Files
MinecraftConsoles/Minecraft.World/net.minecraft.world.item.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

87 lines
1.9 KiB
C

#pragma once
#include "ArmorItem.h"
#include "BedItem.h"
#include "BoatItem.h"
#include "BowItem.h"
#include "BowlFoodItem.h"
#include "BucketItem.h"
#include "WoolTileItem.h"
#include "CoalItem.h"
#include "ComplexItem.h"
#include "DiggerItem.h"
#include "DoorItem.h"
#include "DyePowderItem.h"
#include "EggItem.h"
#include "FishingRodItem.h"
#include "FlintAndSteelItem.h"
#include "FoodItem.h"
#include "HatchetItem.h"
#include "HoeItem.h"
#include "Item.h"
#include "ItemInstance.h"
#include "LeafTileItem.h"
#include "MapItem.h"
#include "MinecartItem.h"
//#include "PaintingItem.h"
#include "PickaxeItem.h"
#include "PistonTileItem.h"
#include "RecordingItem.h"
#include "RedStoneItem.h"
#include "SaddleItem.h"
#include "SaplingTileItem.h"
#include "SeedItem.h"
#include "ShearsItem.h"
#include "ShovelItem.h"
#include "SignItem.h"
#include "SnowBallItem.h"
#include "StoneSlabTileItem.h"
#include "TileItem.h"
#include "TilePlanterItem.h"
#include "WeaponItem.h"
// 1.8.2
#include "AuxDataTileItem.h"
#include "ColoredTileItem.h"
#include "UseAnim.h"
// 1.0.1
#include "BottleItem.h"
#include "EnderEyeItem.h"
#include "EnderpearlItem.h"
#include "GoldenAppleItem.h"
#include "MilkBucketItem.h"
#include "PotionItem.h"
#include "Rarity.h"
#include "WaterLilyTileItem.h"
#include "ExperienceItem.h" // 4J Stu brought forward
// TU9
#include "FireChargeItem.h"
#include "ItemFrame.h"
#include "SpawnEggItem.h"
#include "MultiTextureTileItem.h"
// TU12
#include "SkullItem.h"
// TU14
#include "AnvilTileItem.h"
#include "BookItem.h"
#include "CarrotOnAStickItem.h"
#include "EnchantedBookItem.h"
#include "SeedFoodItem.h"
// 1.6.4
#include "FireworksChargeItem.h"
#include "FireworksItem.h"
#include "LeashItem.h"
#include "NameTagItem.h"
#include "SimpleFoiledItem.h"
#include "SnowItem.h"
#include "EmptyMapItem.h"
// 4J Added
#include "ClockItem.h"
#include "CompassItem.h"
#include "HtmlString.h"