This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
#include "stdafx.h"
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#include "LeaderboardInterface.h"
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LeaderboardInterface::LeaderboardInterface(LeaderboardManager *man)
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{
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m_manager = man;
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m_pending = false;
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m_filter = (LeaderboardManager::EFilterMode) -1;
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m_callback = NULL;
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m_difficulty = 0;
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m_type = LeaderboardManager::eStatsType_UNDEFINED;
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m_startIndex = 0;
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m_readCount = 0;
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m_manager->OpenSession();
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}
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LeaderboardInterface::~LeaderboardInterface()
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{
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m_manager->CancelOperation();
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m_manager->CloseSession();
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}
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void LeaderboardInterface::ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, LeaderboardManager::EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount)
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{
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m_filter = LeaderboardManager::eFM_Friends;
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m_pending = true;
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m_callback = callback;
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m_difficulty = difficulty;
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m_type = type;
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m_myUID = myUID;
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m_startIndex = startIndex;
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m_readCount = readCount;
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tick();
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}
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void LeaderboardInterface::ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, LeaderboardManager::EStatsType type, PlayerUID myUID, unsigned int readCount)
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{
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m_filter = LeaderboardManager::eFM_MyScore;
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m_pending = true;
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m_callback = callback;
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m_difficulty = difficulty;
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m_type = type;
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m_myUID = myUID;
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m_readCount = readCount;
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tick();
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}
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void LeaderboardInterface::ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, LeaderboardManager::EStatsType type, unsigned int startIndex, unsigned int readCount)
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{
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m_filter = LeaderboardManager::eFM_TopRank;
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m_pending = true;
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m_callback = callback;
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m_difficulty = difficulty;
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m_type = type;
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m_startIndex = startIndex;
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m_readCount = readCount;
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tick();
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}
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void LeaderboardInterface::CancelOperation()
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{
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m_manager->CancelOperation();
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m_pending = false;
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}
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void LeaderboardInterface::tick()
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{
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if (m_pending) m_pending = !callManager();
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}
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bool LeaderboardInterface::callManager()
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{
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switch (m_filter)
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{
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case LeaderboardManager::eFM_Friends: return m_manager->ReadStats_Friends(m_callback, m_difficulty, m_type, m_myUID, m_startIndex, m_readCount);
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case LeaderboardManager::eFM_MyScore: return m_manager->ReadStats_MyScore(m_callback, m_difficulty, m_type, m_myUID, m_readCount);
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case LeaderboardManager::eFM_TopRank: return m_manager->ReadStats_TopRank(m_callback, m_difficulty, m_type, m_startIndex, m_readCount);
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default: assert(false); return true;
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}
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} |