270 lines
10 KiB
C++
270 lines
10 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.world.food.h"
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#include "net.minecraft.world.effect.h"
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#include "SharedConstants.h"
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MobEffect *MobEffect::effects[NUM_EFFECTS];
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MobEffect *MobEffect::voidEffect = NULL;
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MobEffect *MobEffect::movementSpeed = (new MobEffect(1, false, eMinecraftColour_Effect_MovementSpeed)) ->setDescriptionId(IDS_POTION_MOVESPEED) ->setPostfixDescriptionId(IDS_POTION_MOVESPEED_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Speed); //setIcon(0, 0);
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MobEffect *MobEffect::movementSlowdown = (new MobEffect(2, true, eMinecraftColour_Effect_MovementSlowDown)) ->setDescriptionId(IDS_POTION_MOVESLOWDOWN) ->setPostfixDescriptionId(IDS_POTION_MOVESLOWDOWN_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Slowness); //->setIcon(1, 0);
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MobEffect *MobEffect::digSpeed = (new MobEffect(3, false, eMinecraftColour_Effect_DigSpeed)) ->setDescriptionId(IDS_POTION_DIGSPEED) ->setPostfixDescriptionId(IDS_POTION_DIGSPEED_POSTFIX)->setDurationModifier(1.5)->setIcon(MobEffect::e_MobEffectIcon_Haste); //->setIcon(2, 0);
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MobEffect *MobEffect::digSlowdown = (new MobEffect(4, true, eMinecraftColour_Effect_DigSlowdown)) ->setDescriptionId(IDS_POTION_DIGSLOWDOWN) ->setPostfixDescriptionId(IDS_POTION_DIGSLOWDOWN_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_MiningFatigue); //->setIcon(3, 0);
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MobEffect *MobEffect::damageBoost = (new MobEffect(5, false, eMinecraftColour_Effect_DamageBoost)) ->setDescriptionId(IDS_POTION_DAMAGEBOOST) ->setPostfixDescriptionId(IDS_POTION_DAMAGEBOOST_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Strength); //->setIcon(4, 0);
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MobEffect *MobEffect::heal = (new InstantenousMobEffect(6, false, eMinecraftColour_Effect_Heal)) ->setDescriptionId(IDS_POTION_HEAL) ->setPostfixDescriptionId(IDS_POTION_HEAL_POSTFIX);
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MobEffect *MobEffect::harm = (new InstantenousMobEffect(7, true, eMinecraftColour_Effect_Harm)) ->setDescriptionId(IDS_POTION_HARM) ->setPostfixDescriptionId(IDS_POTION_HARM_POSTFIX);
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MobEffect *MobEffect::jump = (new MobEffect(8, false, eMinecraftColour_Effect_Jump)) ->setDescriptionId(IDS_POTION_JUMP) ->setPostfixDescriptionId(IDS_POTION_JUMP_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_JumpBoost); //->setIcon(2, 1);
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MobEffect *MobEffect::confusion = (new MobEffect(9, true, eMinecraftColour_Effect_Confusion)) ->setDescriptionId(IDS_POTION_CONFUSION) ->setPostfixDescriptionId(IDS_POTION_CONFUSION_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Nausea); //->setIcon(3, 1);
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MobEffect *MobEffect::regeneration = (new MobEffect(10, false, eMinecraftColour_Effect_Regeneration)) ->setDescriptionId(IDS_POTION_REGENERATION) ->setPostfixDescriptionId(IDS_POTION_REGENERATION_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Regeneration); //->setIcon(7, 0);
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MobEffect *MobEffect::damageResistance = (new MobEffect(11, false, eMinecraftColour_Effect_DamageResistance))->setDescriptionId(IDS_POTION_RESISTANCE) ->setPostfixDescriptionId(IDS_POTION_RESISTANCE_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Resistance); //->setIcon(6, 1);
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MobEffect *MobEffect::fireResistance = (new MobEffect(12, false, eMinecraftColour_Effect_FireResistance)) ->setDescriptionId(IDS_POTION_FIRERESISTANCE) ->setPostfixDescriptionId(IDS_POTION_FIRERESISTANCE_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_FireResistance); //->setIcon(7, 1);
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MobEffect *MobEffect::waterBreathing = (new MobEffect(13, false, eMinecraftColour_Effect_WaterBreathing)) ->setDescriptionId(IDS_POTION_WATERBREATHING) ->setPostfixDescriptionId(IDS_POTION_WATERBREATHING_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_WaterBreathing); //->setIcon(0, 2);
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MobEffect *MobEffect::invisibility = (new MobEffect(14, false, eMinecraftColour_Effect_Invisiblity)) ->setDescriptionId(IDS_POTION_INVISIBILITY) ->setPostfixDescriptionId(IDS_POTION_INVISIBILITY_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Invisiblity); //->setIcon(0, 1);
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MobEffect *MobEffect::blindness = (new MobEffect(15, true, eMinecraftColour_Effect_Blindness)) ->setDescriptionId(IDS_POTION_BLINDNESS) ->setPostfixDescriptionId(IDS_POTION_BLINDNESS_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Blindness); //->setIcon(5, 1);
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MobEffect *MobEffect::nightVision = (new MobEffect(16, false, eMinecraftColour_Effect_NightVision)) ->setDescriptionId(IDS_POTION_NIGHTVISION) ->setPostfixDescriptionId(IDS_POTION_NIGHTVISION_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_NightVision); //->setIcon(4, 1);
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MobEffect *MobEffect::hunger = (new MobEffect(17, true, eMinecraftColour_Effect_Hunger)) ->setDescriptionId(IDS_POTION_HUNGER) ->setPostfixDescriptionId(IDS_POTION_HUNGER_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Hunger); //->setIcon(1, 1);
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MobEffect *MobEffect::weakness = (new MobEffect(18, true, eMinecraftColour_Effect_Weakness)) ->setDescriptionId(IDS_POTION_WEAKNESS) ->setPostfixDescriptionId(IDS_POTION_WEAKNESS_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Weakness); //->setIcon(5, 0);
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MobEffect *MobEffect::poison = (new MobEffect(19, true, eMinecraftColour_Effect_Poison)) ->setDescriptionId(IDS_POTION_POISON) ->setPostfixDescriptionId(IDS_POTION_POISON_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Poison); //->setIcon(6, 0);
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MobEffect *MobEffect::reserved_20 = NULL;
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MobEffect *MobEffect::reserved_21 = NULL;
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MobEffect *MobEffect::reserved_22 = NULL;
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MobEffect *MobEffect::reserved_23 = NULL;
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MobEffect *MobEffect::reserved_24 = NULL;
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MobEffect *MobEffect::reserved_25 = NULL;
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MobEffect *MobEffect::reserved_26 = NULL;
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MobEffect *MobEffect::reserved_27 = NULL;
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MobEffect *MobEffect::reserved_28 = NULL;
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MobEffect *MobEffect::reserved_29 = NULL;
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MobEffect *MobEffect::reserved_30 = NULL;
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MobEffect *MobEffect::reserved_31 = NULL;
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MobEffect::MobEffect(int id, bool isHarmful, eMinecraftColour color) : id(id), _isHarmful(isHarmful), color(color)
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{
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descriptionId = -1;
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m_postfixDescriptionId = -1;
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icon = e_MobEffectIcon_None;
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_isDisabled = false;
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effects[id] = this;
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if (isHarmful)
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{
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durationModifier = .5;
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}
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else
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{
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durationModifier = 1.0;
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}
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}
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// 4J Removed as using different value for icon
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//MobEffect *MobEffect::setIcon(int xPos, int yPos)
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//{
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// icon = xPos + yPos * 8;
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// return this;
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//}
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MobEffect *MobEffect::setIcon(EMobEffectIcon icon)
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{
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this->icon = icon;
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return this;
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}
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int MobEffect::getId()
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{
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return id;
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}
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/**
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* This method should perform periodic updates on the player. Mainly used
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* for regeneration effects and the like. Other effects, such as blindness,
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* are in effect for the whole duration of the effect.
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*
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* @param mob
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* @param amplification
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*/
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void MobEffect::applyEffectTick(std::shared_ptr<Mob> mob, int amplification)
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{
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// Maybe move this to separate class implementations in the future?
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if (id == regeneration->id)
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{
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if (mob->getHealth() < mob->getMaxHealth())
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{
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mob->heal(1);
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}
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}
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else if (id == poison->id)
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{
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if (mob->getHealth() > 1)
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{
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mob->hurt(DamageSource::magic, 1);
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}
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}
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else if (id == hunger->id && std::dynamic_pointer_cast<Player>(mob) != NULL)
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{
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// every tick, cause the same amount of exhaustion as when removing
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// a block, times amplification
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std::dynamic_pointer_cast<Player>(mob)->causeFoodExhaustion(FoodConstants::EXHAUSTION_MINE * (amplification + 1));
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}
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else if ((id == heal->id && !mob->isInvertedHealAndHarm()) || (id == harm->id && mob->isInvertedHealAndHarm()))
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{
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mob->heal(6 << amplification);
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}
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else if ((id == harm->id && !mob->isInvertedHealAndHarm()) || (id == heal->id && mob->isInvertedHealAndHarm()))
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{
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mob->hurt(DamageSource::magic, 6 << amplification);
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}
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}
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void MobEffect::applyInstantenousEffect(std::shared_ptr<Mob> source, std::shared_ptr<Mob> mob, int amplification, double scale)
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{
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if ((id == heal->id && !mob->isInvertedHealAndHarm()) || (id == harm->id && mob->isInvertedHealAndHarm()))
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{
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int amount = (int) (scale * (double) (6 << amplification) + .5);
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mob->heal(amount);
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}
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else if ((id == harm->id && !mob->isInvertedHealAndHarm()) || (id == heal->id && mob->isInvertedHealAndHarm()))
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{
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int amount = (int) (scale * (double) (6 << amplification) + .5);
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if (source == NULL)
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{
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mob->hurt(DamageSource::magic, amount);
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}
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else
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{
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DamageSource *damageSource = DamageSource::indirectMagic(mob, source);
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mob->hurt(damageSource, amount);
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delete damageSource;
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}
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}
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}
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bool MobEffect::isInstantenous()
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{
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return false;
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}
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/**
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* This parameter says if the applyEffect method should be called depending
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* on the remaining duration ticker. For instance, the regeneration will be
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* activated every 8 ticks, healing one point of health.
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*
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* @param remainingDuration
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* @param amplification
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* Effect amplification, starts at 0 (weakest)
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* @return
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*/
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bool MobEffect::isDurationEffectTick(int remainingDuration, int amplification)
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{
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// Maybe move this to separate class implementations in the future?
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if (id == regeneration->id || id == poison->id)
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{
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// tick intervals are 25, 12, 6..
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int interval = 25 >> amplification;
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if (interval > 0)
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{
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return (remainingDuration % interval) == 0;
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}
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return true;
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}
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else if (id == hunger->id)
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{
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return true;
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}
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return false;
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}
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MobEffect *MobEffect::setDescriptionId(unsigned int id)
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{
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descriptionId = id;
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return this;
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}
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unsigned int MobEffect::getDescriptionId(int iData)
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{
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return descriptionId;
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}
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MobEffect *MobEffect::setPostfixDescriptionId(unsigned int id)
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{
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m_postfixDescriptionId = id;
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return this;
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}
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unsigned int MobEffect::getPostfixDescriptionId(int iData)
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{
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return m_postfixDescriptionId;
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}
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bool MobEffect::hasIcon()
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{
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return icon != e_MobEffectIcon_None;
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}
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MobEffect::EMobEffectIcon MobEffect::getIcon()
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{
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return icon;
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}
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bool MobEffect::isHarmful()
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{
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return _isHarmful;
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}
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wstring MobEffect::formatDuration(MobEffectInstance *instance)
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{
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int duration = instance->getDuration();
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int seconds = duration / SharedConstants::TICKS_PER_SECOND;
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int minutes = seconds / 60;
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seconds %= 60;
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wchar_t temp[8];
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ZeroMemory(&temp,8*(sizeof(wchar_t)));
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if (seconds < 10)
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{
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swprintf(temp, 8, L"%d:0%d",minutes,seconds);
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//return minutes + ":0" + seconds;
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}
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else
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{
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swprintf(temp, 8, L"%d:%d",minutes,seconds);
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//return minutes + ":" + seconds;
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}
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return temp;
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}
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MobEffect *MobEffect::setDurationModifier(double durationModifier)
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{
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this->durationModifier = durationModifier;
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return this;
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}
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double MobEffect::getDurationModifier()
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{
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return durationModifier;
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}
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MobEffect *MobEffect::setDisabled()
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{
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this->_isDisabled = true;
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return this;
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}
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bool MobEffect::isDisabled()
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{
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return _isDisabled;
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}
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eMinecraftColour MobEffect::getColor()
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{
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return color;
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} |