Files
MinecraftConsoles/Minecraft.World/TransparentTile.h
2026-03-01 12:16:08 +08:00

14 lines
384 B
C++

#pragma once
#include "Tile.h"
class TransparentTile : public Tile
{
protected:
bool allowSame;
protected:
TransparentTile(int id, Material *material, bool allowSame, bool isSolidRender = false);
public:
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
virtual bool blocksLight();
};