This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
350 lines
7.8 KiB
C++
350 lines
7.8 KiB
C++
#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.item.crafting.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "Material.h"
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#include "FurnaceTileEntity.h"
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const int FurnaceTileEntity::BURN_INTERVAL = 10 * 20;
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// 4J Stu - Need a ctor to initialise member variables
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FurnaceTileEntity::FurnaceTileEntity() : TileEntity()
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{
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items = new ItemInstanceArray(3);
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litTime = 0;
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litDuration = 0;
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tickCount = 0;
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m_charcoalUsed = false;
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}
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FurnaceTileEntity::~FurnaceTileEntity()
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{
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delete[] items->data;
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delete items;
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}
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unsigned int FurnaceTileEntity::getContainerSize()
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{
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return items->length;
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}
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std::shared_ptr<ItemInstance> FurnaceTileEntity::getItem(unsigned int slot)
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{
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return (*items)[slot];
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}
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std::shared_ptr<ItemInstance> FurnaceTileEntity::removeItem(unsigned int slot, int count)
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{
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m_charcoalUsed = false;
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if ((*items)[slot] != NULL)
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{
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if ((*items)[slot]->count <= count)
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{
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std::shared_ptr<ItemInstance> item = (*items)[slot];
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(*items)[slot] = nullptr;
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// 4J Stu - Fix for duplication glitch
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if(item->count <= 0) return nullptr;
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return item;
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}
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else
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{
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std::shared_ptr<ItemInstance> i = (*items)[slot]->remove(count);
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if ((*items)[slot]->count == 0) (*items)[slot] = nullptr;
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// 4J Stu - Fix for duplication glitch
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if(i->count <= 0) return nullptr;
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return i;
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}
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}
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return nullptr;
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}
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std::shared_ptr<ItemInstance> FurnaceTileEntity::removeItemNoUpdate(int slot)
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{
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m_charcoalUsed = false;
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if (items->data[slot] != NULL)
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{
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std::shared_ptr<ItemInstance> item = items->data[slot];
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items->data[slot] = nullptr;
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return item;
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}
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return nullptr;
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}
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void FurnaceTileEntity::setItem(unsigned int slot, std::shared_ptr<ItemInstance> item)
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{
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(*items)[slot] = item;
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if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
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}
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int FurnaceTileEntity::getName()
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{
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return IDS_TILE_FURNACE;
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}
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void FurnaceTileEntity::load(CompoundTag *base)
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{
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TileEntity::load(base);
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ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
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items = new ItemInstanceArray(getContainerSize());
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for (int i = 0; i < inventoryList->size(); i++)
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{
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CompoundTag *tag = inventoryList->get(i);
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unsigned int slot = tag->getByte(L"Slot");
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if (slot >= 0 && slot < items->length) (*items)[slot] = ItemInstance::fromTag(tag);
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}
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litTime = base->getShort(L"BurnTime");
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tickCount = base->getShort(L"CookTime");
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litDuration = getBurnDuration((*items)[FUEL_SLOT]);
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m_charcoalUsed = base->getBoolean(L"CharcoalUsed");
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}
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void FurnaceTileEntity::save(CompoundTag *base)
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{
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TileEntity::save(base);
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base->putShort(L"BurnTime", (short) (litTime));
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base->putShort(L"CookTime", (short) (tickCount));
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ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
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for (unsigned int i = 0; i < items->length; i++)
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{
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if ((*items)[i] != NULL)
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{
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CompoundTag *tag = new CompoundTag();
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tag->putByte(L"Slot", (byte) i);
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(*items)[i]->save(tag);
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listTag->add(tag);
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}
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}
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base->put(L"Items", listTag);
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base->putBoolean(L"CharcoalUsed", m_charcoalUsed);
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}
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int FurnaceTileEntity::getMaxStackSize()
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{
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return Container::LARGE_MAX_STACK_SIZE;
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}
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int FurnaceTileEntity::getBurnProgress(int max)
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{
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return tickCount * max / BURN_INTERVAL;
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}
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int FurnaceTileEntity::getLitProgress(int max)
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{
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if (litDuration == 0) litDuration = BURN_INTERVAL;
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return litTime * max / litDuration;
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}
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bool FurnaceTileEntity::isLit()
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{
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return litTime > 0;
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}
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void FurnaceTileEntity::tick()
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{
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bool wasLit = litTime > 0;
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bool changed = false;
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if (litTime > 0)
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{
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litTime--;
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}
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if ( level != NULL && !level->isClientSide)
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{
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if (litTime == 0 && canBurn())
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{
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litDuration = litTime = getBurnDuration((*items)[FUEL_SLOT]);
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if (litTime > 0)
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{
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changed = true;
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if ((*items)[FUEL_SLOT] != NULL)
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{
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// 4J Added: Keep track of whether charcoal was used in production of current stack.
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if ( (*items)[FUEL_SLOT]->getItem()->id == Item::coal_Id
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&& (*items)[FUEL_SLOT]->getAuxValue() == CoalItem::CHAR_COAL)
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{
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m_charcoalUsed = true;
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}
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(*items)[FUEL_SLOT]->count--;
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if ((*items)[FUEL_SLOT]->count == 0)
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{
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Item *remaining = (*items)[FUEL_SLOT]->getItem()->getCraftingRemainingItem();
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(*items)[FUEL_SLOT] = remaining != NULL ? std::shared_ptr<ItemInstance>(new ItemInstance(remaining)) : nullptr;
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}
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}
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}
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}
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if (isLit() && canBurn())
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{
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tickCount++;
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if (tickCount == BURN_INTERVAL)
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{
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tickCount = 0;
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burn();
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changed = true;
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}
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}
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else
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{
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tickCount = 0;
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}
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if (wasLit != litTime > 0)
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{
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changed = true;
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FurnaceTile::setLit(litTime > 0, level, x, y, z);
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}
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}
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if (changed) setChanged();
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}
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bool FurnaceTileEntity::canBurn()
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{
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if ((*items)[INPUT_SLOT] == NULL) return false;
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ItemInstance *burnResult = FurnaceRecipes::getInstance()->getResult((*items)[0]->getItem()->id);
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if (burnResult == NULL) return false;
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if ((*items)[RESULT_SLOT] == NULL) return true;
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if (!(*items)[RESULT_SLOT]->sameItem_not_shared(burnResult)) return false;
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if ((*items)[RESULT_SLOT]->count < getMaxStackSize() && (*items)[RESULT_SLOT]->count < (*items)[RESULT_SLOT]->getMaxStackSize()) return true;
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if ((*items)[RESULT_SLOT]->count < burnResult->getMaxStackSize()) return true;
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return false;
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}
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void FurnaceTileEntity::burn()
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{
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if (!canBurn()) return;
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ItemInstance *result = FurnaceRecipes::getInstance()->getResult((*items)[0]->getItem()->id);
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if ((*items)[RESULT_SLOT] == NULL) (*items)[RESULT_SLOT] = result->copy();
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else if ((*items)[RESULT_SLOT]->id == result->id) (*items)[RESULT_SLOT]->count++;
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(*items)[INPUT_SLOT]->count--;
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if ((*items)[INPUT_SLOT]->count <= 0) (*items)[INPUT_SLOT] = nullptr;
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}
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int FurnaceTileEntity::getBurnDuration(std::shared_ptr<ItemInstance> itemInstance)
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{
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if (itemInstance == NULL) return 0;
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int id = itemInstance->getItem()->id;
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Item *item = itemInstance->getItem();
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if (id < 256 && Tile::tiles[id] != NULL)
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{
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Tile *tile = Tile::tiles[id];
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if (tile == Tile::woodSlabHalf)
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{
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return BURN_INTERVAL * 3 / 4;
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}
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if (tile->material == Material::wood)
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{
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return BURN_INTERVAL * 3 / 2;
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}
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}
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if (dynamic_cast<DiggerItem *>(item) && ((DiggerItem *) item)->getTier() == Item::Tier::WOOD)
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{
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return BURN_INTERVAL;
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}
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else if (dynamic_cast<WeaponItem *>(item) && ((WeaponItem *) item)->getTier() == Item::Tier::WOOD)
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{
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return BURN_INTERVAL;
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}
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else if (dynamic_cast<HoeItem *>(item) && ((HoeItem *) item)->getTier() == Item::Tier::WOOD)
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{
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return BURN_INTERVAL;
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}
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if (id == Item::stick->id)
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{
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return BURN_INTERVAL / 2;
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}
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if (id == Item::coal->id) return BURN_INTERVAL * 8;
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if (id == Item::bucket_lava->id) return BURN_INTERVAL * 100;
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if (id == Tile::sapling_Id) return BURN_INTERVAL / 2;
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if (id == Item::blazeRod_Id) return BURN_INTERVAL * 12;
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return 0;
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}
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bool FurnaceTileEntity::isFuel(std::shared_ptr<ItemInstance> item)
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{
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return getBurnDuration(item) > 0;
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}
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bool FurnaceTileEntity::stillValid(std::shared_ptr<Player> player)
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{
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if (level->getTileEntity(x, y, z) != shared_from_this() ) return false;
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if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
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return true;
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}
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void FurnaceTileEntity::setChanged()
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{
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return TileEntity::setChanged();
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}
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void FurnaceTileEntity::startOpen()
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{
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}
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void FurnaceTileEntity::stopOpen()
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{
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}
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// 4J Added
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std::shared_ptr<TileEntity> FurnaceTileEntity::clone()
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{
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std::shared_ptr<FurnaceTileEntity> result = std::shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
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TileEntity::clone(result);
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result->litTime = litTime;
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result->tickCount = tickCount;
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result->litDuration = litDuration;
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for (unsigned int i = 0; i < items->length; i++)
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{
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if ((*items)[i] != NULL)
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{
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(*result->items)[i] = ItemInstance::clone((*items)[i]);
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}
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}
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return result;
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} |