* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
112 lines
3.1 KiB
C
112 lines
3.1 KiB
C
#pragma once
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#include "AddEntityPacket.h"
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#include "AddGlobalEntityPacket.h"
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#include "AddMobPacket.h"
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#include "AddPaintingPacket.h"
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#include "AddPlayerPacket.h"
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#include "AnimatePacket.h"
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#include "AwardStatPacket.h"
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#include "BlockRegionUpdatePacket.h"
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#include "ChatPacket.h"
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#include "ChunkTilesUpdatePacket.h"
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#include "ChunkVisibilityPacket.h"
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#include "ComplexItemDataPacket.h"
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#include "ContainerAckPacket.h"
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#include "ContainerClickPacket.h"
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#include "ContainerClosePacket.h"
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#include "ContainerOpenPacket.h"
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#include "ContainerSetContentPacket.h"
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#include "ContainerSetDataPacket.h"
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#include "ContainerSetSlotPacket.h"
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#include "DisconnectPacket.h"
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#include "EntityActionAtPositionPacket.h"
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#include "EntityEventPacket.h"
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#include "ExplodePacket.h"
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#include "GameEventPacket.h"
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#include "InteractPacket.h"
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#include "KeepAlivePacket.h"
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#include "LevelEventPacket.h"
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#include "LoginPacket.h"
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#include "MoveEntityPacket.h"
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#include "MoveEntityPacketSmall.h"
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#include "MovePlayerPacket.h"
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#include "Packet.h"
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#include "PacketListener.h"
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#include "PlayerActionPacket.h"
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#include "PlayerCommandPacket.h"
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#include "PlayerInputPacket.h"
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#include "PreLoginPacket.h"
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#include "RemoveEntitiesPacket.h"
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#include "RespawnPacket.h"
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#include "SetCarriedItemPacket.h"
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#include "SetEntityDataPacket.h"
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#include "SetEntityMotionPacket.h"
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#include "SetEquippedItemPacket.h"
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#include "SetHealthPacket.h"
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#include "SetEntityLinkPacket.h"
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#include "SetSpawnPositionPacket.h"
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#include "SetTimePacket.h"
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#include "SignUpdatePacket.h"
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#include "TakeItemEntityPacket.h"
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#include "TeleportEntityPacket.h"
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#include "TileEventPacket.h"
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#include "TileUpdatePacket.h"
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#include "UseItemPacket.h"
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// 1.8.2 Added
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#include "AddExperienceOrbPacket.h"
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#include "GetInfoPacket.h"
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#include "PlayerInfoPacket.h"
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#include "RemoveMobEffectPacket.h"
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#include "SetCreativeModeSlotPacket.h"
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#include "SetExperiencePacket.h"
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#include "UpdateMobEffectPacket.h"
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// 1.0.1 Added
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#include "ContainerButtonClickPacket.h"
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#include "TileEntityDataPacket.h"
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// 1.1 Added (TU9)
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#include "CustomPayloadPacket.h"
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// 1.2.3
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#include "RotateHeadPacket.h"
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// 1.3.2
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#include "ChatAutoCompletePacket.h"
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#include "ClientCommandPacket.h"
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#include "ClientInformationPacket.h"
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#include "ClientProtocolPacket.h"
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#include "LevelSoundPacket.h"
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#include "PlayerAbilitiesPacket.h"
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#include "ServerAuthDataPacket.h"
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#include "TileDestructionPacket.h"
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// 1.6.4
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#include "LevelParticlesPacket.h"
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#include "SetDisplayObjectivePacket.h"
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#include "SetObjectivePacket.h"
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#include "SetPlayerTeamPacket.h"
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#include "SetScorePacket.h"
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#include "TileEditorOpenPacket.h"
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#include "UpdateAttributesPacket.h"
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// 4J Added
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#include "CraftItemPacket.h"
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#include "TradeItemPacket.h"
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#include "DebugOptionsPacket.h"
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#include "ServerSettingsChangedPacket.h"
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#include "TexturePacket.h"
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#include "TextureAndGeometryPacket.h"
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#include "ChunkVisibilityAreaPacket.h"
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#include "UpdateProgressPacket.h"
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#include "TextureChangePacket.h"
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#include "TextureAndGeometryChangePacket.h"
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#include "UpdateGameRuleProgressPacket.h"
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#include "KickPlayerPacket.h"
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#include "XZPacket.h"
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#include "GameCommandPacket.h"
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