer;
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Status m_status;
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int m_dataProgress;
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char *m_pchServiceID;
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PBYTE m_thumbnailData;
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unsigned int m_thumbnailDataSize;
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C4JThread* m_SetDataThread;
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PSAVE_INFO m_setDataSaveInfo;
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int64_t m_startTime;
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bool m_bAborting;
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bool m_bTransferStarted;
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int m_uploadSaveSize;
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};
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