This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
130 lines
2.9 KiB
C++
130 lines
2.9 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.world.effect.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "WitherSkull.h"
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WitherSkull::WitherSkull(Level *level) : Fireball(level)
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{
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defineSynchedData();
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setSize(5 / 16.0f, 5 / 16.0f);
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}
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WitherSkull::WitherSkull(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
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{
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defineSynchedData();
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setSize(5 / 16.0f, 5 / 16.0f);
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}
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float WitherSkull::getInertia()
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{
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return isDangerous() ? 0.73f : Fireball::getInertia();
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}
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WitherSkull::WitherSkull(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
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{
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defineSynchedData();
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setSize(5 / 16.0f, 5 / 16.0f);
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}
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bool WitherSkull::isOnFire()
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{
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return false;
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}
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float WitherSkull::getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile)
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{
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float result = Fireball::getTileExplosionResistance(explosion, level, x, y, z, tile);
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if (isDangerous() && tile != Tile::unbreakable && tile != Tile::endPortalTile && tile != Tile::endPortalFrameTile)
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{
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result = min(0.8f, result);
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}
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return result;
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}
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void WitherSkull::onHit(HitResult *res)
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{
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if (!level->isClientSide)
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{
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if (res->entity != NULL)
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{
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if (owner != NULL)
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{
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DamageSource *damageSource = DamageSource::mobAttack(owner);
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if (res->entity->hurt(damageSource, 8))
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{
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if (!res->entity->isAlive())
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{
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owner->heal(5);
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}
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}
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delete damageSource;
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}
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else
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{
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res->entity->hurt(DamageSource::magic, 5);
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}
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if ( res->entity->instanceof(eTYPE_LIVINGENTITY) )
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{
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int witherSeconds = 0;
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if (level->difficulty <= Difficulty::EASY)
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{
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// Nothing
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}
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else if (level->difficulty == Difficulty::NORMAL)
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{
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witherSeconds = 10;
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}
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else if (level->difficulty == Difficulty::HARD)
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{
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witherSeconds = 40;
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}
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if (witherSeconds > 0)
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{
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dynamic_pointer_cast<LivingEntity>( res->entity )->addEffect(new MobEffectInstance(MobEffect::wither->id, SharedConstants::TICKS_PER_SECOND * witherSeconds, 1));
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}
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}
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}
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level->explode(shared_from_this(), x, y, z, 1, false, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING));
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remove();
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}
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}
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bool WitherSkull::isPickable()
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{
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return false;
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}
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bool WitherSkull::hurt(DamageSource *source, float damage)
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{
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return false;
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}
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void WitherSkull::defineSynchedData()
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{
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entityData->define(DATA_DANGEROUS, (byte) 0);
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}
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bool WitherSkull::isDangerous()
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{
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return entityData->getByte(DATA_DANGEROUS) == 1;
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}
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void WitherSkull::setDangerous(bool value)
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{
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entityData->set(DATA_DANGEROUS, value ? (byte) 1 : (byte) 0);
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}
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bool WitherSkull::shouldBurn()
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{
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return false;
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} |