* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
19 lines
687 B
C++
19 lines
687 B
C++
#pragma once
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#include "WeighedRandom.h"
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class WeighedTreasure : public WeighedRandomItem
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{
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private:
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shared_ptr<ItemInstance> item;
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int minCount;
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int maxCount;
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public:
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WeighedTreasure(int itemId, int auxValue, int minCount, int maxCount, int weight);
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WeighedTreasure(shared_ptr<ItemInstance> item, int minCount, int maxCount, int weight);
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static void addChestItems(Random *random, WeighedTreasureArray items, shared_ptr<Container> dest, int numRolls);
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static void addDispenserItems(Random *random, WeighedTreasureArray items, shared_ptr<DispenserTileEntity> dest, int numRolls);
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static WeighedTreasureArray addToTreasure(WeighedTreasureArray items, WeighedTreasure *extra);
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}; |