Files
MinecraftConsoles/Minecraft.World/DataInput.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

23 lines
645 B
C++

#pragma once
class DataInput
{
public:
virtual int read() = 0;
virtual int read(byteArray b) = 0;
virtual int read(byteArray b, unsigned int offset, unsigned int length) = 0;
virtual bool readBoolean() = 0;
virtual byte readByte() = 0;
virtual unsigned char readUnsignedByte() = 0;
virtual bool readFully(byteArray a) = 0;
virtual double readDouble() = 0;
virtual float readFloat() = 0;
virtual int readInt() = 0;
virtual int64_t readLong() = 0;
virtual short readShort() = 0;
virtual wchar_t readChar() = 0;
virtual wstring readUTF() = 0;
virtual PlayerUID readPlayerUID() = 0; // 4J Added
virtual int skipBytes(int n) = 0;
};