This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
585 lines
14 KiB
C++
585 lines
14 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.goal.h"
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#include "net.minecraft.world.entity.ai.goal.target.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.entity.projectile.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "Mth.h"
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#include "SoundTypes.h"
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#include "WitherBoss.h"
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bool LivingEntitySelector::matches(shared_ptr<Entity> entity) const
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{
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if ( entity->instanceof(eTYPE_LIVINGENTITY) )
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{
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return dynamic_pointer_cast<LivingEntity>(entity)->getMobType() != UNDEAD;
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}
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else
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{
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return false;
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}
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}
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EntitySelector *WitherBoss::livingEntitySelector = new LivingEntitySelector();
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WitherBoss::WitherBoss(Level *level) : Monster(level)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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for(unsigned int i = 0; i < 2; ++i)
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{
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xRotHeads[i] = 0.0f;
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yRotHeads[i] = 0.0f;
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xRotOHeads[i] = 0.0f;
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yRotOHeads[i] = 0.0f;
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nextHeadUpdate[i] = 0;
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idleHeadUpdates[i] = 0;
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}
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destroyBlocksTick = 0;
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setSize(.9f, 4);
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// noPhysics = true;
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fireImmune = true;
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// noCulling = true;
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getNavigation()->setCanFloat(true);
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goalSelector.addGoal(0, new FloatGoal(this));
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goalSelector.addGoal(2, new RangedAttackGoal(this, this, 1.0, SharedConstants::TICKS_PER_SECOND * 2, 20));
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goalSelector.addGoal(5, new RandomStrollGoal(this, 1.0));
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goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 8));
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goalSelector.addGoal(7, new RandomLookAroundGoal(this));
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targetSelector.addGoal(1, new HurtByTargetGoal(this, false));
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targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, typeid(Mob), 0, false, false, livingEntitySelector));
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xpReward = Enemy::XP_REWARD_BOSS;
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}
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void WitherBoss::defineSynchedData()
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{
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Monster::defineSynchedData();
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entityData->define(DATA_TARGET_A, (int)0);
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entityData->define(DATA_TARGET_B, (int)0);
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entityData->define(DATA_TARGET_C, (int)0);
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entityData->define(DATA_ID_INV, (int)0);
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}
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void WitherBoss::addAdditonalSaveData(CompoundTag *entityTag)
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{
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Monster::addAdditonalSaveData(entityTag);
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entityTag->putInt(L"Invul", getInvulnerableTicks());
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}
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void WitherBoss::readAdditionalSaveData(CompoundTag *tag)
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{
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Monster::readAdditionalSaveData(tag);
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setInvulnerableTicks(tag->getInt(L"Invul"));
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}
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float WitherBoss::getShadowHeightOffs()
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{
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return bbHeight / 8;
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}
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int WitherBoss::getAmbientSound()
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{
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return eSoundType_MOB_WITHER_IDLE; //"mob.wither.idle";
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}
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int WitherBoss::getHurtSound()
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{
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return eSoundType_MOB_WITHER_HURT; //"mob.wither.hurt";
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}
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int WitherBoss::getDeathSound()
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{
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return eSoundType_MOB_WITHER_DEATH; //"mob.wither.death";
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}
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void WitherBoss::aiStep()
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{
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yd *= 0.6f;
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if (!level->isClientSide && getAlternativeTarget(0) > 0)
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{
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shared_ptr<Entity> e = level->getEntity(getAlternativeTarget(0));
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if (e != NULL)
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{
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if ((y < e->y) || (!isPowered() && y < (e->y + 5)))
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{
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if (yd < 0)
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{
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yd = 0;
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}
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yd += (.5f - yd) * .6f;
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}
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double xdist = e->x - x;
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double zdist = e->z - z;
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double distSqr = xdist * xdist + zdist * zdist;
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if (distSqr > 9)
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{
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double sd = Mth::sqrt(distSqr);
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xd += ((xdist / sd) * .5f - xd) * .6f;
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zd += ((zdist / sd) * .5f - zd) * .6f;
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}
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}
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}
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if ((xd * xd + zd * zd) > .05f)
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{
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yRot = (float) atan2(zd, xd) * Mth::RADDEG - 90;
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}
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Monster::aiStep();
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for (int i = 0; i < 2; i++)
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{
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yRotOHeads[i] = yRotHeads[i];
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xRotOHeads[i] = xRotHeads[i];
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}
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for (int i = 0; i < 2; i++)
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{
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int entityId = getAlternativeTarget(i + 1);
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shared_ptr<Entity> e = nullptr;
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if (entityId > 0)
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{
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e = level->getEntity(entityId);
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}
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if (e != NULL)
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{
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double hx = getHeadX(i + 1);
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double hy = getHeadY(i + 1);
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double hz = getHeadZ(i + 1);
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double xd = e->x - hx;
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double yd = e->y + e->getHeadHeight() - hy;
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double zd = e->z - hz;
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double sd = Mth::sqrt(xd * xd + zd * zd);
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float yRotD = (float) (atan2(zd, xd) * 180 / PI) - 90;
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float xRotD = (float) -(atan2(yd, sd) * 180 / PI);
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xRotHeads[i] = rotlerp(xRotHeads[i], xRotD, 40);
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yRotHeads[i] = rotlerp(yRotHeads[i], yRotD, 10);
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}
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else
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{
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yRotHeads[i] = rotlerp(yRotHeads[i], yBodyRot, 10);
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}
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}
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bool _isPowered = isPowered();
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for (int i = 0; i < 3; i++)
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{
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double hx = getHeadX(i);
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double hy = getHeadY(i);
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double hz = getHeadZ(i);
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level->addParticle(eParticleType_smoke, hx + random->nextGaussian() * .3f, hy + random->nextGaussian() * .3f, hz + random->nextGaussian() * .3f, 0, 0, 0);
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if (_isPowered && level->random->nextInt(4) == 0)
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{
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level->addParticle(eParticleType_mobSpell, hx + random->nextGaussian() * .3f, hy + random->nextGaussian() * .3f, hz + random->nextGaussian() * .3f, .7f, .7f, .5f);
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}
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}
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if (getInvulnerableTicks() > 0)
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{
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for (int i = 0; i < 3; i++)
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{
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level->addParticle(eParticleType_mobSpell, x + random->nextGaussian() * 1.0f, y + random->nextFloat() * 3.3f, z + random->nextGaussian() * 1.0f, .7f, .7f, .9f);
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}
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}
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}
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void WitherBoss::newServerAiStep()
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{
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if (getInvulnerableTicks() > 0)
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{
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int newCount = getInvulnerableTicks() - 1;
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if (newCount <= 0)
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{
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level->explode(shared_from_this(), x, y + getHeadHeight(), z, 7, false, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING));
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level->globalLevelEvent(LevelEvent::SOUND_WITHER_BOSS_SPAWN, (int) x, (int) y, (int) z, 0);
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}
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setInvulnerableTicks(newCount);
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if (tickCount % 10 == 0)
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{
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heal(10);
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}
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return;
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}
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Monster::newServerAiStep();
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for (int i = 1; i < 3; i++)
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{
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if (tickCount >= nextHeadUpdate[i - 1])
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{
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nextHeadUpdate[i - 1] = tickCount + SharedConstants::TICKS_PER_SECOND / 2 + random->nextInt(SharedConstants::TICKS_PER_SECOND / 2);
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if (level->difficulty >= Difficulty::NORMAL && idleHeadUpdates[i - 1]++ > 15)
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{
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float hrange = 10;
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float vrange = 5;
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double xt = Mth::nextDouble(random, x - hrange, x + hrange);
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double yt = Mth::nextDouble(random, y - vrange, y + vrange);
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double zt = Mth::nextDouble(random, z - hrange, z + hrange);
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performRangedAttack(i + 1, xt, yt, zt, true);
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idleHeadUpdates[i - 1] = 0;
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}
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int headTarget = getAlternativeTarget(i);
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if (headTarget > 0)
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{
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shared_ptr<Entity> current = level->getEntity(headTarget);
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// 4J: Added check for instance of living entity, had a problem with IDs being recycled to other entities
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if (current == NULL || !current->instanceof(eTYPE_LIVINGENTITY) || !current->isAlive() || distanceToSqr(current) > 30 * 30 || !canSee(current))
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{
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setAlternativeTarget(i, 0);
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}
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else
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{
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performRangedAttack(i + 1, dynamic_pointer_cast<LivingEntity>(current) );
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nextHeadUpdate[i - 1] = tickCount + SharedConstants::TICKS_PER_SECOND * 2 + random->nextInt(SharedConstants::TICKS_PER_SECOND);
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idleHeadUpdates[i - 1] = 0;
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}
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}
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else
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{
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vector<shared_ptr<Entity> > *entities = level->getEntitiesOfClass(typeid(LivingEntity), bb->grow(20, 8, 20), livingEntitySelector);
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// randomly try to find a target 10 times
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for (int attempt = 0; attempt < 10 && !entities->empty(); attempt++)
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{
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int randomIndex = random->nextInt(entities->size());
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shared_ptr<LivingEntity> selected = dynamic_pointer_cast<LivingEntity>( entities->at(randomIndex) );
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if (selected != shared_from_this() && selected->isAlive() && canSee(selected))
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{
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if ( selected->instanceof(eTYPE_PLAYER) )
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{
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if (!dynamic_pointer_cast<Player>(selected)->abilities.invulnerable)
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{
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assert(selected->instanceof(eTYPE_LIVINGENTITY));
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setAlternativeTarget(i, selected->entityId);
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}
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break;
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}
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else
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{
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assert(selected->instanceof(eTYPE_LIVINGENTITY));
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setAlternativeTarget(i, selected->entityId);
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break;
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}
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}
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// don't pick this again
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entities->erase(entities->begin() + randomIndex);
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}
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delete entities;
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}
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}
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}
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if (getTarget() != NULL)
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{
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assert(getTarget()->instanceof(eTYPE_LIVINGENTITY));
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setAlternativeTarget(0, getTarget()->entityId);
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}
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else
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{
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setAlternativeTarget(0, 0);
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}
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if (destroyBlocksTick > 0)
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{
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destroyBlocksTick--;
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if (destroyBlocksTick == 0 && level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING))
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{
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// destroy all blocks that are within 1 range, counting from
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// feet and 3 blocks up
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int feet = Mth::floor(y);
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int ox = Mth::floor(x);
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int oz = Mth::floor(z);
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bool destroyed = false;
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for (int xStep = -1; xStep <= 1; xStep++)
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{
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for (int zStep = -1; zStep <= 1; zStep++)
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{
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for (int yStep = 0; yStep <= 3; yStep++)
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{
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int tx = ox + xStep;
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int ty = feet + yStep;
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int tz = oz + zStep;
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int tile = level->getTile(tx, ty, tz);
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if (tile > 0 && tile != Tile::unbreakable_Id && tile != Tile::endPortalTile_Id && tile != Tile::endPortalFrameTile_Id)
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{
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destroyed = level->destroyTile(tx, ty, tz, true) || destroyed;
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}
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}
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}
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}
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if (destroyed)
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{
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level->levelEvent(nullptr, LevelEvent::SOUND_ZOMBIE_DOOR_CRASH, (int) x, (int) y, (int) z, 0);
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}
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}
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}
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if ((tickCount % (SharedConstants::TICKS_PER_SECOND)) == 0)
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{
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heal(1);
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}
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}
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void WitherBoss::makeInvulnerable()
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{
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setInvulnerableTicks(SharedConstants::TICKS_PER_SECOND * 11);
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setHealth(getMaxHealth() / 3);
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}
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void WitherBoss::makeStuckInWeb()
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{
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}
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int WitherBoss::getArmorValue()
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{
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return 4;
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}
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double WitherBoss::getHeadX(int index)
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{
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if (index <= 0)
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{
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return x;
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}
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float headAngle = (yBodyRot + 180 * (index - 1)) / 180.0f * PI;
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float cos = Mth::cos(headAngle);
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return x + cos * 1.3;
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}
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double WitherBoss::getHeadY(int index)
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{
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if (index <= 0)
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{
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return y + 3;
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}
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else
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{
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return y + 2.2;
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}
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}
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double WitherBoss::getHeadZ(int index)
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{
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if (index <= 0)
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{
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return z;
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}
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float headAngle = (yBodyRot + 180 * (index - 1)) / 180.0f * PI;
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float sin = Mth::sin(headAngle);
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return z + sin * 1.3;
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}
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float WitherBoss::rotlerp(float a, float b, float max)
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{
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float diff = Mth::wrapDegrees(b - a);
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if (diff > max)
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{
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diff = max;
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}
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if (diff < -max)
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{
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diff = -max;
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}
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return a + diff;
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}
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void WitherBoss::performRangedAttack(int head, shared_ptr<LivingEntity> target)
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{
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performRangedAttack(head, target->x, target->y + target->getHeadHeight() * .5, target->z, head == 0 && random->nextFloat() < 0.001f);
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}
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void WitherBoss::performRangedAttack(int head, double tx, double ty, double tz, bool dangerous)
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{
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level->levelEvent(nullptr, LevelEvent::SOUND_WITHER_BOSS_SHOOT, (int) x, (int) y, (int) z, 0);
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double hx = getHeadX(head);
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double hy = getHeadY(head);
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double hz = getHeadZ(head);
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double xd = tx - hx;
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double yd = ty - hy;
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double zd = tz - hz;
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shared_ptr<WitherSkull> ie = shared_ptr<WitherSkull>( new WitherSkull(level, dynamic_pointer_cast<LivingEntity>(shared_from_this()), xd, yd, zd) );
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if (dangerous) ie->setDangerous(true);
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ie->y = hy;
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ie->x = hx;
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ie->z = hz;
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level->addEntity(ie);
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}
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void WitherBoss::performRangedAttack(shared_ptr<LivingEntity> target, float power)
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{
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performRangedAttack(0, target);
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}
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bool WitherBoss::hurt(DamageSource *source, float dmg)
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{
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if (isInvulnerable()) return false;
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if (source == DamageSource::drown) return false;
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if (getInvulnerableTicks() > 0)
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{
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return false;
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}
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if (isPowered())
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{
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shared_ptr<Entity> directEntity = source->getDirectEntity();
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if (directEntity != NULL && directEntity->GetType() == eTYPE_ARROW)
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{
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return false;
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}
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}
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shared_ptr<Entity> sourceEntity = source->getEntity();
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if (sourceEntity != NULL)
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{
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if ( sourceEntity->instanceof(eTYPE_PLAYER) )
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{
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}
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else if ( sourceEntity->instanceof(eTYPE_LIVINGENTITY) && dynamic_pointer_cast<LivingEntity>(sourceEntity)->getMobType() == getMobType())
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{
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// can't be harmed by other undead
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return false;
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}
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}
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if (destroyBlocksTick <= 0)
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{
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destroyBlocksTick = SharedConstants::TICKS_PER_SECOND;
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}
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for (int i = 0; i < IDLE_HEAD_UPDATES_SIZE; i++)
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{
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idleHeadUpdates[i] += 3;
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}
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return Monster::hurt(source, dmg);
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}
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void WitherBoss::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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spawnAtLocation(Item::netherStar_Id, 1);
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}
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void WitherBoss::checkDespawn()
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{
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noActionTime = 0;
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}
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int WitherBoss::getLightColor(float a)
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{
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return SharedConstants::FULLBRIGHT_LIGHTVALUE;
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|
}
|
|
|
|
bool WitherBoss::isPickable()
|
|
{
|
|
return !removed;
|
|
}
|
|
|
|
void WitherBoss::causeFallDamage(float distance)
|
|
{
|
|
}
|
|
|
|
void WitherBoss::addEffect(MobEffectInstance *newEffect)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
bool WitherBoss::useNewAi()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void WitherBoss::registerAttributes()
|
|
{
|
|
Monster::registerAttributes();
|
|
|
|
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(300);
|
|
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.6f);
|
|
|
|
// 4J Stu - Don't make it so far!
|
|
getAttribute(SharedMonsterAttributes::FOLLOW_RANGE)->setBaseValue(40);
|
|
}
|
|
|
|
float WitherBoss::getHeadYRot(int i)
|
|
{
|
|
return yRotHeads[i];
|
|
}
|
|
|
|
float WitherBoss::getHeadXRot(int i)
|
|
{
|
|
return xRotHeads[i];
|
|
}
|
|
|
|
int WitherBoss::getInvulnerableTicks()
|
|
{
|
|
return entityData->getInteger(DATA_ID_INV);
|
|
}
|
|
|
|
void WitherBoss::setInvulnerableTicks(int invulnerableTicks)
|
|
{
|
|
entityData->set(DATA_ID_INV, invulnerableTicks);
|
|
}
|
|
|
|
int WitherBoss::getAlternativeTarget(int headIndex)
|
|
{
|
|
return entityData->getInteger(DATA_TARGET_A + headIndex);
|
|
}
|
|
|
|
void WitherBoss::setAlternativeTarget(int headIndex, int entityId)
|
|
{
|
|
entityData->set(DATA_TARGET_A + headIndex, entityId);
|
|
}
|
|
|
|
bool WitherBoss::isPowered()
|
|
{
|
|
return getHealth() <= getMaxHealth() / 2;
|
|
}
|
|
|
|
MobType WitherBoss::getMobType()
|
|
{
|
|
return UNDEAD;
|
|
}
|
|
|
|
void WitherBoss::ride(shared_ptr<Entity> e)
|
|
{
|
|
riding = nullptr;
|
|
}
|