Files
MinecraftConsoles/Minecraft.World/SetEntityDataPacket.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

31 lines
842 B
C++

#pragma once
using namespace std;
#include "Packet.h"
#include "SynchedEntityData.h"
class SetEntityDataPacket : public Packet, public enable_shared_from_this<SetEntityDataPacket>
{
public:
int id;
private:
vector<std::shared_ptr<SynchedEntityData::DataItem> > *packedItems;
public:
SetEntityDataPacket();
~SetEntityDataPacket();
SetEntityDataPacket(int id, std::shared_ptr<SynchedEntityData>, bool notJustDirty);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
virtual bool isAync();
vector<std::shared_ptr<SynchedEntityData::DataItem> > *getUnpackedData();
public:
static std::shared_ptr<Packet> create() { return std::shared_ptr<Packet>(new SetEntityDataPacket()); }
virtual int getId() { return 40; }
};