This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
372 lines
12 KiB
C++
372 lines
12 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.item.alchemy.h"
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#include "net.minecraft.world.effect.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.projectile.h"
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#include "net.minecraft.world.h"
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#include "MobEffectInstance.h"
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#include "StringHelpers.h"
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#include "SharedConstants.h"
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#include "PotionItem.h"
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#include "SoundTypes.h"
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const wstring PotionItem::DEFAULT_ICON = L"potion";
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const wstring PotionItem::THROWABLE_ICON = L"potion_splash";
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const wstring PotionItem::CONTENTS_ICON = L"potion_contents";
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// 4J Added
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vector<pair<int, int> > PotionItem::s_uniquePotionValues;
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PotionItem::PotionItem(int id) : Item(id)
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{
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setMaxStackSize(1);
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setStackedByData(true);
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setMaxDamage(0);
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iconThrowable = NULL;
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iconDrinkable = NULL;
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iconOverlay = NULL;
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}
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vector<MobEffectInstance *> *PotionItem::getMobEffects(std::shared_ptr<ItemInstance> potion)
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{
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return getMobEffects(potion->getAuxValue());
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}
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vector<MobEffectInstance *> *PotionItem::getMobEffects(int auxValue)
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{
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vector<MobEffectInstance *> *effects = NULL;
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AUTO_VAR(it, cachedMobEffects.find(auxValue));
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if(it != cachedMobEffects.end()) effects = it->second;
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if (effects == NULL)
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{
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effects = PotionBrewing::getEffects(auxValue, false);
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if(effects != NULL) cachedMobEffects.insert( std::pair<int, vector<MobEffectInstance *> *>(auxValue, effects) );
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}
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return effects;
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}
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std::shared_ptr<ItemInstance> PotionItem::useTimeDepleted(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player)
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{
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if (!player->abilities.instabuild) instance->count--;
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if (!level->isClientSide)
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{
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vector<MobEffectInstance *> *effects = getMobEffects(instance);
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if (effects != NULL)
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{
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//for (MobEffectInstance effect : effects)
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for(AUTO_VAR(it, effects->begin()); it != effects->end(); ++it)
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{
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player->addEffect(new MobEffectInstance(*it));
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}
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}
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}
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if (!player->abilities.instabuild)
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{
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if (instance->count <= 0)
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{
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return std::shared_ptr<ItemInstance>( new ItemInstance(Item::glassBottle) );
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}
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else
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{
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player->inventory->add( std::shared_ptr<ItemInstance>( new ItemInstance(Item::glassBottle) ) );
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}
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}
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return instance;
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}
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int PotionItem::getUseDuration(std::shared_ptr<ItemInstance> itemInstance)
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{
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return DRINK_DURATION;
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}
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UseAnim PotionItem::getUseAnimation(std::shared_ptr<ItemInstance> itemInstance)
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{
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return UseAnim_drink;
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}
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bool PotionItem::TestUse(Level *level, std::shared_ptr<Player> player)
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{
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return true;
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}
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std::shared_ptr<ItemInstance> PotionItem::use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player)
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{
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if (isThrowable(instance->getAuxValue()))
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{
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if (!player->abilities.instabuild) instance->count--;
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level->playSound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
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if (!level->isClientSide) level->addEntity(std::shared_ptr<ThrownPotion>( new ThrownPotion(level, player, instance->getAuxValue()) ));
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return instance;
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}
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player->startUsingItem(instance, getUseDuration(instance));
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return instance;
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}
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bool PotionItem::useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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return false;
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}
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Icon *PotionItem::getIcon(int auxValue)
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{
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if (isThrowable(auxValue))
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{
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return iconThrowable;
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}
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return iconDrinkable;
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}
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Icon *PotionItem::getLayerIcon(int auxValue, int spriteLayer)
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{
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if (spriteLayer == 0)
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{
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return iconOverlay;
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}
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return Item::getLayerIcon(auxValue, spriteLayer);
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}
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bool PotionItem::isThrowable(int auxValue)
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{
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return ((auxValue & PotionBrewing::THROWABLE_MASK) != 0);
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}
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int PotionItem::getColor(int data)
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{
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return PotionBrewing::getColorValue(data, false);
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}
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int PotionItem::getColor(std::shared_ptr<ItemInstance> item, int spriteLayer)
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{
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if (spriteLayer > 0)
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{
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return 0xffffff;
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}
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return PotionBrewing::getColorValue(item->getAuxValue(), false);
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}
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bool PotionItem::hasMultipleSpriteLayers()
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{
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return true;
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}
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bool PotionItem::hasInstantenousEffects(int itemAuxValue)
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{
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vector<MobEffectInstance *> *mobEffects = getMobEffects(itemAuxValue);
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if (mobEffects == NULL || mobEffects->empty())
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{
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return false;
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}
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//for (MobEffectInstance effect : mobEffects) {
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for(AUTO_VAR(it, mobEffects->begin()); it != mobEffects->end(); ++it)
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{
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MobEffectInstance *effect = *it;
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if (MobEffect::effects[effect->getId()]->isInstantenous())
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{
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return true;
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}
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}
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return false;
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}
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wstring PotionItem::getHoverName(std::shared_ptr<ItemInstance> itemInstance)
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{
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if (itemInstance->getAuxValue() == 0)
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{
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return app.GetString(IDS_ITEM_WATER_BOTTLE); // I18n.get("item.emptyPotion.name").trim();
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}
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wstring elementName = Item::getHoverName(itemInstance);
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if (isThrowable(itemInstance->getAuxValue()))
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{
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//elementName = I18n.get("potion.prefix.grenade").trim() + " " + elementName;
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elementName = replaceAll(elementName,L"{*splash*}",app.GetString(IDS_POTION_PREFIX_GRENADE));
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}
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else
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{
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elementName = replaceAll(elementName,L"{*splash*}",L"");
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}
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vector<MobEffectInstance *> *effects = ((PotionItem *) Item::potion)->getMobEffects(itemInstance);
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if (effects != NULL && !effects->empty())
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{
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//String postfixString = effects.get(0).getDescriptionId();
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//postfixString += ".postfix";
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//return elementName + " " + I18n.get(postfixString).trim();
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elementName = replaceAll(elementName,L"{*prefix*}",L"");
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elementName = replaceAll(elementName,L"{*postfix*}",app.GetString(effects->at(0)->getPostfixDescriptionId()));
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}
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else
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{
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//String appearanceName = PotionBrewing.getAppearanceName(itemInstance.getAuxValue());
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//return I18n.get(appearanceName).trim() + " " + elementName;
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elementName = replaceAll(elementName,L"{*prefix*}",app.GetString( PotionBrewing::getAppearanceName(itemInstance->getAuxValue())));
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elementName = replaceAll(elementName,L"{*postfix*}",L"");
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}
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return elementName;
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}
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void PotionItem::appendHoverText(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings)
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{
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if (itemInstance->getAuxValue() == 0)
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{
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return;
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}
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vector<MobEffectInstance *> *effects = ((PotionItem *) Item::potion)->getMobEffects(itemInstance);
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if (effects != NULL && !effects->empty())
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{
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//for (MobEffectInstance effect : effects)
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for(AUTO_VAR(it, effects->begin()); it != effects->end(); ++it)
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{
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MobEffectInstance *effect = *it;
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wstring effectString = app.GetString( effect->getDescriptionId() );//I18n.get(effect.getDescriptionId()).trim();
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if (effect->getAmplifier() > 0)
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{
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wstring potencyString = L"";
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switch(effect->getAmplifier())
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{
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case 1:
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potencyString = L" ";
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potencyString += app.GetString( IDS_POTION_POTENCY_1 );
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break;
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case 2:
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potencyString = L" ";
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potencyString += app.GetString( IDS_POTION_POTENCY_2 );
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break;
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case 3:
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potencyString = L" ";
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potencyString += app.GetString( IDS_POTION_POTENCY_3 );
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break;
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default:
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potencyString = app.GetString( IDS_POTION_POTENCY_0 );
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break;
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}
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effectString += potencyString;// + I18n.get("potion.potency." + effect.getAmplifier()).trim();
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}
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if (effect->getDuration() > SharedConstants::TICKS_PER_SECOND)
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{
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effectString += L" (" + MobEffect::formatDuration(effect) + L")";
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}
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unformattedStrings.push_back(effectString);
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wchar_t formatted[256];
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ZeroMemory(formatted, 256 * sizeof(wchar_t));
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eMinecraftColour colour = eMinecraftColour_NOT_SET;
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if (MobEffect::effects[effect->getId()]->isHarmful())
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{
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colour = eHTMLColor_c;
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//lines->push_back(L"<22>c + effectString); //"<22>c"
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}
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else
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{
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colour = eHTMLColor_7;
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//lines->push_back(L"<22>7" + effectString); //"<22>7"
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}
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swprintf(formatted, 256, L"<font color=\"#%08x\">%ls</font>",app.GetHTMLColour(colour),effectString.c_str());
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lines->push_back(formatted);
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}
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}
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else
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{
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wstring effectString = app.GetString(IDS_POTION_EMPTY); //I18n.get("potion.empty").trim();
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//eHTMLColor_7
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wchar_t formatted[256];
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swprintf(formatted,256,L"<font color=\"#%08x\">%ls</font>",app.GetHTMLColour(eHTMLColor_7),effectString.c_str());
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lines->push_back(formatted); //"<22>7"
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}
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}
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bool PotionItem::isFoil(std::shared_ptr<ItemInstance> itemInstance)
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{
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vector<MobEffectInstance *> *mobEffects = getMobEffects(itemInstance);
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return mobEffects != NULL && !mobEffects->empty();
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}
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unsigned int PotionItem::getUseDescriptionId(std::shared_ptr<ItemInstance> instance)
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{
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int brew = instance->getAuxValue();
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#define MACRO_POTION_IS_NIGHTVISION(aux) ((aux & 0x200F) == MASK_NIGHTVISION)
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#define MACRO_POTION_IS_INVISIBILITY(aux) ((aux & 0x200F) == MASK_INVISIBILITY)
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if(brew == 0) return IDS_POTION_DESC_WATER_BOTTLE;
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else if( MACRO_POTION_IS_REGENERATION(brew)) return IDS_POTION_DESC_REGENERATION;
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else if( MACRO_POTION_IS_SPEED(brew) ) return IDS_POTION_DESC_MOVESPEED;
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else if( MACRO_POTION_IS_FIRE_RESISTANCE(brew)) return IDS_POTION_DESC_FIRERESISTANCE;
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else if( MACRO_POTION_IS_INSTANTHEALTH(brew)) return IDS_POTION_DESC_HEAL;
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else if( MACRO_POTION_IS_NIGHTVISION(brew)) return IDS_POTION_DESC_NIGHTVISION;
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else if( MACRO_POTION_IS_INVISIBILITY(brew)) return IDS_POTION_DESC_INVISIBILITY;
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else if( MACRO_POTION_IS_WEAKNESS(brew)) return IDS_POTION_DESC_WEAKNESS;
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else if( MACRO_POTION_IS_STRENGTH(brew)) return IDS_POTION_DESC_DAMAGEBOOST;
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else if( MACRO_POTION_IS_SLOWNESS(brew)) return IDS_POTION_DESC_MOVESLOWDOWN;
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else if( MACRO_POTION_IS_POISON(brew)) return IDS_POTION_DESC_POISON;
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else if( MACRO_POTION_IS_INSTANTDAMAGE(brew)) return IDS_POTION_DESC_HARM;
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return IDS_POTION_DESC_EMPTY;
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}
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void PotionItem::registerIcons(IconRegister *iconRegister)
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{
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iconDrinkable = iconRegister->registerIcon(DEFAULT_ICON);
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iconThrowable = iconRegister->registerIcon(THROWABLE_ICON);
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iconOverlay = iconRegister->registerIcon(CONTENTS_ICON);
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}
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Icon *PotionItem::getTexture(const wstring &name)
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{
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if (name.compare(DEFAULT_ICON) == 0) return Item::potion->iconDrinkable;
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if (name.compare(THROWABLE_ICON) == 0) return Item::potion->iconThrowable;
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if (name.compare(CONTENTS_ICON) == 0) return Item::potion->iconOverlay;
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return NULL;
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}
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// 4J Stu - Based loosely on a function that gets added in java much later on (1.3)
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vector<pair<int, int> > *PotionItem::getUniquePotionValues()
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{
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if (s_uniquePotionValues.empty())
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{
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for (int brew = 0; brew <= PotionBrewing::BREW_MASK; ++brew)
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{
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vector<MobEffectInstance *> *effects = PotionBrewing::getEffects(brew, false);
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if (effects != NULL)
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{
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if(!effects->empty())
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{
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// 4J Stu - Based on implementation of Java List.hashCode() at http://docs.oracle.com/javase/6/docs/api/java/util/List.html#hashCode()
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// and adding deleting to clear up as we go
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int effectsHashCode = 1;
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for(AUTO_VAR(it, effects->begin()); it != effects->end(); ++it)
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{
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MobEffectInstance *mei = *it;
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effectsHashCode = 31*effectsHashCode + (mei==NULL ? 0 : mei->hashCode());
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delete (*it);
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}
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bool toAdd = true;
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for(AUTO_VAR(it, s_uniquePotionValues.begin()); it != s_uniquePotionValues.end(); ++it)
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{
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// Some potions hash the same (identical effects) but are throwable so account for that
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if(it->first == effectsHashCode && !(!isThrowable(it->second) && isThrowable(brew)) )
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{
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toAdd = false;
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break;
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}
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}
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if( toAdd )
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{
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s_uniquePotionValues.push_back(pair<int,int>(effectsHashCode, brew) );
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}
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}
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delete effects;
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}
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}
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}
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return &s_uniquePotionValues;
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} |