Files
MinecraftConsoles/Minecraft.Client/Common/DLC/DLCPack.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

433 lines
9.6 KiB
C++

#include "stdafx.h"
#include "DLCPack.h"
#include "DLCSkinFile.h"
#include "DLCCapeFile.h"
#include "DLCTextureFile.h"
#include "DLCUIDataFile.h"
#include "DLCLocalisationFile.h"
#include "DLCGameRulesFile.h"
#include "DLCGameRulesHeader.h"
#include "DLCAudioFile.h"
#include "DLCColourTableFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask)
{
m_dataPath = L"";
m_packName = name;
m_dwLicenseMask=dwLicenseMask;
#ifdef _XBOX_ONE
m_wsProductId = L"";
#else
m_ullFullOfferId = 0LL;
#endif
m_isCorrupt = false;
m_packId = 0;
m_packVersion = 0;
m_parentPack = NULL;
m_dlcMountIndex = -1;
#ifdef _XBOX
m_dlcDeviceID = XCONTENTDEVICE_ANY;
#endif
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
m_data = NULL;
}
#ifdef _XBOX_ONE
DLCPack::DLCPack(const wstring &name,const wstring &productID,DWORD dwLicenseMask)
{
m_dataPath = L"";
m_packName = name;
m_dwLicenseMask=dwLicenseMask;
m_wsProductId = productID;
m_isCorrupt = false;
m_packId = 0;
m_packVersion = 0;
m_parentPack = NULL;
m_dlcMountIndex = -1;
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
m_data = NULL;
}
#endif
DLCPack::~DLCPack()
{
for( auto& it : m_childPacks )
{
if ( it )
delete it;
}
for(unsigned int i = 0; i < DLCManager::e_DLCType_Max; ++i)
{
for (auto& it : m_files[i] )
{
if ( it )
delete it;
}
}
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
if(m_data)
{
#ifndef _CONTENT_PACKAGE
wprintf(L"Deleting data for DLC pack %ls\n", m_packName.c_str());
#endif
// For the same reason, don't delete data pointer for any child pack as it just points to a region within the parent pack that has already been freed
if( m_parentPack == NULL )
{
delete [] m_data;
}
}
}
DWORD DLCPack::GetDLCMountIndex()
{
if(m_parentPack != NULL)
{
return m_parentPack->GetDLCMountIndex();
}
return m_dlcMountIndex;
}
XCONTENTDEVICEID DLCPack::GetDLCDeviceID()
{
if(m_parentPack != NULL )
{
return m_parentPack->GetDLCDeviceID();
}
return m_dlcDeviceID;
}
void DLCPack::addChildPack(DLCPack *childPack)
{
int packId = childPack->GetPackId();
#ifndef _CONTENT_PACKAGE
if(packId < 0 || packId > 15)
{
__debugbreak();
}
#endif
childPack->SetPackId( (packId<<24) | m_packId );
m_childPacks.push_back(childPack);
childPack->setParentPack(this);
childPack->m_packName = m_packName + childPack->getName();
}
void DLCPack::setParentPack(DLCPack *parentPack)
{
m_parentPack = parentPack;
}
void DLCPack::addParameter(DLCManager::EDLCParameterType type, const wstring &value)
{
switch(type)
{
case DLCManager::e_DLCParamType_PackId:
{
DWORD packId = 0;
std::wstringstream ss;
// 4J Stu - numbered using decimal to make it easier for artists/people to number manually
ss << std::dec << value.c_str();
ss >> packId;
SetPackId(packId);
}
break;
case DLCManager::e_DLCParamType_PackVersion:
{
DWORD version = 0;
std::wstringstream ss;
// 4J Stu - numbered using decimal to make it easier for artists/people to number manually
ss << std::dec << value.c_str();
ss >> version;
SetPackVersion(version);
}
break;
case DLCManager::e_DLCParamType_DisplayName:
m_packName = value;
break;
case DLCManager::e_DLCParamType_DataPath:
m_dataPath = value;
break;
default:
m_parameters[(int)type] = value;
break;
}
}
bool DLCPack::getParameterAsUInt(DLCManager::EDLCParameterType type, unsigned int &param)
{
auto it = m_parameters.find((int)type);
if(it != m_parameters.end())
{
switch(type)
{
case DLCManager::e_DLCParamType_NetherParticleColour:
case DLCManager::e_DLCParamType_EnchantmentTextColour:
case DLCManager::e_DLCParamType_EnchantmentTextFocusColour:
{
std::wstringstream ss;
ss << std::hex << it->second.c_str();
ss >> param;
}
break;
default:
param = _fromString<unsigned int>(it->second);
}
return true;
}
return false;
}
DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
{
DLCFile *newFile = NULL;
switch(type)
{
case DLCManager::e_DLCType_Skin:
{
wstring newPath = replaceAll(path, L"\\", L"/");
std::vector<std::wstring> splitPath = stringSplit(newPath,L'/');
wstring strippedPath = splitPath.back();
newFile = new DLCSkinFile(strippedPath);
// check to see if we can get the full offer id using this skin name
#ifdef _XBOX_ONE
app.GetDLCFullOfferIDForSkinID(strippedPath,m_wsProductId);
#else
ULONGLONG ullVal=0LL;
if(app.GetDLCFullOfferIDForSkinID(strippedPath,&ullVal))
{
m_ullFullOfferId=ullVal;
}
#endif
}
break;
case DLCManager::e_DLCType_Cape:
{
wstring newPath = replaceAll(path, L"\\", L"/");
std::vector<std::wstring> splitPath = stringSplit(newPath,L'/');
wstring strippedPath = splitPath.back();
newFile = new DLCCapeFile(strippedPath);
}
break;
case DLCManager::e_DLCType_Texture:
newFile = new DLCTextureFile(path);
break;
case DLCManager::e_DLCType_UIData:
newFile = new DLCUIDataFile(path);
break;
case DLCManager::e_DLCType_LocalisationData:
newFile = new DLCLocalisationFile(path);
break;
case DLCManager::e_DLCType_GameRules:
newFile = new DLCGameRulesFile(path);
break;
case DLCManager::e_DLCType_Audio:
newFile = new DLCAudioFile(path);
break;
case DLCManager::e_DLCType_ColourTable:
newFile = new DLCColourTableFile(path);
break;
case DLCManager::e_DLCType_GameRulesHeader:
newFile = new DLCGameRulesHeader(path);
break;
};
if( newFile != NULL )
{
m_files[newFile->getType()].push_back(newFile);
}
return newFile;
}
// MGH - added this comp func, as the embedded func in find_if was confusing the PS3 compiler
static const wstring *g_pathCmpString = NULL;
static bool pathCmp(DLCFile *val)
{
return (g_pathCmpString->compare(val->getPath()) == 0);
}
bool DLCPack::doesPackContainFile(DLCManager::EDLCType type, const wstring &path)
{
bool hasFile = false;
if(type == DLCManager::e_DLCType_All)
{
for(DLCManager::EDLCType currentType = (DLCManager::EDLCType)0; currentType < DLCManager::e_DLCType_Max; currentType = (DLCManager::EDLCType)(currentType + 1))
{
hasFile = doesPackContainFile(currentType,path);
if(hasFile) break;
}
}
else
{
g_pathCmpString = &path;
auto it = find_if(m_files[type].begin(), m_files[type].end(), pathCmp);
hasFile = it != m_files[type].end();
if(!hasFile && m_parentPack )
{
hasFile = m_parentPack->doesPackContainFile(type,path);
}
}
return hasFile;
}
DLCFile *DLCPack::getFile(DLCManager::EDLCType type, DWORD index)
{
DLCFile *file = NULL;
if(type == DLCManager::e_DLCType_All)
{
for(DLCManager::EDLCType currentType = (DLCManager::EDLCType)0; currentType < DLCManager::e_DLCType_Max; currentType = (DLCManager::EDLCType)(currentType + 1))
{
file = getFile(currentType,index);
if(file != NULL) break;
}
}
else
{
if(m_files[type].size() > index) file = m_files[type][index];
if(!file && m_parentPack)
{
file = m_parentPack->getFile(type,index);
}
}
return file;
}
DLCFile *DLCPack::getFile(DLCManager::EDLCType type, const wstring &path)
{
DLCFile *file = NULL;
if(type == DLCManager::e_DLCType_All)
{
for(DLCManager::EDLCType currentType = (DLCManager::EDLCType)0; currentType < DLCManager::e_DLCType_Max; currentType = (DLCManager::EDLCType)(currentType + 1))
{
file = getFile(currentType,path);
if(file != NULL) break;
}
}
else
{
g_pathCmpString = &path;
auto it = find_if(m_files[type].begin(), m_files[type].end(), pathCmp);
if(it == m_files[type].end())
{
// Not found
file = NULL;
}
else
{
file = *it;
}
if(!file && m_parentPack)
{
file = m_parentPack->getFile(type,path);
}
}
return file;
}
DWORD DLCPack::getDLCItemsCount(DLCManager::EDLCType type /*= DLCManager::e_DLCType_All*/)
{
DWORD count = 0;
switch(type)
{
case DLCManager::e_DLCType_All:
for(int i = 0; i < DLCManager::e_DLCType_Max; ++i)
{
count += getDLCItemsCount((DLCManager::EDLCType)i);
}
break;
default:
count = (DWORD)m_files[(int)type].size();
break;
};
return count;
};
DWORD DLCPack::getFileIndexAt(DLCManager::EDLCType type, const wstring &path, bool &found)
{
if(type == DLCManager::e_DLCType_All)
{
app.DebugPrintf("Unimplemented\n");
#ifndef __CONTENT_PACKAGE
__debugbreak();
#endif
return 0;
}
DWORD foundIndex = 0;
found = false;
DWORD index = 0;
for( auto& it : m_files[type] )
{
if(path.compare(it->getPath()) == 0)
{
foundIndex = index;
found = true;
break;
}
++index;
}
return foundIndex;
}
bool DLCPack::hasPurchasedFile(DLCManager::EDLCType type, const wstring &path)
{
// Patch all DLC to be "purchased"
return true;
/*if(type == DLCManager::e_DLCType_All)
{
app.DebugPrintf("Unimplemented\n");
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
return false;
}
#ifndef _CONTENT_PACKAGE
if( app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_UnlockAllDLC) )
{
return true;
}
else
#endif
if ( m_dwLicenseMask == 0 )
{
//not purchased.
return false;
}
else
{
//purchased
return true;
}*/
}
void DLCPack::UpdateLanguage()
{
// find the language file
DLCManager::e_DLCType_LocalisationData;
DLCFile *file = NULL;
if(m_files[DLCManager::e_DLCType_LocalisationData].size() > 0)
{
file = m_files[DLCManager::e_DLCType_LocalisationData][0];
DLCLocalisationFile *localisationFile = (DLCLocalisationFile *)getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc");
StringTable *strTable = localisationFile->getStringTable();
strTable->ReloadStringTable();
}
}