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MinecraftConsoles/Minecraft.World/TheEndDimension.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

21 lines
611 B
C++

#pragma once
#include "Dimension.h"
class TheEndDimension : public Dimension
{
public:
virtual void init();
virtual ChunkSource *createRandomLevelSource() const;
virtual float getTimeOfDay(int64_t time, float a) const;
virtual float *getSunriseColor(float td, float a);
virtual Vec3 *getFogColor(float td, float a) const;
virtual bool hasGround();
virtual bool mayRespawn() const;
virtual bool isNaturalDimension();
virtual float getCloudHeight();
virtual bool isValidSpawn(int x, int z) const;
virtual Pos *getSpawnPos();
virtual int getSpawnYPosition();
virtual bool isFoggyAt(int x, int z);
};