This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
1132 lines
29 KiB
C++
1132 lines
29 KiB
C++
#include "stdafx.h"
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#include <cstdlib>
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#include <np.h>
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//#include <sys/ppu_thread.h>
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#include "SonyLeaderboardManager.h"
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#include "base64.h"
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#include "Common\Consoles_App.h"
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#include "Common\Network\Sony\SQRNetworkManager.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#ifdef __ORBIS__
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#include "Orbis\OrbisExtras\ShutdownManager.h"
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#include "Orbis\Orbis_App.h"
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#elif defined __PSVITA__
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#include "PSVita\PSVitaExtras\ShutdownManager.h"
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#include "PSVita\PSVita_App.h"
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#elif defined __PS3__
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#include "PS3\PS3Extras\ShutdownManager.h"
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#include "PS3\PS3_App.h"
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#else
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#error "SonyLeaderboardManager is included for a non-sony platform."
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#endif
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SonyLeaderboardManager::SonyLeaderboardManager()
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{
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m_eStatsState = eStatsState_Idle;
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m_titleContext = -1;
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m_myXUID = INVALID_XUID;
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m_scores = NULL;
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m_statsType = eStatsType_Kills;
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m_difficulty = 0;
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m_requestId = 0;
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m_openSessions = 0;
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InitializeCriticalSection(&m_csViewsLock);
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m_running = false;
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m_threadScoreboard = NULL;
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}
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SonyLeaderboardManager::~SonyLeaderboardManager()
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{
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m_running = false;
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// 4J-JEV: Wait for thread to stop and hope it doesn't take too long.
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long long startShutdown = System::currentTimeMillis();
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while (m_threadScoreboard->isRunning())
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{
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Sleep(1);
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assert( (System::currentTimeMillis() - startShutdown) < 16 );
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}
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delete m_threadScoreboard;
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DeleteCriticalSection(&m_csViewsLock);
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}
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int SonyLeaderboardManager::scoreboardThreadEntry(LPVOID lpParam)
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{
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ShutdownManager::HasStarted(ShutdownManager::eLeaderboardThread);
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SonyLeaderboardManager *self = reinterpret_cast<SonyLeaderboardManager *>(lpParam);
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self->m_running = true;
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app.DebugPrintf("[SonyLeaderboardManager] Thread started.\n");
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bool needsWriting = false;
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do
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{
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if (self->m_openSessions > 0 || needsWriting)
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{
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self->scoreboardThreadInternal();
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}
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EnterCriticalSection(&self->m_csViewsLock);
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needsWriting = self->m_views.size() > 0;
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LeaveCriticalSection(&self->m_csViewsLock);
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// 4J Stu - We can't write while we aren't signed in to live
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if (!ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()))
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{
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needsWriting = false;
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}
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if ( (!needsWriting) && (self->m_eStatsState != eStatsState_Getting) )
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{
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Sleep(50); // 4J-JEV: When we're not reading or writing.
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}
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} while ( (self->m_running || self->m_eStatsState == eStatsState_Getting || needsWriting)
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&& ShutdownManager::ShouldRun(ShutdownManager::eLeaderboardThread)
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);
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// 4J-JEV, moved this here so setScore can finish up.
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self->destroyTitleContext(self->m_titleContext);
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// TODO sceNpScoreTerm();
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app.DebugPrintf("[SonyLeaderboardManager] Thread closed.\n");
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ShutdownManager::HasFinished(ShutdownManager::eLeaderboardThread);
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return 0;
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}
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void SonyLeaderboardManager::scoreboardThreadInternal()
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{
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// 4J-JEV: Just initialise the context the once now.
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if (m_titleContext == -1)
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{
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int primaryPad = ProfileManager.GetPrimaryPad();
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if (!ProfileManager.IsSignedInLive(primaryPad)) return;
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int ret = initialiseScoreUtility();
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if (ret < 0)
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{
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if ( !scoreUtilityAlreadyInitialised(ret) )
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{
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app.DebugPrintf("[SonyLeaderboardManager] initialiseScoreUtility() failed. ret = 0x%x\n", ret);
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return;
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}
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else
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{
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app.DebugPrintf("[SonyLeaderboardManager] initialiseScoreUtility() already initialised, (0x%x)\n", ret);
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}
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}
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SceNpId npId;
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ProfileManager.GetSceNpId(primaryPad,&npId);
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ret = createTitleContext(npId);
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if (ret < 0) return;
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else m_titleContext = ret;
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}
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else assert( m_titleContext > 0 ); //Paranoia
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switch (m_eStatsState)
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{
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case eStatsState_Getting:
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// Player starts using async multiplayer feature
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// 4J-PB - Fix for SCEA FQA #4 - TRC R4064 - Incorrect usage of AsyncMultiplay
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// Note 1:
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// The following NP call should be reserved for asynchronous multiplayer modes that require PS Plus to be accessed.
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//
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// Note 2:
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// The message is not displayed with a user without PlayStation<6F>Plus subscription and they are able to access the Leaderboards.
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// NotifyAsyncPlusFeature();
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switch(m_eFilterMode)
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{
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case eFM_MyScore:
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case eFM_Friends:
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getScoreByIds();
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break;
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case eFM_TopRank:
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getScoreByRange();
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break;
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}
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break;
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case eStatsState_Canceled:
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case eStatsState_Failed:
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case eStatsState_Ready:
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case eStatsState_Idle:
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// 4J-JEV: Moved this here, I don't want reading and
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// writing going on at the same time.
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// --
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// 4J-JEV: Writing no longer changes the manager state,
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// we'll manage the write queue seperately.
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EnterCriticalSection(&m_csViewsLock);
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bool hasWork = !m_views.empty();
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LeaveCriticalSection(&m_csViewsLock);
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if (hasWork)
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{
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setScore();
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}
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break;
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}
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}
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HRESULT SonyLeaderboardManager::fillByIdsQuery(const SceNpId &myNpId, SceNpId* &npIds, uint32_t &len)
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{
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HRESULT ret;
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// Get queried users.
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switch(m_eFilterMode)
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{
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case eFM_Friends:
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{
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// 4J-JEV: Implementation for Orbis & Vita as they a very similar.
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#if (defined __ORBIS__) || (defined __PSVITA__)
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sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> s_friendList;
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ret = getFriendsList(s_friendList);
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if(ret != SCE_TOOLKIT_NP_SUCCESS)
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{
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// Error handling
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if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
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app.DebugPrintf("[SonyLeaderboardManager] 'getFriendslist' fail, 0x%x.\n", ret);
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return false;
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}
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else if (s_friendList.hasResult())
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{
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// 4J-JEV: Friends list doesn't include player, leave space for them.
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len = s_friendList.get()->size() + 1;
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npIds = new SceNpId[len];
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int i = 0;
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sce::Toolkit::NP::FriendsList::const_iterator itr;
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for (itr = s_friendList.get()->begin(); itr != s_friendList.get()->end(); itr++)
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{
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npIds[i] = itr->npid;
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i++;
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}
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npIds[len-1] = myNpId; // 4J-JEV: Append player to end of query.
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}
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else
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{
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// 4J-JEV: Something terrible must have happend,
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// 'getFriendslist' was supposed to be a synchronous operation.
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__debugbreak();
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// 4J-JEV: We can at least fall-back to just the players score.
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len = 1;
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npIds = new SceNpId[1];
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npIds[0] = myNpId;
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}
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#elif (defined __PS3__)
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// PS3
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// 4J-JEV: Doesn't include the player (its just their friends).
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ret = sceNpBasicGetFriendListEntryCount(&len);
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len += 1;
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npIds = new SceNpId[len];
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for (uint32_t i = 0; i < len-1; i++)
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{
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ret = sceNpBasicGetFriendListEntry(i, npIds+i);
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if (ret<0) return ret;
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}
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npIds[len-1] = myNpId; // 4J-JEV: Append player to end of query.
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#endif
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}
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break;
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case eFM_MyScore:
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{
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len = 1;
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npIds = new SceNpId[1];
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npIds[0] = myNpId;
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}
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break;
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}
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return S_OK;
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}
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bool SonyLeaderboardManager::getScoreByIds()
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{
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if (m_eStatsState == eStatsState_Canceled) return false;
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// ----------------------------
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SonyRtcTick last_sort_date;
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SceNpScoreRankNumber mTotalRecord;
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SceNpId *npIds = NULL;
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int ret;
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uint32_t num = 0;
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SceNpScorePlayerRankData *ptr;
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SceNpScoreComment *comments;
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// ----------------------------
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// Check for invalid LManager state.
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assert( m_eFilterMode == eFM_Friends
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|| m_eFilterMode == eFM_MyScore);
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SceNpId myNpId;
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// 4J-PB - should it be user 0?
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if(!ProfileManager.IsSignedInLive(0))
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{
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app.DebugPrintf("[SonyLeaderboardManager] OpenSession() fail: User isn't signed in to PSN\n");
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return false;
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}
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ProfileManager.GetSceNpId(0,&myNpId);
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ret = fillByIdsQuery(myNpId, npIds, num);
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#ifdef __PS3__
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if (ret < 0) goto error2;
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#endif
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ptr = new SceNpScorePlayerRankData[num];
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comments = new SceNpScoreComment[num];
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ZeroMemory(ptr, sizeof(SceNpScorePlayerRankData) * num);
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ZeroMemory(comments, sizeof(SceNpScoreComment) * num);
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/* app.DebugPrintf("sceNpScoreGetRankingByNpId(\n\t transaction=%i,\n\t boardID=0,\n\t npId=%i,\n\t friendCount*sizeof(SceNpId)=%i*%i=%i,\
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rankData=%i,\n\t friendCount*sizeof(SceNpScorePlayerRankData)=%i,\n\t NULL, 0, NULL, 0,\n\t friendCount=%i,\n...\n",
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transaction, npId, friendCount, sizeof(SceNpId), friendCount*sizeof(SceNpId),
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rankData, friendCount*sizeof(SceNpScorePlayerRankData), friendCount
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); */
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int boardId = getBoardId(m_difficulty, m_statsType);
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// 4J-JEV: Orbis can only do with 100 ids max, so we use batches.
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#ifdef __ORBIS__
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for (int batch=0; batch<num; batch+=100)
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{
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#endif
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ret = createTransactionContext(m_titleContext);
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if (m_eStatsState == eStatsState_Canceled)
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{
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// Cancel operation has been called, abort.
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app.DebugPrintf("[SonyLeaderboardManager]\tgetScoreByIds() - m_eStatsState == eStatsState_Canceled.\n");
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destroyTransactionContext(ret);
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if (npIds != NULL) delete [] npIds;
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if (ptr != NULL) delete [] ptr;
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if (comments != NULL) delete [] comments;
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return false;
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}
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else if (ret < 0)
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{
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// Error occurred creating a transacion, abort.
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app.DebugPrintf("[SonyLeaderboardManager]\tgetScoreByIds() - createTransaction failed, ret=0x%X\n", ret);
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m_eStatsState = eStatsState_Failed;
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if (npIds != NULL) delete [] npIds;
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if (ptr != NULL) delete [] ptr;
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if (comments != NULL) delete [] comments;
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return false;
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}
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else
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{
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// Transaction created successfully, continue.
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m_requestId = ret;
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}
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#ifdef __ORBIS__
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int tmpNum = min( num - batch, (unsigned int) 100 );
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app.DebugPrintf("[SonyLeaderboardManager]\t Requesting ids %i-%i of %i.\n", batch, batch+tmpNum, num);
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#else
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int tmpNum = num;
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#endif
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ret = sceNpScoreGetRankingByNpId(
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m_requestId,
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boardId, // BoardId
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#ifdef __ORBIS__
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batch + npIds, sizeof(SceNpId) * tmpNum, //IN: Player IDs
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batch + ptr, sizeof(SceNpScorePlayerRankData) * tmpNum, //OUT: Rank Data
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batch + comments, sizeof(SceNpScoreComment) * tmpNum, //OUT: Comments
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#else
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npIds, sizeof(SceNpId) * tmpNum, //IN: Player IDs
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ptr, sizeof(SceNpScorePlayerRankData) * tmpNum, //OUT: Rank Data
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comments, sizeof(SceNpScoreComment) * tmpNum, //OUT: Comments
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#endif
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NULL, 0, // GameData. (unused)
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tmpNum,
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&last_sort_date,
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&mTotalRecord,
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NULL // Reserved, specify null.
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);
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if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED)
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{
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ret = destroyTransactionContext(m_requestId);
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app.DebugPrintf("[SonyLeaderboardManager] getScoreByIds(): 'sceNpScoreGetRankingByRange' aborted (0x%X).\n", ret);
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delete [] ptr;
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delete [] comments;
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delete [] npIds;
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return false;
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}
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else if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND)
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{
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// 4J-JEV: Keep going, other batches might have scores.
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}
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else if (ret<0) goto error3;
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// Return.
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destroyTransactionContext(m_requestId);
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m_requestId = 0;
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#ifdef __ORBIS__
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}
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#endif
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m_readCount = num;
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// Filter scorers and construct output structure.
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if (m_scores != NULL) delete [] m_scores;
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m_scores = new ReadScore[m_readCount];
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convertToOutput(m_readCount, m_scores, ptr, comments);
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m_maxRank = m_readCount;
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app.DebugPrintf(
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"[SonyLeaderboardManager] getScoreByIds(), Success!\n"
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"\t Board %i\n"
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"\t %i of %i results have an entry\n"
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"1stScore=%i\n",
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boardId,
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m_readCount, num,
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ptr->rankData.scoreValue
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);
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// Sort scores
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std::sort(m_scores, m_scores + m_readCount, SortByRank);
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delete [] ptr;
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delete [] comments;
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delete [] npIds;
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m_eStatsState = eStatsState_Ready;
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return true;
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// Error.
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error3:
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if (ret!=SCE_NP_COMMUNITY_ERROR_ABORTED) //0x8002a109
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destroyTransactionContext(m_requestId);
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m_requestId = 0;
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delete [] ptr;
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delete [] comments;
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error2:
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if (npIds != NULL) delete [] npIds;
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error1:
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if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
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app.DebugPrintf("[SonyLeaderboardManager] getScoreByIds() FAILED, ret=0x%X\n", ret);
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return false;
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}
|
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|
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bool SonyLeaderboardManager::getScoreByRange()
|
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{
|
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SonyRtcTick last_sort_date;
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SceNpScoreRankNumber mTotalRecord;
|
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|
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unsigned int num = m_readCount;
|
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SceNpScoreRankData *ptr;
|
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SceNpScoreComment *comments;
|
||
|
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assert(m_eFilterMode == eFM_TopRank);
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|
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int ret = createTransactionContext(m_titleContext);
|
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if (m_eStatsState == eStatsState_Canceled)
|
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{
|
||
// Cancel operation has been called, abort.
|
||
app.DebugPrintf("[SonyLeaderboardManager]\tgetScoreByRange() - m_eStatsState == eStatsState_Canceled.\n");
|
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destroyTransactionContext(ret);
|
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return false;
|
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}
|
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else if (ret < 0)
|
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{
|
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// Error occurred creating a transaction, abort.
|
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m_eStatsState = eStatsState_Failed;
|
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app.DebugPrintf("[SonyLeaderboardManager]\tgetScoreByRange() - createTransaction failed, ret=0x%X\n", ret);
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return false;
|
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}
|
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else
|
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{
|
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// Transaction created successfully, continue.
|
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m_requestId = ret;
|
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}
|
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|
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ptr = new SceNpScoreRankData[num];
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comments = new SceNpScoreComment[num];
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|
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int boardId = getBoardId(m_difficulty, m_statsType);
|
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ret = sceNpScoreGetRankingByRange(
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m_requestId,
|
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boardId, // BoardId
|
||
|
||
m_startIndex,
|
||
|
||
ptr, sizeof(SceNpScoreRankData) * num, //OUT: Rank Data
|
||
|
||
comments, sizeof(SceNpScoreComment) * num, //OUT: Comment Data
|
||
|
||
NULL, 0, // GameData.
|
||
|
||
num,
|
||
|
||
&last_sort_date,
|
||
&m_maxRank, // 'Total number of players registered in the target scoreboard.'
|
||
|
||
NULL // Reserved, specify null.
|
||
);
|
||
|
||
if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED)
|
||
{
|
||
ret = destroyTransactionContext(m_requestId);
|
||
app.DebugPrintf("[SonyLeaderboardManager] getScoreByRange(): 'sceNpScoreGetRankingByRange' aborted (0x%X).\n", ret);
|
||
|
||
delete [] ptr;
|
||
delete [] comments;
|
||
|
||
return false;
|
||
}
|
||
else if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND)
|
||
{
|
||
ret = destroyTransactionContext(m_requestId);
|
||
app.DebugPrintf("[SonyLeaderboardManager] getScoreByRange(): Game ranking not found.");
|
||
|
||
delete [] ptr;
|
||
delete [] comments;
|
||
|
||
m_scores = NULL;
|
||
m_readCount = 0;
|
||
|
||
m_eStatsState = eStatsState_Ready;
|
||
return false;
|
||
}
|
||
else if (ret<0) goto error2;
|
||
else
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] getScoreByRange(), success, 1stScore=%i.\n", ptr->scoreValue);
|
||
}
|
||
|
||
// Return.
|
||
destroyTransactionContext(m_requestId);
|
||
m_requestId = 0;
|
||
|
||
//m_stats = ptr; //Maybe: addPadding(num,ptr);
|
||
|
||
if (m_scores != NULL) delete [] m_scores;
|
||
m_readCount = ret;
|
||
m_scores = new ReadScore[m_readCount];
|
||
for (int i=0; i<m_readCount; i++)
|
||
{
|
||
//memcpy(m_scores+i, ptr+i, sizeof(SceNpScoreRankData));
|
||
initReadScoreStruct(m_scores[i], ptr[i]);
|
||
//fromBase32(m_scores+i, comments+i);
|
||
fillReadScoreStruct(m_scores[i], comments[i]);
|
||
}
|
||
|
||
m_eStatsState = eStatsState_Ready;
|
||
return true;
|
||
|
||
// Error.
|
||
error2:
|
||
if (ret!=SCE_NP_COMMUNITY_ERROR_ABORTED) //0x8002a109
|
||
destroyTransactionContext(m_requestId);
|
||
m_requestId = 0;
|
||
|
||
delete [] ptr;
|
||
delete [] comments;
|
||
error1:
|
||
if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
|
||
app.DebugPrintf("[SonyLeaderboardManager]\tgetScoreByRange() failed, ret=0x%X\n", ret);
|
||
return false;
|
||
}
|
||
|
||
bool SonyLeaderboardManager::setScore()
|
||
{
|
||
int ret;
|
||
SceNpId npId;
|
||
int32_t writeTitleContext = 0;
|
||
SceNpScoreRankNumber tmp = 0;
|
||
SceNpScoreComment comment;
|
||
|
||
// Get next job.
|
||
|
||
EnterCriticalSection(&m_csViewsLock);
|
||
RegisterScore rscore = m_views.front();
|
||
m_views.pop();
|
||
LeaveCriticalSection(&m_csViewsLock);
|
||
|
||
if ( ProfileManager.IsGuest(rscore.m_iPad) )
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] setScore(): m_iPad[%i] is guest.\n", rscore.m_iPad);
|
||
return true;
|
||
}
|
||
|
||
ProfileManager.GetSceNpId(rscore.m_iPad, &npId);
|
||
writeTitleContext = createTitleContext(npId);
|
||
if (writeTitleContext < 0)
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] setScore(): sceNpScoreCreateTitleCtx FAILED, ret == %X.\n", ret);
|
||
return false;
|
||
}
|
||
|
||
ret = createTransactionContext(writeTitleContext);
|
||
|
||
// Start emptying queue if leaderboards has been closed.
|
||
if (ret == SCE_NP_COMMUNITY_ERROR_NOT_INITIALIZED)
|
||
{
|
||
EnterCriticalSection(&m_csViewsLock);
|
||
m_views.pop();
|
||
LeaveCriticalSection(&m_csViewsLock);
|
||
}
|
||
|
||
// Error handling.
|
||
if (ret<0)
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] setScore() FAILED, ret=0x%X\n", ret);
|
||
destroyTitleContext(writeTitleContext);
|
||
return false;
|
||
}
|
||
m_requestId = ret;
|
||
|
||
toBase32(&comment, (void *) &rscore.m_commentData);
|
||
|
||
int boardId = getBoardId(rscore.m_difficulty, rscore.m_commentData.m_statsType);
|
||
ret = sceNpScoreRecordScore(
|
||
m_requestId, // transId,
|
||
boardId, // boardId,
|
||
rscore.m_score, //IN: new score,
|
||
|
||
&comment, // Comments
|
||
NULL, // GameInfo
|
||
|
||
&tmp, //OUT: current rank,
|
||
|
||
#ifndef __PS3__
|
||
NULL, //compareDate
|
||
#endif
|
||
|
||
NULL // Reserved, specify null.
|
||
);
|
||
|
||
if (ret==SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE) //0x8002A415
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] setScore(), doesn't beat current score, %i.\n", tmp);
|
||
}
|
||
else if (ret==SCE_NP_COMMUNITY_ERROR_ABORTED)
|
||
{
|
||
goto error1;//0x8002a109
|
||
}
|
||
else if (ret<0)
|
||
{
|
||
goto error2;
|
||
}
|
||
else
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] setScore(), success. boardId=%i, score=%i\n", boardId, rscore.m_score);
|
||
}
|
||
|
||
// Return.
|
||
destroyTransactionContext(m_requestId);
|
||
m_requestId = 0;
|
||
//m_eStatsState = eStatsState_Idle;
|
||
return true;
|
||
|
||
// Error.
|
||
error2:
|
||
destroyTransactionContext(m_requestId);
|
||
m_requestId = 0;
|
||
|
||
error1:
|
||
app.DebugPrintf("[SonyLeaderboardManager] setScore() FAILED, ret=0x%X\n", ret);
|
||
destroyTitleContext(writeTitleContext);
|
||
return false;
|
||
}
|
||
|
||
void SonyLeaderboardManager::Tick()
|
||
{
|
||
ReadView view;
|
||
|
||
switch( m_eStatsState )
|
||
{
|
||
case eStatsState_Ready:
|
||
{
|
||
assert(m_scores != NULL || m_readCount == 0);
|
||
|
||
view.m_numQueries = m_readCount;
|
||
view.m_queries = m_scores;
|
||
|
||
// 4J-JEV: Debugging.
|
||
//LeaderboardManager::printStats(view);
|
||
|
||
eStatsReturn ret = eStatsReturn_NoResults;
|
||
if (view.m_numQueries > 0)
|
||
ret = eStatsReturn_Success;
|
||
|
||
if (m_readListener != NULL)
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] OnStatsReadComplete(%i, %i, _), m_readCount=%i.\n", ret, m_maxRank, m_readCount);
|
||
m_readListener->OnStatsReadComplete(ret, m_maxRank, view);
|
||
}
|
||
|
||
m_eStatsState = eStatsState_Idle;
|
||
|
||
delete [] m_scores;
|
||
m_scores = NULL;
|
||
}
|
||
break;
|
||
|
||
case eStatsState_Failed:
|
||
{
|
||
view.m_numQueries = 0;
|
||
view.m_queries = NULL;
|
||
|
||
if ( m_readListener != NULL )
|
||
m_readListener->OnStatsReadComplete(eStatsReturn_NetworkError, 0, view);
|
||
|
||
m_eStatsState = eStatsState_Idle;
|
||
}
|
||
break;
|
||
|
||
case eStatsState_Canceled:
|
||
{
|
||
m_eStatsState = eStatsState_Idle;
|
||
}
|
||
break;
|
||
|
||
default: // Getting or Idle.
|
||
break;
|
||
}
|
||
}
|
||
|
||
bool SonyLeaderboardManager::OpenSession()
|
||
{
|
||
if (m_openSessions == 0)
|
||
{
|
||
if (m_threadScoreboard == NULL)
|
||
{
|
||
m_threadScoreboard = new C4JThread(&scoreboardThreadEntry, this, "4JScoreboard");
|
||
m_threadScoreboard->SetProcessor(CPU_CORE_LEADERBOARDS);
|
||
m_threadScoreboard->SetPriority(THREAD_PRIORITY_BELOW_NORMAL);
|
||
m_threadScoreboard->Run();
|
||
}
|
||
|
||
app.DebugPrintf("[SonyLeaderboardManager] OpenSession(): Starting sceNpScore utility.\n");
|
||
}
|
||
else
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] OpenSession(): Another session opened, total=%i\n", m_openSessions+1);
|
||
}
|
||
|
||
m_openSessions++;
|
||
return true;
|
||
}
|
||
|
||
void SonyLeaderboardManager::CloseSession()
|
||
{
|
||
m_openSessions--;
|
||
|
||
if (m_openSessions == 0) app.DebugPrintf("[SonyLeaderboardManager] CloseSession(): Quitting sceNpScore utility.\n");
|
||
else app.DebugPrintf("[SonyLeaderboardManager] CloseSession(): %i sessions still open.\n", m_openSessions);
|
||
}
|
||
|
||
void SonyLeaderboardManager::DeleteSession() {}
|
||
|
||
bool SonyLeaderboardManager::WriteStats(unsigned int viewCount, ViewIn views)
|
||
{
|
||
// Need to cancel read/write operation first.
|
||
//if (m_eStatsState != eStatsState_Idle) return false;
|
||
|
||
// Write relevant parameters.
|
||
//RegisterScore *regScore = reinterpret_cast<RegisterScore *>(views);
|
||
|
||
EnterCriticalSection(&m_csViewsLock);
|
||
for (int i=0; i<viewCount; i++)
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] WriteStats(), starting. difficulty=%i, statsType=%i, score=%i\n",
|
||
views[i].m_difficulty, views[i].m_commentData.m_statsType, views[i].m_score);
|
||
|
||
m_views.push(views[i]);
|
||
}
|
||
LeaveCriticalSection(&m_csViewsLock);
|
||
|
||
delete [] views; //*regScore;
|
||
|
||
//m_eStatsState = eStatsState_Writing;
|
||
return true;
|
||
}
|
||
|
||
// myUID ignored on PS3.
|
||
bool SonyLeaderboardManager::ReadStats_Friends(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount)
|
||
{
|
||
// Need to cancel read/write operation first.
|
||
if (m_eStatsState != eStatsState_Idle) return false;
|
||
if (!LeaderboardManager::ReadStats_Friends(listener, difficulty, type, myUID, startIndex, readCount)) return false;
|
||
|
||
m_eStatsState = eStatsState_Getting;
|
||
return true;
|
||
}
|
||
|
||
// myUID ignored on PS3.
|
||
bool SonyLeaderboardManager::ReadStats_MyScore(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount)
|
||
{
|
||
// Need to cancel read/write operation first.
|
||
if (m_eStatsState != eStatsState_Idle) return false;
|
||
if (!LeaderboardManager::ReadStats_MyScore(listener, difficulty, type, myUID, readCount)) return false;
|
||
|
||
m_eStatsState = eStatsState_Getting;
|
||
return true;
|
||
}
|
||
|
||
// myUID ignored on PS3.
|
||
bool SonyLeaderboardManager::ReadStats_TopRank(LeaderboardReadListener *listener, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount)
|
||
{
|
||
// Need to cancel read/write operation first.
|
||
if (m_eStatsState != eStatsState_Idle) return false;
|
||
if (!LeaderboardManager::ReadStats_TopRank(listener, difficulty, type, startIndex, readCount)) return false;
|
||
|
||
m_eStatsState = eStatsState_Getting;
|
||
return true;
|
||
}
|
||
|
||
void SonyLeaderboardManager::FlushStats() {}
|
||
|
||
void SonyLeaderboardManager::CancelOperation()
|
||
{
|
||
m_readListener = NULL;
|
||
m_eStatsState = eStatsState_Canceled;
|
||
|
||
if (m_requestId != 0)
|
||
{
|
||
int ret = abortTransactionContext(m_requestId);
|
||
if (ret < 0) app.DebugPrintf("[SonyLeaderboardManager] CancelOperation(): Problem encountered aborting current operation, 0x%X.\n", ret);
|
||
else app.DebugPrintf("[SonyLeaderboardManager] CancelOperation(): Operation aborted successfully.\n");
|
||
}
|
||
else
|
||
{
|
||
app.DebugPrintf("[SonyLeaderboardManager] CancelOperation(): No current operation.\n");
|
||
}
|
||
}
|
||
|
||
bool SonyLeaderboardManager::isIdle()
|
||
{
|
||
return m_eStatsState == eStatsState_Idle;
|
||
}
|
||
|
||
int SonyLeaderboardManager::getBoardId(int difficulty, EStatsType statsType)
|
||
{
|
||
switch (statsType)
|
||
{
|
||
case eStatsType_Travelling:
|
||
if (0 <= difficulty && difficulty < 4) return 1 + difficulty; // [1,2,3,4]
|
||
else return -1;
|
||
|
||
case eStatsType_Mining:
|
||
if (0 <= difficulty && difficulty < 4) return 5 + difficulty; // [5,6,7,8]
|
||
else return -1;
|
||
|
||
case eStatsType_Farming:
|
||
if (0 <= difficulty && difficulty < 4) return 9 + difficulty; // [9,10,11,12]
|
||
else return -1;
|
||
|
||
case eStatsType_Kills:
|
||
if (1 <= difficulty && difficulty < 4) return 13 + difficulty - 1; // [13,14,15,16]
|
||
else return -1;
|
||
|
||
default: return -1;
|
||
}
|
||
}
|
||
|
||
// 4J-JEV: Filter out all friends who don't have scores.
|
||
/*
|
||
SceNpScoreRankData *SonyLeaderboardManager::filterJustScorers(unsigned int &num, SceNpScorePlayerRankData *friendsData)
|
||
{
|
||
int num2 = 0;
|
||
for (int i=0; i<num; i++) if (friendsData[i].hasData) num2++;
|
||
num = num2; num2 = 0;
|
||
SceNpScoreRankData *out = new SceNpScoreRankData[num];
|
||
for (int i=0; i<num; i++) if (friendsData[i].hasData) out[num2++] = friendsData[i].rankData;
|
||
return out;
|
||
} */
|
||
|
||
// 4J-JEV: Unused, here if we want to switch LeaderboardManager::ViewOut to 'SceNpScorePlayerRankData'.
|
||
SceNpScorePlayerRankData *SonyLeaderboardManager::addPadding(unsigned int num, SceNpScoreRankData *rankData)
|
||
{
|
||
SceNpScorePlayerRankData *out = new SceNpScorePlayerRankData[num];
|
||
for (int i=0; i<num; i++)
|
||
{
|
||
out[i].hasData = true;
|
||
out[i].rankData = rankData[i];
|
||
}
|
||
delete [] rankData;
|
||
return out;
|
||
}
|
||
|
||
// 4J-JEV: Filter and create output object.
|
||
void SonyLeaderboardManager::convertToOutput(unsigned int &num, ReadScore *out, SceNpScorePlayerRankData *rankData, SceNpScoreComment *comm)
|
||
{
|
||
int j=0;
|
||
for (int i=0; i<num; i++)
|
||
{
|
||
if (rankData[i].hasData)
|
||
{
|
||
initReadScoreStruct( out[j], rankData[i].rankData );
|
||
fillReadScoreStruct( out[j], comm[i] );
|
||
|
||
j++;
|
||
}
|
||
}
|
||
|
||
num = j;
|
||
}
|
||
|
||
void SonyLeaderboardManager::toBinary(void *out, SceNpScoreComment *in)
|
||
{
|
||
string decoded = base64_decode( string((char*)in) );
|
||
memcpy(out, decoded.c_str(), RECORD_SIZE);
|
||
}
|
||
|
||
void SonyLeaderboardManager::fromBinary(SceNpScoreComment **out, void *in)
|
||
{
|
||
*out = (SceNpScoreComment *) new unsigned char[SCE_NP_SCORE_COMMENT_MAXLEN + 1];
|
||
string encoded = base64_encode((unsigned char const *) in, RECORD_SIZE);
|
||
memcpy(out, encoded.c_str(), SCE_NP_SCORE_COMMENT_MAXLEN);
|
||
}
|
||
|
||
void SonyLeaderboardManager::toBase32(SceNpScoreComment *out, void *in)
|
||
{
|
||
ZeroMemory(out,sizeof(SceNpScoreComment));
|
||
PBYTE bytes = (PBYTE) in;
|
||
char *chars = getComment(out);
|
||
|
||
for (int i = 0; i < SCE_NP_SCORE_COMMENT_MAXLEN; i++)
|
||
{
|
||
int sByte = (i*5) / 8;
|
||
int eByte = (5+(i*5)) / 8;
|
||
int dIndex = (i*5) % 8;
|
||
|
||
unsigned char fivebits = 0;
|
||
|
||
fivebits = *(bytes+sByte) << dIndex;
|
||
|
||
if (eByte != sByte)
|
||
fivebits = fivebits | *(bytes+eByte) >> (8-dIndex);
|
||
|
||
fivebits = (fivebits>>3) & 0x1F;
|
||
|
||
if (fivebits < 10) // 0 - 9
|
||
chars[i] = '0' + fivebits;
|
||
else if (fivebits < 32) // A - V
|
||
chars[i] = 'A' + (fivebits-10);
|
||
else
|
||
assert(false);
|
||
}
|
||
|
||
toSymbols( getComment(out) );
|
||
}
|
||
|
||
void SonyLeaderboardManager::fromBase32(void *out, SceNpScoreComment *in)
|
||
{
|
||
PBYTE bytes = (PBYTE) out;
|
||
ZeroMemory(bytes, RECORD_SIZE);
|
||
|
||
fromSymbols( getComment(in) );
|
||
|
||
char ch[2] = { 0, 0 };
|
||
for (int i = 0; i < SCE_NP_SCORE_COMMENT_MAXLEN; i++)
|
||
{
|
||
ch[0] = getComment(in)[i];
|
||
unsigned char fivebits = strtol(ch, NULL, 32) << 3;
|
||
|
||
int sByte = (i*5) / 8;
|
||
int eByte = (5+(i*5)) / 8;
|
||
int dIndex = (i*5) % 8;
|
||
|
||
*(bytes + sByte) = *(bytes+sByte) | (fivebits >> dIndex);
|
||
|
||
if (eByte != sByte)
|
||
*(bytes + eByte) = fivebits << (8-dIndex);
|
||
}
|
||
}
|
||
|
||
char symbBase32[32] = {
|
||
' ', '!','\"', '#', '$', '%', '&','\'', '(', ')',
|
||
'*', '+', '`', '-', '.', '/', ':', ';', '<', '=',
|
||
'>', '?', '[','\\', ']', '^', '_', '{', '|', '}',
|
||
'~', '@'
|
||
};
|
||
|
||
char charBase32[32] = {
|
||
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
|
||
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
|
||
'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',
|
||
'U', 'V'
|
||
};
|
||
|
||
void SonyLeaderboardManager::toSymbols(char *str)
|
||
{
|
||
for (int i = 0; i < 63; i++)
|
||
{
|
||
for (int j=0; j < 32; j++)
|
||
{
|
||
if (str[i]==charBase32[j])
|
||
str[i] =symbBase32[j];
|
||
}
|
||
}
|
||
}
|
||
|
||
void SonyLeaderboardManager::fromSymbols(char *str)
|
||
{
|
||
for (int i = 0; i < 63; i++)
|
||
{
|
||
for (int j=0; j < 32; j++)
|
||
{
|
||
if (str[i]==symbBase32[j])
|
||
str[i] =charBase32[j];
|
||
}
|
||
}
|
||
}
|
||
|
||
bool SonyLeaderboardManager::test_string(string testing)
|
||
{
|
||
#ifndef _CONTENT_PACKAGE
|
||
static SceNpScoreComment comment;
|
||
ZeroMemory(&comment, sizeof(SceNpScoreComment));
|
||
memcpy(&comment, testing.c_str(), SCE_NP_SCORE_COMMENT_MAXLEN);
|
||
|
||
int ctx = createTransactionContext(m_titleContext);
|
||
if (ctx<0) return false;
|
||
|
||
int ret = sceNpScoreCensorComment(ctx, (const char *) &comment, NULL);
|
||
|
||
if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED)
|
||
{
|
||
app.DebugPrintf("\n[TEST_STRING]: REJECTED ");
|
||
}
|
||
else if (ret < 0)
|
||
{
|
||
destroyTransactionContext(ctx);
|
||
return false;
|
||
}
|
||
else
|
||
{
|
||
app.DebugPrintf("\n[TEST_STRING]: permitted ");
|
||
}
|
||
|
||
app.DebugPrintf("'%s'\n", getComment(&comment));
|
||
destroyTransactionContext(ctx);
|
||
return true;
|
||
#else
|
||
return true;
|
||
#endif
|
||
}
|
||
|
||
void SonyLeaderboardManager::initReadScoreStruct(ReadScore &out, SceNpScoreRankData &rankData)
|
||
{
|
||
ZeroMemory(&out, sizeof(ReadScore));
|
||
|
||
// Init rank and onlineID
|
||
out.m_uid.setOnlineID( rankData.npId.handle, true );
|
||
out.m_rank = rankData.rank;
|
||
|
||
// Convert to wstring and copy name.
|
||
wstring wstrName = convStringToWstring( string(rankData.npId.handle.data) ).c_str();
|
||
//memcpy(&out.m_name, wstrName.c_str(), XUSER_NAME_SIZE);
|
||
out.m_name=wstrName;
|
||
}
|
||
|
||
void SonyLeaderboardManager::fillReadScoreStruct(ReadScore &out, SceNpScoreComment &comment)
|
||
{
|
||
StatsData statsData;
|
||
fromBase32( (void *) &statsData, &comment );
|
||
|
||
switch (statsData.m_statsType)
|
||
{
|
||
case eStatsType_Farming:
|
||
out.m_statsSize = 6;
|
||
out.m_statsData[0] = statsData.m_farming.m_eggs;
|
||
out.m_statsData[1] = statsData.m_farming.m_wheat;
|
||
out.m_statsData[2] = statsData.m_farming.m_mushroom;
|
||
out.m_statsData[3] = statsData.m_farming.m_sugarcane;
|
||
out.m_statsData[4] = statsData.m_farming.m_milk;
|
||
out.m_statsData[5] = statsData.m_farming.m_pumpkin;
|
||
break;
|
||
case eStatsType_Mining:
|
||
out.m_statsSize = 7;
|
||
out.m_statsData[0] = statsData.m_mining.m_dirt;
|
||
out.m_statsData[1] = statsData.m_mining.m_cobblestone;
|
||
out.m_statsData[2] = statsData.m_mining.m_sand;
|
||
out.m_statsData[3] = statsData.m_mining.m_stone;
|
||
out.m_statsData[4] = statsData.m_mining.m_gravel;
|
||
out.m_statsData[5] = statsData.m_mining.m_clay;
|
||
out.m_statsData[6] = statsData.m_mining.m_obsidian;
|
||
break;
|
||
case eStatsType_Kills:
|
||
out.m_statsSize = 7;
|
||
out.m_statsData[0] = statsData.m_kills.m_zombie;
|
||
out.m_statsData[1] = statsData.m_kills.m_skeleton;
|
||
out.m_statsData[2] = statsData.m_kills.m_creeper;
|
||
out.m_statsData[3] = statsData.m_kills.m_spider;
|
||
out.m_statsData[4] = statsData.m_kills.m_spiderJockey;
|
||
out.m_statsData[5] = statsData.m_kills.m_zombiePigman;
|
||
out.m_statsData[6] = statsData.m_kills.m_slime;
|
||
break;
|
||
case eStatsType_Travelling:
|
||
out.m_statsSize = 4;
|
||
out.m_statsData[0] = statsData.m_travelling.m_walked;
|
||
out.m_statsData[1] = statsData.m_travelling.m_fallen;
|
||
out.m_statsData[2] = statsData.m_travelling.m_minecart;
|
||
out.m_statsData[3] = statsData.m_travelling.m_boat;
|
||
break;
|
||
}
|
||
}
|
||
|
||
bool SonyLeaderboardManager::SortByRank(const ReadScore &lhs, const ReadScore &rhs)
|
||
{
|
||
return lhs.m_rank < rhs.m_rank;
|
||
}
|