Files
MinecraftConsoles/Minecraft.World/Explosion.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

42 lines
840 B
C++

#pragma once
#include "TilePos.h"
#include "Player.h"
class Random;
class Level;
class Explosion
{
public:
bool fire;
bool destroyBlocks;
private:
int size;
Random *random;
Level *level;
public:
double x, y, z;
std::shared_ptr<Entity> source;
float r;
unordered_set<TilePos, TilePosKeyHash, TilePosKeyEq> toBlow;
private:
typedef unordered_map<std::shared_ptr<Player>, Vec3 * , PlayerKeyHash, PlayerKeyEq> playerVec3Map;
playerVec3Map hitPlayers;
public:
Explosion(Level *level, std::shared_ptr<Entity> source, double x, double y, double z, float r);
~Explosion();
public:
void explode();
public:
void finalizeExplosion(bool generateParticles, vector<TilePos> *toBlowDirect = NULL); // 4J - added toBlow parameter
playerVec3Map *getHitPlayers();
Vec3 *getHitPlayerKnockback( std::shared_ptr<Player> player );
};