Files
MinecraftConsoles/Minecraft.World/WitherSkull.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

130 lines
2.9 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.effect.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.phys.h"
#include "WitherSkull.h"
WitherSkull::WitherSkull(Level *level) : Fireball(level)
{
defineSynchedData();
setSize(5 / 16.0f, 5 / 16.0f);
}
WitherSkull::WitherSkull(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
{
defineSynchedData();
setSize(5 / 16.0f, 5 / 16.0f);
}
float WitherSkull::getInertia()
{
return isDangerous() ? 0.73f : Fireball::getInertia();
}
WitherSkull::WitherSkull(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
{
defineSynchedData();
setSize(5 / 16.0f, 5 / 16.0f);
}
bool WitherSkull::isOnFire()
{
return false;
}
float WitherSkull::getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile)
{
float result = Fireball::getTileExplosionResistance(explosion, level, x, y, z, tile);
if (isDangerous() && tile != Tile::unbreakable && tile != Tile::endPortalTile && tile != Tile::endPortalFrameTile)
{
result = min(0.8f, result);
}
return result;
}
void WitherSkull::onHit(HitResult *res)
{
if (!level->isClientSide)
{
if (res->entity != NULL)
{
if (owner != NULL)
{
DamageSource *damageSource = DamageSource::mobAttack(owner);
if (res->entity->hurt(damageSource, 8))
{
if (!res->entity->isAlive())
{
owner->heal(5);
}
}
delete damageSource;
}
else
{
res->entity->hurt(DamageSource::magic, 5);
}
if ( res->entity->instanceof(eTYPE_LIVINGENTITY) )
{
int witherSeconds = 0;
if (level->difficulty <= Difficulty::EASY)
{
// Nothing
}
else if (level->difficulty == Difficulty::NORMAL)
{
witherSeconds = 10;
}
else if (level->difficulty == Difficulty::HARD)
{
witherSeconds = 40;
}
if (witherSeconds > 0)
{
dynamic_pointer_cast<LivingEntity>( res->entity )->addEffect(new MobEffectInstance(MobEffect::wither->id, SharedConstants::TICKS_PER_SECOND * witherSeconds, 1));
}
}
}
level->explode(shared_from_this(), x, y, z, 1, false, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING));
remove();
}
}
bool WitherSkull::isPickable()
{
return false;
}
bool WitherSkull::hurt(DamageSource *source, float damage)
{
return false;
}
void WitherSkull::defineSynchedData()
{
entityData->define(DATA_DANGEROUS, (byte) 0);
}
bool WitherSkull::isDangerous()
{
return entityData->getByte(DATA_DANGEROUS) == 1;
}
void WitherSkull::setDangerous(bool value)
{
entityData->set(DATA_DANGEROUS, value ? (byte) 1 : (byte) 0);
}
bool WitherSkull::shouldBurn()
{
return false;
}