This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "ShearsItem.h"
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#include "Tile.h"
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#include "net.minecraft.world.entity.h"
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ShearsItem::ShearsItem(int itemId) : Item(itemId)
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{
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setMaxStackSize(1);
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setMaxDamage(238);
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}
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bool ShearsItem::mineBlock(std::shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, std::shared_ptr<Mob> owner)
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{
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if (tile == Tile::leaves_Id || tile == Tile::web_Id || tile == Tile::tallgrass_Id || tile == Tile::vine_Id || tile == Tile::tripWire_Id)
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{
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itemInstance->hurt(1, owner);
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return true;
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}
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return Item::mineBlock(itemInstance, level, tile, x, y, z, owner);
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}
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bool ShearsItem::canDestroySpecial(Tile *tile)
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{
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return tile->id == Tile::web_Id || tile->id == Tile::redStoneDust_Id || tile->id == Tile::tripWire_Id;
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}
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float ShearsItem::getDestroySpeed(std::shared_ptr<ItemInstance> itemInstance, Tile *tile)
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{
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if (tile->id == Tile::web_Id || tile->id == Tile::leaves_Id)
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{
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return 15;
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}
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if (tile->id == Tile::cloth_Id)
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{
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return 5;
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}
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return Item::getDestroySpeed(itemInstance, tile);
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} |