This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
#include "stdafx.h"
|
|
#include "WaterLilyTile.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "net.minecraft.world.entity.item.h"
|
|
#include "..\Minecraft.Client\Minecraft.h"
|
|
#include "AABB.h"
|
|
|
|
WaterlilyTile::WaterlilyTile(int id) : Bush(id)
|
|
{
|
|
this->updateDefaultShape();
|
|
}
|
|
|
|
// 4J Added override
|
|
void WaterlilyTile::updateDefaultShape()
|
|
{
|
|
float ss = 0.5f;
|
|
float hh = 0.25f / 16.0f;
|
|
setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, hh, 0.5f + ss);
|
|
}
|
|
|
|
int WaterlilyTile::getRenderShape()
|
|
{
|
|
return Tile::SHAPE_LILYPAD;
|
|
}
|
|
|
|
void WaterlilyTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
|
|
{
|
|
if (source == NULL || !source->instanceof(eTYPE_BOAT))
|
|
{
|
|
Bush::addAABBs(level, x, y, z, box, boxes, source);
|
|
}
|
|
}
|
|
|
|
AABB *WaterlilyTile::getAABB(Level *level, int x, int y, int z)
|
|
{
|
|
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
|
|
// 4J Stu - Added this so that the TLS shape is correct for this tile
|
|
if(tls->tileId != this->id) updateDefaultShape();
|
|
return AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1);
|
|
}
|
|
|
|
int WaterlilyTile::getColor() const
|
|
{
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(eMinecraftColour_Tile_WaterLily); //0x208030
|
|
}
|
|
|
|
int WaterlilyTile::getColor(int auxData)
|
|
{
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(eMinecraftColour_Tile_WaterLily); //0x208030
|
|
}
|
|
|
|
int WaterlilyTile::getColor(LevelSource *level, int x, int y, int z)
|
|
{
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(eMinecraftColour_Tile_WaterLily); //0x208030
|
|
}
|
|
|
|
int WaterlilyTile::getColor(LevelSource *level, int x, int y, int z, int data) //0x208030
|
|
{
|
|
return getColor(level, x, y, z);
|
|
}
|
|
|
|
bool WaterlilyTile::mayPlaceOn(int tile)
|
|
{
|
|
return tile == Tile::calmWater_Id;
|
|
}
|
|
|
|
bool WaterlilyTile::canSurvive(Level *level, int x, int y, int z)
|
|
{
|
|
if (y < 0 || y >= Level::maxBuildHeight) return false;
|
|
return level->getMaterial(x, y - 1, z) == Material::water && level->getData(x, y - 1, z) == 0;
|
|
}
|
|
|
|
bool WaterlilyTile::growTree(Level *level, int x, int y, int z, Random *random)
|
|
{
|
|
return false;
|
|
}
|