Files
MinecraftConsoles/Minecraft.World/UpdateGameRuleProgressPacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

75 lines
1.7 KiB
C++

#include "stdafx.h"
#include "InputOutputStream.h"
#include "PacketListener.h"
#include "UpdateGameRuleProgressPacket.h"
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket()
{
m_messageId = L"";
m_icon = -1;
m_auxValue = 0;
m_definitionType = ConsoleGameRules::eGameRuleType_LevelRules;
m_dataTag = 0;
}
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGameRuleType definitionType, const wstring &messageId, int icon, int auxValue, int dataTag, void *data, int dataLength)
{
m_definitionType = definitionType;
m_messageId = messageId;
m_icon = icon;
m_auxValue = auxValue;
m_dataTag = dataTag;
if(dataLength > 0)
{
m_data = byteArray(dataLength);
memcpy(m_data.data,data,dataLength);
}
else
{
m_data = byteArray();
}
}
void UpdateGameRuleProgressPacket::read(DataInputStream *dis) //throws IOException
{
m_definitionType = (ConsoleGameRules::EGameRuleType)dis->readInt();
m_messageId = readUtf(dis,64);
m_icon = dis->readInt();
m_auxValue = dis->readByte();
m_dataTag = dis->readInt();
int dataLength = dis->readInt();
if(dataLength > 0)
{
m_data = byteArray(dataLength);
dis->readFully(m_data);
}
else
{
m_data = byteArray();
}
}
void UpdateGameRuleProgressPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(m_definitionType);
writeUtf(m_messageId,dos);
dos->writeInt(m_icon);
dos->writeByte(m_auxValue);
dos->writeInt(m_dataTag);
dos->writeInt(m_data.length);
dos->write(m_data);
}
void UpdateGameRuleProgressPacket::handle(PacketListener *listener)
{
listener->handleUpdateGameRuleProgressPacket(shared_from_this());
}
int UpdateGameRuleProgressPacket::getEstimatedSize()
{
return (int)m_messageId.length() + 4 + m_data.length;
}