Files
MinecraftConsoles/Minecraft.World/Sheep.cpp

338 lines
8.6 KiB
C++

using namespace std;
#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.item.crafting.h"
#include "net.minecraft.world.inventory.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.global.h"
#include "net.minecraft.world.entity.player.h"
#include "Sheep.h"
#include "..\Minecraft.Client\Textures.h"
#include "MobCategory.h"
#include "GenericStats.h"
const float Sheep::COLOR[][3] =
{
{ 1.0f, 1.0f, 1.0f }, // white
{ 0.85f, 0.5f, 0.2f }, // orange
{ 0.7f, 0.3f, 0.85f }, // magenta
{ 0.4f, 0.6f, 0.85f }, // light blue
{ 0.9f, 0.9f, 0.2f }, // yellow
{ 0.5f, 0.8f, 0.1f }, // light green
{ 0.95f, 0.5f, 0.65f }, // pink
{ 0.3f, 0.3f, 0.3f }, // gray
{ 0.6f, 0.6f, 0.6f }, // silver
{ 0.3f, 0.5f, 0.65f }, // cyan
{ 0.5f, 0.25f, 0.7f }, // purple
{ 0.2f, 0.3f, 0.7f }, // blue
{ 0.4f, 0.3f, 0.2f }, // brown
{ 0.4f, 0.5f, 0.2f }, // green
{ 0.6f, 0.2f, 0.2f }, // red
{ 0.1f, 0.1f, 0.1f }, // black
};
Sheep::Sheep(Level *level) : Animal( level )
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
health = getMaxHealth();
this->textureIdx = TN_MOB_SHEEP; // 4J - was L"/mob/sheep.png";
this->setSize(0.9f, 1.3f);
eatAnimationTick = 0;
eatTileGoal = new EatTileGoal(this);
float walkSpeed = 0.23f;
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(0, new FloatGoal(this));
goalSelector.addGoal(1, new PanicGoal(this, 0.38f));
goalSelector.addGoal(2, new BreedGoal(this, walkSpeed));
goalSelector.addGoal(3, new TemptGoal(this, 0.25f, Item::wheat_Id, false));
goalSelector.addGoal(4, new FollowParentGoal(this, 0.25f));
goalSelector.addGoal(5, eatTileGoal, false);
goalSelector.addGoal(6, new RandomStrollGoal(this, walkSpeed));
goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(8, new RandomLookAroundGoal(this));
container = std::shared_ptr<CraftingContainer>(new CraftingContainer(new SheepContainer(), 2, 1));
container->setItem(0, std::shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, 0)));
container->setItem(1, std::shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, 0)));
}
bool Sheep::useNewAi()
{
return true;
}
void Sheep::newServerAiStep()
{
eatAnimationTick = eatTileGoal->getEatAnimationTick();
Animal::newServerAiStep();
}
void Sheep::aiStep()
{
if (level->isClientSide) eatAnimationTick = max(0, eatAnimationTick - 1);
Animal::aiStep();
}
int Sheep::getMaxHealth()
{
return 8;
}
void Sheep::defineSynchedData()
{
Animal::defineSynchedData();
// sheared and color share a byte
entityData->define(DATA_WOOL_ID, ((byte) 0)); //was new Byte((byte), 0)
}
void Sheep::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
{
if(!isSheared())
{
// killing a non-sheared sheep will drop a single block of cloth
spawnAtLocation(std::shared_ptr<ItemInstance>( new ItemInstance(Tile::cloth_Id, 1, getColor()) ), 0.0f);
}
}
int Sheep::getDeathLoot()
{
return Tile::cloth_Id;
}
void Sheep::handleEntityEvent(byte id)
{
if (id == EntityEvent::EAT_GRASS)
{
eatAnimationTick = EAT_ANIMATION_TICKS;
}
else
{
Animal::handleEntityEvent(id);
}
}
float Sheep::getHeadEatPositionScale(float a)
{
if (eatAnimationTick <= 0)
{
return 0;
}
if (eatAnimationTick >= 4 && eatAnimationTick <= (EAT_ANIMATION_TICKS - 4))
{
return 1;
}
if (eatAnimationTick < 4)
{
return ((float) eatAnimationTick - a) / 4.0f;
}
return -((float) (eatAnimationTick - EAT_ANIMATION_TICKS) - a) / 4.0f;
}
float Sheep::getHeadEatAngleScale(float a)
{
if (eatAnimationTick > 4 && eatAnimationTick <= (EAT_ANIMATION_TICKS - 4))
{
float scale = ((float) (eatAnimationTick - 4) - a) / (float) (EAT_ANIMATION_TICKS - 8);
return PI * .20f + PI * .07f * Mth::sin(scale * 28.7f);
}
if (eatAnimationTick > 0)
{
return PI * .20f;
}
return ((xRot / (180.0f / PI)));
}
bool Sheep::interact(std::shared_ptr<Player> player)
{
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
// 4J-JEV: Fix for #88212,
// Untrusted players shouldn't be able to sheer sheep.
if (!player->isAllowedToInteract( shared_from_this() ))
return false; //Animal::interact(player);
if (item != NULL && item->id == Item::shears->id && !isSheared() && !isBaby())
{
if (!level->isClientSide)
{
setSheared(true);
int count = 1 + random->nextInt(3);
for (int i = 0; i < count; i++)
{
std::shared_ptr<ItemEntity> ie = spawnAtLocation(std::shared_ptr<ItemInstance>( new ItemInstance(Tile::cloth_Id, 1, getColor()) ), 1.0f);
ie->yd += random->nextFloat() * 0.05f;
ie->xd += (random->nextFloat() - random->nextFloat()) * 0.1f;
ie->zd += (random->nextFloat() - random->nextFloat()) * 0.1f;
}
player->awardStat( GenericStats::shearedEntity(eTYPE_SHEEP), GenericStats::param_shearedEntity(eTYPE_SHEEP) );
}
item->hurt(1, player);
}
return Animal::interact(player);
}
void Sheep::addAdditonalSaveData(CompoundTag *tag)
{
Animal::addAdditonalSaveData(tag);
tag->putBoolean(L"Sheared", isSheared());
tag->putByte(L"Color", (byte) getColor());
}
void Sheep::readAdditionalSaveData(CompoundTag *tag)
{
Animal::readAdditionalSaveData(tag);
setSheared(tag->getBoolean(L"Sheared"));
setColor((int) tag->getByte(L"Color"));
}
int Sheep::getAmbientSound()
{
return eSoundType_MOB_SHEEP_AMBIENT;
}
int Sheep::getHurtSound()
{
return eSoundType_MOB_SHEEP_AMBIENT;
}
int Sheep::getDeathSound()
{
return eSoundType_MOB_SHEEP_AMBIENT;
}
int Sheep::getColor()
{
return (entityData->getByte(DATA_WOOL_ID) & 0x0f);
}
void Sheep::setColor(int color)
{
byte current = entityData->getByte(DATA_WOOL_ID);
entityData->set(DATA_WOOL_ID, (byte) ((current & 0xf0) | (color & 0x0f)));
}
bool Sheep::isSheared()
{
return (entityData->getByte(DATA_WOOL_ID) & 0x10) != 0;
}
void Sheep::setSheared(bool value)
{
byte current = entityData->getByte(DATA_WOOL_ID);
if (value)
{
entityData->set(DATA_WOOL_ID, (byte) (current | 0x10));
}
else
{
entityData->set(DATA_WOOL_ID, (byte) (current & ~0x10));
}
}
int Sheep::getSheepColor(Random *random)
{
int nextInt = random->nextInt(100);
if (nextInt < 5)
{
return 15 - DyePowderItem::BLACK;
}
if (nextInt < 10)
{
return 15 - DyePowderItem::GRAY;
}
if (nextInt < 15)
{
return 15 - DyePowderItem::SILVER;
}
if (nextInt < 18)
{
return 15 - DyePowderItem::BROWN;
}
if (random->nextInt(500) == 0) return 15 - DyePowderItem::PINK;
return 0; // white
}
std::shared_ptr<AgableMob> Sheep::getBreedOffspring(std::shared_ptr<AgableMob> target)
{
// 4J - added limit to number of animals that can be bred
if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
{
std::shared_ptr<Sheep> otherSheep = std::dynamic_pointer_cast<Sheep>( target );
std::shared_ptr<Sheep> sheep = std::shared_ptr<Sheep>( new Sheep(level) );
int color = getOffspringColor(std::dynamic_pointer_cast<Animal>(shared_from_this()), otherSheep);
sheep->setColor(15 - color);
return sheep;
}
else
{
return nullptr;
}
}
void Sheep::ate()
{
setSheared(false);
if (isBaby())
{
// remove a minute from aging
int age = getAge() + SharedConstants::TICKS_PER_SECOND * 60;
if (age > 0)
{
age = 0;
}
setAge(age);
}
}
void Sheep::finalizeMobSpawn()
{
setColor(Sheep::getSheepColor(level->random));
}
int Sheep::getOffspringColor(std::shared_ptr<Animal> animal, std::shared_ptr<Animal> partner)
{
int parent1DyeColor = getDyeColor(animal);
int parent2DyeColor = getDyeColor(partner);
container->getItem(0)->setAuxValue(parent1DyeColor);
container->getItem(1)->setAuxValue(parent2DyeColor);
std::shared_ptr<ItemInstance> instance = Recipes::getInstance()->getItemFor(container, animal->level);
int color = 0;
if (instance != NULL && instance->getItem()->id == Item::dye_powder_Id)
{
color = instance->getAuxValue();
}
else
{
color = level->random->nextBoolean() ? parent1DyeColor : parent2DyeColor;
}
return color;
}
int Sheep::getDyeColor(std::shared_ptr<Animal> animal)
{
return 15 - std::dynamic_pointer_cast<Sheep>(animal)->getColor();
}