31 lines
821 B
C++
31 lines
821 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.h"
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#include "SaddleItem.h"
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SaddleItem::SaddleItem(int id) : Item(id)
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{
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maxStackSize = 1;
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}
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bool SaddleItem::interactEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob)
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{
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if ( std::dynamic_pointer_cast<Pig>(mob) )
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{
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std::shared_ptr<Pig> pig = std::dynamic_pointer_cast<Pig>(mob);
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if (!pig->hasSaddle() && !pig->isBaby())
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{
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pig->setSaddle(true);
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itemInstance->count--;
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}
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return true;
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}
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return false;
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}
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bool SaddleItem::hurtEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob, std::shared_ptr<Mob> attacker)
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{
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interactEnemy(itemInstance, mob);
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return true;
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} |