242 lines
7.4 KiB
C++
242 lines
7.4 KiB
C++
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#ifdef _WINDOWS64
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#define _HAS_STD_BYTE 0 // solve (std::)'byte' ambiguity with windows headers
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files:
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#include <windows.h>
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#include <malloc.h>
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#include <tchar.h>
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// TODO: reference additional headers your program requires here
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#include <d3d11.h>
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#endif
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#include <cstdint>
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#ifdef _DURANGO
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#include <xdk.h>
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#include <wrl.h>
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#include <d3d11_x.h>
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#include <DirectXMath.h>
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using namespace DirectX;
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#include <pix.h>
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#include "..\Minecraft.Client\Durango\DurangoExtras\DurangoStubs.h"
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#endif
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#if (defined __PS3__ || defined _XBOX )
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// C RunTime Header Files
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#include <stdlib.h>
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#endif
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#ifdef __ORBIS__
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <scebase.h>
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#include <kernel.h>
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#include <fios2.h>
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#include <message_dialog.h>
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#endif
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#ifdef _XBOX
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#include <xtl.h>
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#include <xboxmath.h>
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#include <xuiapp.h>
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#include <xact3.h>
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typedef XINVITE_INFO INVITE_INFO;
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typedef XUID PlayerUID;
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typedef XNKID SessionID;
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typedef XUID GameSessionUID;
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#endif
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#ifdef __PS3__
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#include <cell/l10n.h>
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#include <cell/pad.h>
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#include <cell/cell_fs.h>
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#include <sys/process.h>
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#include <sys/ppu_thread.h>
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#include <cell/sysmodule.h>
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#include <sysutil/sysutil_common.h>
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#include <sysutil/sysutil_savedata.h>
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#include <sysutil/sysutil_sysparam.h>
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#include "Ps3Types.h"
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#include "Ps3Stubs.h"
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#include "PS3Maths.h"
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#elif defined __ORBIS__
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "OrbisTypes.h"
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#include "OrbisStubs.h"
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#include "OrbisMaths.h"
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#elif defined __PSVITA__
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <touch.h>
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#include "PSVitaTypes.h"
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#include "PSVitaStubs.h"
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#include "PSVitaMaths.h"
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#else
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#include <unordered_map>
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#include <unordered_set>
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#include <sal.h>
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#include <vector>
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#endif //__PS3__
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#include <memory>
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#include <list>
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#include <map>
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#include <set>
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#include <queue>
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#include <deque>
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#include <algorithm>
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#include <math.h>
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#include <limits>
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#include <string>
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#include <sstream>
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#include <iostream>
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#include <exception>
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#ifndef __PS3__ // the PS3 lib assert is rubbish, and aborts the code, we define our own in PS3Types.h
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#include <assert.h>
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#endif
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#ifndef _XBOX
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#include "extraX64.h"
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#else
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#include "..\Minecraft.Client\xbox\network\extra.h"
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#endif
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#include "Definitions.h"
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#include "Class.h"
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#include "Exceptions.h"
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#include "Mth.h"
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#include "StringHelpers.h"
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#include "ArrayWithLength.h"
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#include "Random.h"
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#include "TilePos.h"
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#include "ChunkPos.h"
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#include "compression.h"
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#include "PerformanceTimer.h"
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#ifdef _FINAL_BUILD
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#define printf BREAKTHECOMPILE
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#define wprintf BREAKTHECOMPILE
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#undef OutputDebugString
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#define OutputDebugString BREAKTHECOMPILE
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#define OutputDebugStringA BREAKTHECOMPILE
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#define OutputDebugStringW BREAKTHECOMPILE
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#endif
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void MemSect(int sect);
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#ifdef _XBOX
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#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_XTMS.h"
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#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Input.h"
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#elif defined (__PS3__)
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#include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Input.h"
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#elif defined _DURANGO
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#include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Input.h"
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#elif defined _WINDOWS64
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#include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Input.h"
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#elif defined __PSVITA__
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#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Input.h"
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#else
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#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Input.h"
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#endif
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#include "..\Minecraft.Client\Common\Network\GameNetworkManager.h"
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// #ifdef _XBOX
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#include "..\Minecraft.Client\Common\App_defines.h"
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#include "..\Minecraft.Client\Common\UI\UIEnums.h"
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#include "..\Minecraft.Client\Common\App_enums.h"
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#include "..\Minecraft.Client\Common\Tutorial\TutorialEnum.h"
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#include "..\Minecraft.Client\Common\App_structs.h"
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//#endif
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#ifdef _XBOX
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#include "..\Minecraft.Client\Common\XUI\XUI_Helper.h"
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#include "..\Minecraft.Client\Common\XUI\XUI_Scene_Base.h"
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#endif
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#include "..\Minecraft.Client\Common\Consoles_App.h"
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#include "..\Minecraft.Client\Common\Minecraft_Macros.h"
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#include "..\Minecraft.Client\Common\Colours\ColourTable.h"
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#include "..\Minecraft.Client\Common\BuildVer.h"
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#ifdef _XBOX
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#include "..\Minecraft.Client\Xbox\Xbox_App.h"
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#include "..\Minecraft.Client\XboxMedia\strings.h"
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#include "..\Minecraft.Client\Xbox\Sentient\SentientTelemetryCommon.h"
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#include "..\Minecraft.Client\Xbox\Sentient\MinecraftTelemetry.h"
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#elif defined (__PS3__)
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#include "..\Minecraft.Client\PS3\PS3_App.h"
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#include "..\Minecraft.Client\PS3Media\strings.h"
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#include "..\Minecraft.Client\PS3\Sentient\SentientTelemetryCommon.h"
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#include "..\Minecraft.Client\PS3\Sentient\MinecraftTelemetry.h"
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#elif defined _DURANGO
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#include "..\Minecraft.Client\Durango\Durango_App.h"
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#include "..\Minecraft.Client\DurangoMedia\strings.h"
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//#include "..\Minecraft.Client\Durango\Sentient\SentientManager.h"
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#include "..\Minecraft.Client\Durango\Sentient\SentientTelemetryCommon.h"
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#include "..\Minecraft.Client\Durango\Sentient\MinecraftTelemetry.h"
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#include "..\Minecraft.Client\Durango\Sentient\TelemetryEnum.h"
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#elif defined _WINDOWS64
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#include "..\Minecraft.Client\Windows64\Windows64_App.h"
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#include "..\Minecraft.Client\Windows64Media\strings.h"
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#include "..\Minecraft.Client\Windows64\Sentient\SentientTelemetryCommon.h"
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#include "..\Minecraft.Client\Windows64\Sentient\MinecraftTelemetry.h"
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#elif defined __PSVITA__
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#include "..\Minecraft.Client\PSVita\PSVita_App.h"
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#include "..\Minecraft.Client\PSVitaMedia\strings.h" // TODO - create PSVita-specific version of this
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#include "..\Minecraft.Client\PSVita\Sentient\SentientManager.h"
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#include "..\Minecraft.Client\PSVita\Sentient\MinecraftTelemetry.h"
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#else
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#include "..\Minecraft.Client\Orbis\Orbis_App.h"
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#include "..\Minecraft.Client\OrbisMedia\strings.h"
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#include "..\Minecraft.Client\Orbis\Sentient\SentientTelemetryCommon.h"
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#include "..\Minecraft.Client\Orbis\Sentient\MinecraftTelemetry.h"
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#endif
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#include "..\Minecraft.Client\Common\DLC\DLCSkinFile.h"
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#include "..\Minecraft.Client\Common\Console_Awards_enum.h"
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#include "..\Minecraft.Client\Common\Potion_Macros.h"
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#include "..\Minecraft.Client\Common\Console_Debug_enum.h"
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#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRulesConstants.h"
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#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRules.h"
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#include "..\Minecraft.Client\Common\Telemetry\TelemetryManager.h"
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